Player Matchup

Ravana
Ravana
Silver IV
Archyz89
Ravana
Silver IV
Level 92
God Stats
1W - 3L
1,443 SR
Queue Stats
9W - 22L
1,338 MMR
Solo
Terra
Terra
Gold III
El Josh21
Terra
Gold III
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 99L
1,284 MMR
Solo
Baba Yaga
Baba Yaga
Gold II
STICKxTALK
Baba Yaga
Gold II
Level 51
God Stats
2W - 1L
1,880 SR
Queue Stats
62W - 67L
1,366 MMR
Solo
Mulan
Mulan
Gold IV
SpuntCookie1017
Mulan
Gold IV
Level 231
God Stats
28W - 21L
1,449 SR
Queue Stats
726W - 731L
1,362 MMR
Solo
Cernunnos
Cernunnos
Silver II
itsAyeC
Cernunnos
Silver II
Level 47
God Stats
10W - 5L
1,624 SR
Queue Stats
70W - 71L
1,342 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,579 SR
1,338 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,615 SR
1,412 MMR
Anubis
Anubis
Silver I
 
Anubis
Silver I
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Gold IV
 
Yu Huang
Gold IV
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Silver III
GODFATHERJOEY
Thanatos
Silver III
Level 141
God Stats
7W - 3L
1,709 SR
Queue Stats
32W - 39L
1,355 MMR
Solo
Ishtar
Ishtar
Gold V
Naldzyyy
Ishtar
Gold V
Level 116
God Stats
7W - 6L
1,549 SR
Queue Stats
511W - 530L
1,354 MMR
Party 1
Maui
Maui
Silver IV
ii Recon v
Maui
Silver IV
Level 108
God Stats
1W - 0L
1,819 SR
Queue Stats
23W - 32L
1,353 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Archyz89
Ravana
15
3 / 2 / 1
9,411
448
8,331
12,634
6,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
El Josh21
Terra
13
2 / 0 / 2
8,911
424
5,017
15,205
16,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baba Yaga
STICKxTALK
Baba Yaga
12
0 / 2 / 1
8,488
404
3,524
6,926
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

20
2 / 1 / 3
12,025
573
9,852
17,513
17,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cernunnos
itsAyeC
Cernunnos
17
2 / 3 / 0
10,570
503
13,195
14,082
6,932
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
MerlinHeimdallrJanus

VS

Bans
ThorAwilixAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
2 / 4 / 1
12,696
605
12,163
15,717
9,095
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yu Huang
 
Yu Huang
18
3 / 1 / 2
11,479
547
11,676
12,158
5,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
GODFATHERJOEY
Thanatos
18
2 / 1 / 4
11,138
530
7,568
15,918
7,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
Naldzyyy
Ishtar
18
1 / 2 / 1
11,157
531
8,620
11,613
5,352
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 1 / 5
10,376
494
2,844
14,322
18,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
9
Kills
8
8
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
4
1
0.63
W
Yu Huang
 
Yu Huang
3
1
2
4
L
Ravana
Archyz89
Ravana
3
2
1
1.75
L
Terra
El Josh21
Terra
2
0
2
3
W
Thanatos
GODFATHERJOEY
Thanatos
2
1
4
4
W
Ishtar
Naldzyyy
Ishtar
1
2
1
0.75
L
Baba Yaga
STICKxTALK
Baba Yaga
0
2
1
0.25
L
2
1
3
3.5
W
0
1
5
2.5
L
Cernunnos
itsAyeC
Cernunnos
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,919
Damage
42,871
66,360
Taken
69,728
49,812
Mitigated
45,961
25,692
Healing
32,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,163
236
0
9,387
15,717
9,095
550
731
14,986
112,867
0
W
Yu Huang
 
Yu Huang
11,676
373
0
2,137
12,158
5,556
1,112
3,500
8,658
113,188
0
L
Ravana
Archyz89
Ravana
8,331
2,750
0
1,881
12,634
6,584
0
5,296
7,137
0
74,195
L
Terra
El Josh21
Terra
5,017
431
297
3,952
15,205
16,105
0
5,935
9,027
25,262
0
W
Thanatos
GODFATHERJOEY
Thanatos
7,568
2,195
0
14,933
15,918
7,155
1,691
968
14,950
0
117,511
W
Ishtar
Naldzyyy
Ishtar
8,620
6,103
0
3,661
11,613
5,352
3,514
1,869
9,744
0
104,206
L
Baba Yaga
STICKxTALK
Baba Yaga
3,524
45
0
1,539
6,926
2,777
0
3,592
3,052
62,798
0
L
9,852
1,194
0
11,611
17,513
17,414
224
8,612
8,847
0
113,308
W
2,844
672
0
2,264
14,322
18,803
171
2,210
12,112
27,076
0
L
Cernunnos
itsAyeC
Cernunnos
13,195
4,984
0
6,412
14,082
6,932
0
2,414
11,614
0
106,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,405
Gold Earned
56,846
615
Minions Killed
746
0
Camps Cleared
0
1,916,369
Distance Traveled
2,060,872
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,696
605
213
10
0
368,415
5
W
Yu Huang
11,479
547
189
9
0
446,634
2
L
Ravana
9,411
448
98
5
0
413,129
4
L
Terra
8,911
424
31
1
0
478,066
15
W
Thanatos
11,138
530
137
7
0
474,245
8
W
Ishtar
11,157
531
163
8
0
356,001
0
L
Baba Yaga
8,488
404
119
6
0
251,691
0
L
Mulan
12,025
573
191
9
0
395,258
7
W
Maui
10,376
494
44
2
0
415,577
0
L
Cernunnos
10,570
503
176
8
0
378,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role