Player Matchup

Sol
Sol
Gold V
AphroExtra
Sol
Gold V
Level 121
God Stats
0W - 1L
1,414 SR
Queue Stats
18W - 17L
1,600 MMR
Solo
Athena
Athena
Gold I
CuartaEspada_
Athena
Gold I
Level 154
God Stats
4W - 3L
1,507 SR
Queue Stats
33W - 31L
1,667 MMR
Solo
Ravana
Ravana
Gold IV
Und3adM3rk
Ravana
Gold IV
Level 148
God Stats
2W - 1L
1,638 SR
Queue Stats
14W - 15L
1,598 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
iBloozy
Zhong Kui
Gold I
Level 147
God Stats
12W - 8L
1,665 SR
Queue Stats
54W - 53L
1,613 MMR
Solo
Janus
Janus
Gold II
theWAriooos
Janus
Gold II
Level 140
God Stats
8W - 5L
1,474 SR
Queue Stats
165W - 182L
1,632 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,540 SR
1,622 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 160
1,595 SR
1,622 MMR
Neith
Neith
Gold IV
DShmoney97
Neith
Gold IV
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 52L
1,401 MMR
Party 1
Hades
Hades
Gold I
Ice in the Pipe
Hades
Gold I
Level 158
God Stats
17W - 15L
1,671 SR
Queue Stats
326W - 328L
1,707 MMR
Solo
Thor
Thor
Gold II
Kordegoth
Thor
Gold II
Level 188
God Stats
3W - 2L
1,670 SR
Queue Stats
77W - 62L
1,650 MMR
Solo
Chang'e
Chang'e
Platinum IV
Milk_N_Cookies15
Chang'e
Platinum IV
Level 155
God Stats
4W - 6L
1,522 SR
Queue Stats
150W - 135L
1,781 MMR
Party 1
Xing Tian
Xing Tian
Gold III
TheFastSpark
Xing Tian
Gold III
Level 157
God Stats
17W - 14L
1,611 SR
Queue Stats
460W - 485L
1,572 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,919
592
4,211
4,745
1,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

8
0 / 2 / 0
5,066
507
2,895
9,928
6,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
Und3adM3rk
Ravana
10
2 / 0 / 0
5,738
574
2,513
4,152
1,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
iBloozy
Zhong Kui
9
0 / 4 / 1
5,250
525
3,598
9,228
7,049
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 3 / 0
5,669
567
3,739
6,359
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bans
HachimanHerculesGebVamana

VS

Bans
MartichorasNemesisHelThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 1 / 1
5,704
570
1,509
4,920
1,755
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 0 / 2
7,046
705
5,651
5,632
3,387
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
11
5 / 1 / 2
6,634
663
5,826
6,859
2,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 1
6,313
631
5,981
4,673
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Xing Tian
TheFastSpark
Xing Tian
9
1 / 0 / 2
5,812
581
2,692
8,007
6,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
10
10
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
0
2
0
0
W
Neith
0
1
1
0.5
W
2
0
2
3
W
Thor
5
1
2
6
W
2
0
1
2.5
W
Xing Tian
TheFastSpark
Xing Tian
1
0
2
2
L
Ravana
Und3adM3rk
Ravana
2
0
0
2
L
Zhong Kui
iBloozy
Zhong Kui
0
4
1
0.13
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,956
Damage
21,659
34,412
Taken
30,091
18,211
Mitigated
15,642
8,820
Healing
12,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,211
1,534
0
1,492
4,745
1,500
0
766
3,979
42,455
0
L
2,895
1,050
0
2,216
9,928
6,011
0
4,996
4,932
18,057
0
W
Neith
1,509
462
0
2,010
4,920
1,755
0
2,301
2,619
0
41,144
W
5,651
1,211
130
4,760
5,632
3,387
4
3,349
2,283
55,286
0
W
Thor
5,826
1,150
0
630
6,859
2,353
0
1,461
5,350
0
39,137
W
5,981
501
921
2,200
4,673
1,771
0
2,610
1,925
47,868
0
W
Xing Tian
TheFastSpark
Xing Tian
2,692
457
0
1,970
8,007
6,376
0
4,478
3,471
17,076
0
L
Ravana
Und3adM3rk
Ravana
2,513
556
0
915
4,152
1,620
0
1,282
2,870
0
41,734
L
Zhong Kui
iBloozy
Zhong Kui
3,598
293
0
3,252
9,228
7,049
0
4,719
4,509
36,438
0
L
3,739
339
0
945
6,359
2,031
0
2,561
3,798
47,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,642
Gold Earned
31,509
330
Minions Killed
342
0
Camps Cleared
0
1,051,179
Distance Traveled
1,053,211
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,919
592
87
9
0
201,619
3
L
Athena
5,066
507
17
2
0
224,620
4
W
Neith
5,704
570
69
7
0
201,244
1
W
Hades
7,046
705
109
11
0
179,822
2
W
Thor
6,634
663
61
6
0
236,249
0
W
Chang'e
6,313
631
82
8
0
215,247
0
W
Xing Tian
5,812
581
21
2
0
220,649
2
L
Ravana
5,738
574
63
6
0
240,318
0
L
Zhong Kui
5,250
525
58
6
0
186,387
4
L
Janus
5,669
567
105
11
0
198,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role