Player Matchup

Nemesis
Nemesis
Chаos
Nemesis
Level 149
God Stats
2W - 0L
1,772 SR
Queue Stats
52W - 24L
1,670 Elo+
Party 1
Freya
Freya
Covidnineteеn
Freya
Level 20
God Stats
1W - 0L
1,570 SR
Queue Stats
7W - 7L
1,155 Elo+
Party 1
Ix Chel
Ix Chel
Hortensya
Ix Chel
Level 169
God Stats
1W - 2L
1,424 SR
Queue Stats
20W - 15L
1,641 Elo+
Party 1
Olorun
Olorun
noblehuman711
Olorun
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,320 Elo+
Party 1
Cerberus
Cerberus
sanders4808
Cerberus
Level 22
God Stats
13W - 5L
1,769 SR
Queue Stats
20W - 10L
1,585 Elo+
Party 1
Team Averages
Level 73
1,607 SR
1,474 Elo+

VS

Team Averages
Level 55
1,440 SR
1,424 Elo+
Janus
Janus
Bорoн
Janus
Level 127
God Stats
4W - 7L
1,356 SR
Queue Stats
59W - 55L
1,405 Elo+
Solo
Mercury
Mercury
FroggoFinn
Mercury
Level 10
God Stats
0W - 3L
1,309 SR
Queue Stats
9W - 15L
1,348 Elo+
Solo
Discordia
Discordia
Lukamania
Discordia
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
68W - 80L
1,422 Elo+
Solo
Apollo
Apollo
mammabjorn7985
Apollo
Level 64
God Stats
1W - 1L
1,327 SR
Queue Stats
22W - 14L
1,420 Elo+
Solo
Cerberus
Cerberus
tilitabiz01
Cerberus
Level 7
God Stats
1W - 2L
1,706 SR
Queue Stats
26W - 21L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chаos
Nemesis
15
8 / 1 / 5
9,024
902
14,244
7,844
3,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
11 / 2 / 3
9,023
902
12,390
10,800
5,062
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ix Chel
Hortensya
Ix Chel
15
1 / 2 / 9
7,853
785
7,367
8,497
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 1 / 3
6,996
700
2,382
3,399
1,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
sanders4808
Cerberus
13
1 / 1 / 10
7,910
791
3,575
12,663
9,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bорoн
Janus
15
3 / 2 / 2
8,005
801
10,315
5,855
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
FroggoFinn
Mercury
12
2 / 5 / 2
7,227
723
4,752
9,818
3,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Lukamania
Discordia
13
1 / 5 / 4
7,355
736
6,641
6,401
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 8 / 4
6,939
694
5,145
12,671
5,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
tilitabiz01
Cerberus
14
0 / 1 / 1
7,321
732
5,337
10,446
8,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
21
Kills
7
7
Deaths
21
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
Bорoн
Janus
3
2
2
2
W
Nemesis
Chаos
Nemesis
8
1
5
10.5
W
11
2
3
6.25
L
Mercury
FroggoFinn
Mercury
2
5
2
0.6
W
Ix Chel
Hortensya
Ix Chel
1
2
9
2.75
L
Discordia
Lukamania
Discordia
1
5
4
0.6
L
1
8
4
0.38
W
0
1
3
1.5
W
Cerberus
sanders4808
Cerberus
1
1
10
6
L
Cerberus
tilitabiz01
Cerberus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,958
Damage
32,190
43,203
Taken
45,191
23,206
Mitigated
22,143
13,318
Healing
4,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Bорoн
Janus
10,315
55
0
0
5,855
2,396
0
3,789
2,066
31,483
0
W
Nemesis
Chаos
Nemesis
14,244
8,521
0
1,506
7,844
3,873
0
4,125
3,473
0
33,416
W
12,390
3,716
0
3,921
10,800
5,062
59
5,198
5,395
34,693
0
L
Mercury
FroggoFinn
Mercury
4,752
1,451
0
342
9,818
3,709
0
5,213
4,605
0
11,086
W
Ix Chel
Hortensya
Ix Chel
7,367
809
1,107
1,715
8,497
3,724
723
3,911
4,376
31,415
0
L
Discordia
Lukamania
Discordia
6,641
925
0
135
6,401
2,592
0
3,820
2,581
20,602
0
L
5,145
2,749
0
945
12,671
5,204
0
8,490
4,181
0
16,399
W
2,382
1,182
866
732
3,399
1,357
335
1,274
1,985
12,618
0
W
Cerberus
sanders4808
Cerberus
3,575
126
1,266
2,205
12,663
9,190
0
6,558
5,748
13,015
0
L
Cerberus
tilitabiz01
Cerberus
5,337
309
0
3,247
10,446
8,242
0
4,402
6,044
26,967
67

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,806
Gold Earned
36,847
237
Minions Killed
190
0
Camps Cleared
0
1,142,324
Distance Traveled
1,036,272
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,005
801
65
7
0
219,534
0
W
Nemesis
9,024
902
51
5
0
260,002
0
W
Freya
9,023
902
55
6
0
211,476
0
L
Mercury
7,227
723
15
2
0
242,829
3
W
Ix Chel
7,853
785
65
7
0
231,303
0
L
Discordia
7,355
736
36
4
0
185,600
0
L
Apollo
6,939
694
20
2
0
144,175
0
W
Olorun
6,996
700
26
3
0
219,360
0
W
Cerberus
7,910
791
40
4
0
220,183
0
L
Cerberus
7,321
732
54
5
0
244,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role