Player Matchup

Ishtar
Ishtar
EG Xero
Ishtar
Level 18
God Stats
0W - 2L
1,332 SR
Queue Stats
7W - 21L
1,168 Elo+
Party 1
Aphrodite
Aphrodite
Jigarazza
Aphrodite
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
989 Elo+
Party 1
Ymir
Ymir
vO dmonen
Ymir
Level 55
God Stats
1W - 1L
1,715 SR
Queue Stats
12W - 22L
1,195 Elo+
Party 1
Team Averages
Level 26
1,516 SR
1,117 Elo+

VS

Team Averages
Level 31
1,412 SR
1,319 Elo+
Nemesis
Nemesis
Afua10
Nemesis
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
55W - 59L
1,336 Elo+
Party 2
Ymir
Ymir
Afua16
Ymir
Level 18
God Stats
3W - 1L
1,237 SR
Queue Stats
30W - 33L
1,307 Elo+
Party 2
Merlin
Merlin
FuryEightNine
Merlin
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 62L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
EG Xero
Ishtar
9
1 / 10 / 2
8,334
641
7,641
17,109
5,308
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Jigarazza
Aphrodite
10
1 / 6 / 2
8,698
669
4,182
13,322
6,029
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
13
2 / 3 / 2
9,059
697
9,187
17,338
15,485
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Afua10
Nemesis
14
9 / 1 / 6
11,427
879
13,337
10,576
5,347
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Afua16
Ymir
14
2 / 0 / 17
10,652
819
12,363
15,473
20,687
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
8 / 4 / 8
11,212
862
14,848
7,466
3,204
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
4
Kills
19
19
Deaths
5
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Afua10
Nemesis
9
1
6
12
W
Ymir
Afua16
Ymir
2
0
17
10.5
L
Ishtar
EG Xero
Ishtar
1
10
2
0.2
W
8
4
8
3
L
Aphrodite
Jigarazza
Aphrodite
1
6
2
0.33
L
Ymir
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,010
Damage
40,548
47,769
Taken
33,515
26,822
Mitigated
29,238
6,721
Healing
2,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Afua10
Nemesis
13,337
7,093
0
1,815
10,576
5,347
552
4,427
6,149
0
36,565
W
Ymir
Afua16
Ymir
12,363
1,051
0
250
15,473
20,687
94
6,290
9,183
35,879
0
L
Ishtar
EG Xero
Ishtar
7,641
3,676
0
1
17,109
5,308
0
8,562
8,547
0
23,436
W
14,848
2,192
0
347
7,466
3,204
2,330
3,082
4,384
53,384
0
L
Aphrodite
Jigarazza
Aphrodite
4,182
583
950
3,406
13,322
6,029
0
9,100
4,222
12,269
0
L
Ymir
9,187
2,134
264
2,100
17,338
15,485
0
9,549
7,789
25,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,091
Gold Earned
33,291
60
Minions Killed
129
0
Camps Cleared
0
567,300
Distance Traveled
728,299
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,427
879
34
3
0
304,133
0
W
Ymir
10,652
819
23
2
0
221,023
0
L
Ishtar
8,334
641
17
1
0
183,915
0
W
Merlin
11,212
862
72
6
0
203,143
0
L
Aphrodite
8,698
669
17
1
0
181,785
0
L
Ymir
9,059
697
26
2
0
201,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role