Player Matchup

Chaac
Chaac
 
Chaac
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
SanSaoBrZinho
Ah Puch
Level 133
God Stats
3W - 1L
1,299 SR
Queue Stats
17W - 23L
1,252 Elo+
Solo
Ishtar
Ishtar
lastdarkarmstron
Ishtar
Level 63
God Stats
4W - 3L
1,420 SR
Queue Stats
86W - 117L
1,267 Elo+
Party 2
Team Averages
Level 87
1,406 SR
1,340 Elo+

VS

Team Averages
Level 58
1,500 SR
1,281 Elo+
Nox
Nox
 
Nox
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TritonZip
Morgan Le Fay
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 20L
1,171 Elo+
Party 1
Cthulhu
Cthulhu
jmacarini
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,171 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 2 / 4
7,781
778
2,732
6,668
4,231
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
10
2 / 0 / 4
7,940
794
5,362
3,041
1,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
2 / 2 / 4
8,482
848
9,091
6,872
2,408
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
2 / 1 / 0
7,443
744
1,277
3,781
1,661
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Morgan Le Fay
TritonZip
Morgan Le Fay
8
0 / 1 / 4
6,994
699
5,028
4,727
1,796
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
jmacarini
Cthulhu
11
2 / 4 / 1
7,348
735
4,476
12,172
13,402
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
6
Kills
4
4
Deaths
6
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
2
4
2
L
Nox
 
Nox
2
1
0
2
W
Ah Puch
2
0
4
4
L
Morgan Le Fay
TritonZip
Morgan Le Fay
0
1
4
2
L
Cthulhu
jmacarini
Cthulhu
2
4
1
0.63
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,185
Damage
10,781
16,581
Taken
20,680
7,736
Mitigated
16,859
3,642
Healing
527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,732
583
0
1,355
6,668
4,231
206
4,292
2,376
0
12,979
L
Nox
 
Nox
1,277
183
0
0
3,781
1,661
0
1,381
2,400
15,459
0
W
Ah Puch
5,362
149
0
440
3,041
1,097
456
1,761
1,280
27,843
0
L
Morgan Le Fay
TritonZip
Morgan Le Fay
5,028
675
0
348
4,727
1,796
0
1,908
2,819
16,615
0
L
Cthulhu
jmacarini
Cthulhu
4,476
245
87
92
12,172
13,402
0
2,528
9,644
16,242
0
W
9,091
6,332
0
1,847
6,872
2,408
897
5,175
1,697
0
37,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,203
Gold Earned
21,785
117
Minions Killed
66
0
Camps Cleared
0
510,418
Distance Traveled
369,296
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,781
778
9
1
0
172,191
0
L
Nox
7,443
744
27
3
0
100,027
0
W
Ah Puch
7,940
794
45
5
0
165,695
0
L
Morgan Le Fay
6,994
699
20
2
0
110,361
0
L
Cthulhu
7,348
735
19
2
0
158,908
0
W
Ishtar
8,482
848
63
6
0
172,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role