Player Matchup

Surtr
Surtr
 
Surtr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Le Zephire
Fafnir
Level 158
God Stats
4W - 3L
1,299 SR
Queue Stats
85W - 102L
1,391 Elo+
Solo
Skadi
Skadi
Paddon_94
Skadi
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,398 Elo+
Party 1
Ymir
Ymir
RYaN-19-93
Ymir
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,421 Elo+
Party 1
Nike
Nike
Tigzor
Nike
Level 146
God Stats
2W - 4L
1,756 SR
Queue Stats
510W - 493L
1,448 Elo+
Solo
Team Averages
Level 128
1,511 SR
1,431 Elo+

VS

Team Averages
Level 62
1,446 SR
1,481 Elo+
Athena
Athena
 
Athena
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AyvaWendy
Bellona
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 36L
1,339 Elo+
Solo
Heimdallr
Heimdallr
NikolitsaGR
Heimdallr
Level 82
God Stats
3W - 3L
1,101 SR
Queue Stats
975W - 1,010L
1,413 Elo+
Solo
Hun Batz
Hun Batz
Sallyween
Hun Batz
Level 83
God Stats
5W - 1L
1,731 SR
Queue Stats
164W - 135L
1,493 Elo+
Solo
Merlin
Merlin
adrdc969
Merlin
Level 56
God Stats
8W - 6L
1,398 SR
Queue Stats
512W - 258L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
6
0 / 1 / 3
5,882
588
457
1,961
2,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Fafnir
Le Zephire
Fafnir
18
5 / 2 / 10
9,855
986
11,964
14,495
21,481
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
Paddon_94
Skadi
15
5 / 5 / 6
8,426
843
10,984
14,001
7,294
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 5 / 10
8,280
828
7,237
18,453
21,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nike
Tigzor
Nike
16
5 / 3 / 8
8,813
881
15,739
17,660
17,436
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
3 / 3 / 11
9,004
900
4,204
12,672
11,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
AyvaWendy
Bellona
15
3 / 3 / 8
8,413
841
11,105
12,942
13,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
NikolitsaGR
Heimdallr
14
3 / 4 / 10
8,336
834
11,008
10,133
5,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
Sallyween
Hun Batz
13
2 / 5 / 4
7,823
782
9,677
11,260
5,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
adrdc969
Merlin
17
5 / 1 / 9
9,770
977
22,675
6,795
3,788
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
58
16
Kills
16
16
Deaths
16
37
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
1
3
1.5
W
Athena
 
Athena
3
3
11
2.83
W
Bellona
AyvaWendy
Bellona
3
3
8
2.33
L
Fafnir
Le Zephire
Fafnir
5
2
10
5
W
Heimdallr
NikolitsaGR
Heimdallr
3
4
10
2
L
Skadi
Paddon_94
Skadi
5
5
6
1.6
L
1
5
10
1.2
W
Hun Batz
Sallyween
Hun Batz
2
5
4
0.8
L
Nike
Tigzor
Nike
5
3
8
3
W
Merlin
adrdc969
Merlin
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,381
Damage
58,669
66,570
Taken
53,802
70,088
Mitigated
39,519
18,736
Healing
16,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
457
184
0
207
1,961
2,121
0
746
1,148
15
1,129
W
Athena
 
Athena
4,204
1,110
1,979
1,584
12,672
11,714
0
4,155
8,242
8,062
0
W
Bellona
AyvaWendy
Bellona
11,105
1,195
2,305
3,403
12,942
13,148
220
4,405
8,277
0
15,623
L
Fafnir
Le Zephire
Fafnir
11,964
2,108
463
2,090
14,495
21,481
236
5,418
7,569
19,767
1,359
W
Heimdallr
NikolitsaGR
Heimdallr
11,008
4,247
481
1,662
10,133
5,644
443
2,598
7,432
0
21,220
L
Skadi
Paddon_94
Skadi
10,984
3,060
2,399
2,374
14,001
7,294
0
5,408
7,701
0
28,969
L
7,237
315
1,291
2,157
18,453
21,756
29
5,369
11,670
12,851
0
W
Hun Batz
Sallyween
Hun Batz
9,677
1,383
1,160
1,411
11,260
5,225
461
3,660
7,249
0
20,040
L
Nike
Tigzor
Nike
15,739
1,101
2,402
5,353
17,660
17,436
0
5,914
10,549
0
25,402
W
Merlin
adrdc969
Merlin
22,675
1,482
1,429
1,503
6,795
3,788
376
1,975
4,669
33,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,256
Gold Earned
43,346
107
Minions Killed
110
0
Camps Cleared
0
881,363
Distance Traveled
1,001,679
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,882
588
2
0
0
27,056
0
W
Athena
9,004
900
6
1
0
201,377
0
W
Bellona
8,413
841
12
1
0
226,699
0
L
Fafnir
9,855
986
27
3
0
215,265
0
W
Heimdallr
8,336
834
24
2
0
171,209
0
L
Skadi
8,426
843
41
4
0
214,549
0
L
Ymir
8,280
828
18
2
0
191,227
0
W
Hun Batz
7,823
782
27
3
0
202,303
0
L
Nike
8,813
881
19
2
0
233,266
0
W
Merlin
9,770
977
41
4
0
200,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role