Player Matchup

Hercules
Hercules
Misterr Pickles
Hercules
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,699 Elo+
Solo
Cupid
Cupid
TheMadDabber11
Cupid
Level 120
God Stats
4W - 6L
1,503 SR
Queue Stats
834W - 855L
1,479 Elo+
Party 2
Gilgamesh
Gilgamesh
finger_men37
Gilgamesh
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 245L
1,316 Elo+
Solo
Medusa
Medusa
saviogabatel
Medusa
Level 40
God Stats
0W - 4L
1,189 SR
Queue Stats
255W - 277L
1,441 Elo+
Solo
Raijin
Raijin
teh 6atman
Raijin
Level 108
God Stats
5W - 10L
1,203 SR
Queue Stats
376W - 388L
1,526 Elo+
Party 2
Team Averages
Level 91
1,379 SR
1,492 Elo+

VS

Team Averages
Level 58
1,584 SR
1,437 Elo+
King Arthur
King Arthur
CORRECCIONALISTA
King Arthur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,350 Elo+
Solo
Jormungandr
Jormungandr
Valhír
Jormungandr
Level 65
God Stats
1W - 0L
1,770 SR
Queue Stats
12W - 11L
1,533 Elo+
Solo
Rama
Rama
WiseDrop323
Rama
Level 29
God Stats
8W - 6L
1,172 SR
Queue Stats
971W - 953L
1,375 Elo+
Solo
Cthulhu
Cthulhu
vHxpnotic_kreamz
Cthulhu
Level 65
God Stats
5W - 1L
1,744 SR
Queue Stats
277W - 257L
1,439 Elo+
Party 1
Anubis
Anubis
vHxpnotic_slapz
Anubis
Level 104
God Stats
2W - 2L
1,736 SR
Queue Stats
216W - 208L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
1
0 / 0 / 0
1,260
252
0
0
0
11
1 / 2 / 1
5,055
1,011
1,625
3,496
1,060
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
finger_men37
Gilgamesh
7
0 / 2 / 0
4,368
874
808
3,557
2,117
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
1
0 / 0 / 0
1,260
252
0
0
0
Raijin
teh 6atman
Raijin
9
1 / 3 / 0
4,862
972
2,913
3,443
949
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CORRECCIONALISTA
King Arthur
9
0 / 1 / 6
5,528
1,106
590
2,625
2,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
Valhír
Jormungandr
10
1 / 1 / 5
5,911
1,182
963
2,954
2,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 1 / 4
6,355
1,271
1,148
2,632
1,148
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 0 / 7
6,590
1,318
2,698
3,615
3,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
5 / 2 / 2
6,338
1,268
4,235
3,358
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
7
7
Deaths
5
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CORRECCIONALISTA
King Arthur
0
1
6
3
L
Hercules
0
0
0
0
L
1
2
1
0.75
W
Jormungandr
Valhír
Jormungandr
1
1
5
3.5
W
1
1
4
3
L
Gilgamesh
finger_men37
Gilgamesh
0
2
0
0
L
Medusa
0
0
0
0
L
Raijin
teh 6atman
Raijin
1
3
0
0.33
W
0
0
7
3.5
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,346
Damage
9,634
10,496
Taken
15,184
4,126
Mitigated
11,826
752
Healing
3,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CORRECCIONALISTA
King Arthur
590
152
0
277
2,625
2,504
372
611
2,014
246
2,382
L
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
1,625
603
0
253
3,496
1,060
0
3,274
136
0
4,154
W
Jormungandr
Valhír
Jormungandr
963
24
176
230
2,954
2,685
1,165
609
2,345
4,152
0
W
1,148
595
512
560
2,632
1,148
3,665
349
2,283
0
8,758
L
Gilgamesh
finger_men37
Gilgamesh
808
74
0
499
3,557
2,117
0
1,729
1,633
0
1,918
L
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
Raijin
teh 6atman
Raijin
2,913
0
0
0
3,443
949
0
2,764
600
8,163
0
W
2,698
0
374
843
3,615
3,312
548
635
2,980
11,032
0
W
4,235
0
0
686
3,358
2,177
915
709
2,649
8,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,805
Gold Earned
30,722
16
Minions Killed
60
0
Camps Cleared
0
179,816
Distance Traveled
474,670
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,528
1,106
8
2
0
85,336
2
L
Hercules
1,260
252
0
0
0
0
0
L
Cupid
5,055
1,011
4
1
0
64,387
0
W
Jormungandr
5,911
1,182
10
2
0
66,378
0
W
Rama
6,355
1,271
18
4
0
111,015
0
L
Gilgamesh
4,368
874
2
0
0
52,802
0
L
Medusa
1,260
252
0
0
0
0
0
L
Raijin
4,862
972
10
2
0
62,627
0
W
Cthulhu
6,590
1,318
19
4
0
118,637
0
W
Anubis
6,338
1,268
5
1
0
93,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role