Player Matchup

Odin
Odin
Foxy Paradox
Odin
Level 151
God Stats
4W - 0L
1,634 SR
Queue Stats
170W - 169L
1,446 Elo+
Party 2
Danzaburou
Danzaburou
Gingy762
Danzaburou
Level 85
God Stats
9W - 6L
1,676 SR
Queue Stats
155W - 141L
1,542 Elo+
Party 1
Ymir
Ymir
Lerumi
Ymir
Level 106
God Stats
1W - 0L
1,731 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Hera
Hera
MazapanDc
Hera
Level 128
God Stats
1W - 0L
1,543 SR
Queue Stats
81W - 75L
1,574 Elo+
Solo
Ratatoskr
Ratatoskr
hotswowlol
Ratatoskr
Level 87
God Stats
2W - 5L
1,136 SR
Queue Stats
153W - 137L
1,519 Elo+
Party 1
Team Averages
Level 111
1,544 SR
1,516 Elo+

VS

Team Averages
Level 98
1,547 SR
1,537 Elo+
Xbalanque
Xbalanque
ABRAXASAMAEL
Xbalanque
Level 142
God Stats
6W - 8L
1,469 SR
Queue Stats
697W - 720L
1,596 Elo+
Solo
Janus
Janus
ChicoS2
Janus
Level 150
God Stats
1W - 2L
1,620 SR
Queue Stats
27W - 28L
1,518 Elo+
Party 3
Arachne
Arachne
Diegofl20
Arachne
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,514 Elo+
Party 3
Cerberus
Cerberus
TheOGMrMittens
Cerberus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ajdaah
Nu Wa
Level 132
God Stats
43W - 26L
1,645 SR
Queue Stats
66W - 43L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 13
9,247
771
9,795
14,059
12,763
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Gingy762
Danzaburou
17
4 / 1 / 5
10,200
850
9,350
10,948
5,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Lerumi
Ymir
15
2 / 2 / 14
9,256
771
7,542
15,703
15,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
17
6 / 4 / 8
10,193
849
13,137
9,394
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ratatoskr
hotswowlol
Ratatoskr
16
6 / 4 / 7
9,360
780
10,646
10,133
3,982
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ABRAXASAMAEL
Xbalanque
15
0 / 5 / 5
8,009
667
9,137
12,558
5,606
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
ChicoS2
Janus
16
3 / 5 / 4
9,264
772
10,511
12,128
5,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Diegofl20
Arachne
15
2 / 5 / 4
8,452
704
7,083
13,463
8,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
15
4 / 3 / 4
8,904
742
4,290
12,028
10,092
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
ajdaah
Nu Wa
16
4 / 5 / 6
9,150
763
13,472
10,099
4,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
36
22
Kills
13
13
Deaths
23
47
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
ABRAXASAMAEL
Xbalanque
0
5
5
0.5
L
Janus
ChicoS2
Janus
3
5
4
1
L
Arachne
Diegofl20
Arachne
2
5
4
0.8
W
4
2
13
5.25
W
Danzaburou
Gingy762
Danzaburou
4
1
5
6.5
W
Ymir
Lerumi
Ymir
2
2
14
4.5
W
Hera
6
4
8
2.5
L
Cerberus
4
3
4
2
L
Nu Wa
ajdaah
Nu Wa
4
5
6
1.4
W
Ratatoskr
hotswowlol
Ratatoskr
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,470
Damage
44,493
60,237
Taken
60,276
41,136
Mitigated
33,673
2,531
Healing
5,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
ABRAXASAMAEL
Xbalanque
9,137
2,248
0
2,052
12,558
5,606
75
5,581
6,731
0
33,849
L
Janus
ChicoS2
Janus
10,511
806
0
440
12,128
5,320
216
3,592
8,441
42,976
0
L
Arachne
Diegofl20
Arachne
7,083
2,825
0
3,006
13,463
8,379
0
5,327
8,026
0
18,668
W
9,795
1,110
0
749
14,059
12,763
115
6,354
7,597
6,676
16,649
W
Danzaburou
Gingy762
Danzaburou
9,350
4,865
0
759
10,948
5,055
3,322
4,355
6,499
0
56,372
W
Ymir
Lerumi
Ymir
7,542
1,447
0
499
15,703
15,940
33
7,156
8,293
14,798
0
W
Hera
13,137
3,806
0
286
9,394
3,396
516
4,575
4,732
49,707
0
L
Cerberus
4,290
219
0
346
12,028
10,092
546
4,598
7,186
12,116
0
L
Nu Wa
ajdaah
Nu Wa
13,472
3,354
0
0
10,099
4,276
961
3,515
6,357
32,590
0
W
Ratatoskr
hotswowlol
Ratatoskr
10,646
1,514
0
238
10,133
3,982
921
5,166
4,843
0
21,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,256
Gold Earned
43,779
262
Minions Killed
222
0
Camps Cleared
0
1,205,523
Distance Traveled
1,136,326
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,009
667
58
5
0
224,217
0
L
Janus
9,264
772
77
6
0
249,959
0
L
Arachne
8,452
704
35
3
0
260,003
0
W
Odin
9,247
771
22
2
0
273,121
0
W
Danzaburou
10,200
850
116
10
0
217,696
0
W
Ymir
9,256
771
10
1
0
229,744
0
W
Hera
10,193
849
93
8
0
221,469
0
L
Cerberus
8,904
742
21
2
0
205,058
0
L
Nu Wa
9,150
763
31
3
0
197,089
0
W
Ratatoskr
9,360
780
21
2
0
263,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role