Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Leedingledog
Ravana
Level 119
God Stats
8W - 5L
1,223 SR
Queue Stats
132W - 93L
1,610 Elo+
Party 1
Anubis
Anubis
Signer_Rua
Anubis
Level 98
God Stats
4W - 2L
1,460 SR
Queue Stats
94W - 71L
1,455 Elo+
Solo
Kuzenbo
Kuzenbo
duffbeer222
Kuzenbo
Level 66
God Stats
16W - 10L
1,475 SR
Queue Stats
49W - 29L
1,614 Elo+
Party 1
Medusa
Medusa
snbr19
Medusa
Level 123
God Stats
56W - 43L
1,492 SR
Queue Stats
339W - 312L
1,464 Elo+
Solo
Team Averages
Level 103
1,430 SR
1,528 Elo+

VS

Team Averages
Level 116
1,530 SR
1,509 Elo+
Anubis
Anubis
 
Anubis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
El-Violators
Surtr
Level 120
God Stats
13W - 24L
1,345 SR
Queue Stats
284W - 274L
1,512 Elo+
Party 2
Scylla
Scylla
Phat Puffs
Scylla
Level 128
God Stats
8W - 5L
1,515 SR
Queue Stats
424W - 390L
1,503 Elo+
Solo
Zhong Kui
Zhong Kui
Red_to_Blue
Zhong Kui
Level 156
God Stats
3W - 3L
1,792 SR
Queue Stats
545W - 531L
1,533 Elo+
Solo
Xbalanque
Xbalanque
Saltymus
Xbalanque
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
7 / 1 / 8
9,754
650
11,805
13,739
6,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
15
4 / 1 / 8
9,221
615
9,669
11,422
7,772
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Signer_Rua
Anubis
14
5 / 5 / 6
8,753
584
12,604
11,528
5,881
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
duffbeer222
Kuzenbo
13
5 / 1 / 10
8,790
586
5,514
13,710
14,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
snbr19
Medusa
13
8 / 2 / 7
9,135
609
11,321
11,910
3,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 10 / 2
6,411
427
9,456
13,279
5,280
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 6 / 4
7,595
506
7,945
18,507
8,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Phat Puffs
Scylla
13
5 / 3 / 0
8,048
537
9,151
10,393
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
Red_to_Blue
Zhong Kui
12
2 / 8 / 0
7,105
474
9,840
15,507
10,692
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
Saltymus
Xbalanque
10
0 / 3 / 1
6,483
432
4,188
8,917
3,061
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
29
Kills
10
10
Deaths
30
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
7
1
8
11
L
Anubis
 
Anubis
1
10
2
0.2
L
2
6
4
0.67
W
Ravana
4
1
8
8
L
Scylla
Phat Puffs
Scylla
5
3
0
1.67
L
Zhong Kui
Red_to_Blue
Zhong Kui
2
8
0
0.25
L
Xbalanque
Saltymus
Xbalanque
0
3
1
0.17
W
Anubis
Signer_Rua
Anubis
5
5
6
1.6
W
Kuzenbo
duffbeer222
Kuzenbo
5
1
10
10
W
Medusa
snbr19
Medusa
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,913
Damage
40,580
62,309
Taken
66,603
38,763
Mitigated
30,400
22,450
Healing
9,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
11,805
8,215
0
3,474
13,739
6,310
0
4,469
9,270
0
77,514
L
Anubis
 
Anubis
9,456
386
0
1,884
13,279
5,280
0
3,559
8,669
33,917
0
L
7,945
3,390
0
1,417
18,507
8,415
15
3,805
14,205
563
50,630
W
Ravana
9,669
2,767
0
4,488
11,422
7,772
526
6,331
5,091
0
58,662
L
Scylla
Phat Puffs
Scylla
9,151
852
0
1,110
10,393
2,952
0
5,563
4,830
53,812
0
L
Zhong Kui
Red_to_Blue
Zhong Kui
9,840
816
0
3,502
15,507
10,692
0
2,491
12,560
45,536
0
L
Xbalanque
Saltymus
Xbalanque
4,188
2,080
0
1,897
8,917
3,061
0
2,700
6,217
0
37,766
W
Anubis
Signer_Rua
Anubis
12,604
171
0
5,041
11,528
5,881
0
7,899
3,629
68,989
0
W
Kuzenbo
duffbeer222
Kuzenbo
5,514
2,138
391
4,358
13,710
14,805
222
4,691
9,019
22,935
0
W
Medusa
snbr19
Medusa
11,321
6,241
0
4,698
11,910
3,995
786
5,624
6,286
0
60,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,653
Gold Earned
35,642
435
Minions Killed
334
0
Camps Cleared
0
1,483,220
Distance Traveled
1,351,691
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,754
650
132
9
0
380,514
0
L
Anubis
6,411
427
52
3
0
248,693
5
L
Surtr
7,595
506
69
5
0
324,118
0
W
Ravana
9,221
615
90
6
0
275,485
0
L
Scylla
8,048
537
92
6
0
262,809
2
L
Zhong Kui
7,105
474
65
4
0
268,537
0
L
Xbalanque
6,483
432
56
4
0
247,534
0
W
Anubis
8,753
584
104
7
0
247,856
0
W
Kuzenbo
8,790
586
19
1
0
296,675
3
W
Medusa
9,135
609
90
6
0
282,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role