Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
 
Ares
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Karuna Kazuma
Nike
Level 158
God Stats
2W - 0L
1,742 SR
Queue Stats
181W - 174L
1,475 Elo+
Solo
Anubis
Anubis
ProSmiteTrash
Anubis
Level 102
God Stats
4W - 1L
1,629 SR
Queue Stats
179W - 163L
1,470 Elo+
Solo
Arachne
Arachne
SkippingShip387
Arachne
Level 105
God Stats
56W - 34L
1,661 SR
Queue Stats
249W - 242L
1,406 Elo+
Solo
Team Averages
Level 107
1,606 SR
1,470 Elo+

VS

Team Averages
Level 69
1,449 SR
1,382 Elo+
Cernunnos
Cernunnos
KingRex437
Cernunnos
Level 28
God Stats
2W - 3L
1,497 SR
Queue Stats
9W - 17L
1,362 Elo+
Party 1
Bacchus
Bacchus
MomoHiraiii
Bacchus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 55L
1,405 Elo+
Party 1
Nu Wa
Nu Wa
TheTacoSniper79
Nu Wa
Level 18
God Stats
0W - 1L
1,255 SR
Queue Stats
7W - 20L
1,255 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Watered Pizza
Morgan Le Fay
Level 83
God Stats
79W - 81L
1,522 SR
Queue Stats
317W - 317L
1,469 Elo+
Solo
Pele
Pele
dyin_breed3
Pele
Level 132
God Stats
19W - 20L
1,472 SR
Queue Stats
151W - 164L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
3 / 1 / 4
7,469
534
10,034
9,085
4,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
 
Ares
11
3 / 1 / 4
6,533
467
5,319
8,737
9,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 2 / 1
7,493
535
3,580
9,612
7,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
11 / 0 / 2
10,457
747
12,861
8,881
4,935
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 5 / 3
7,538
538
8,348
13,164
5,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KingRex437
Cernunnos
11
1 / 4 / 1
6,474
462
8,766
12,770
5,001
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
MomoHiraiii
Bacchus
8
1 / 4 / 1
5,766
412
4,381
11,030
10,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 9 / 3
6,216
444
4,158
11,409
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Watered Pizza
Morgan Le Fay
12
7 / 2 / 1
7,328
523
8,211
8,541
2,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 3 / 3
7,264
519
7,639
13,147
4,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
22
Kills
9
9
Deaths
22
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
1
4
5
W
Ares
 
Ares
3
1
4
5
W
0
2
1
0.25
L
Cernunnos
KingRex437
Cernunnos
1
4
1
0.38
L
Bacchus
MomoHiraiii
Bacchus
1
4
1
0.38
W
11
0
2
12
W
5
5
3
1.3
L
0
9
3
0.17
L
Morgan Le Fay
Watered Pizza
Morgan Le Fay
7
2
1
3.75
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,142
Damage
33,155
49,479
Taken
56,897
31,645
Mitigated
24,442
13,334
Healing
10,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
10,034
6,049
256
3,330
9,085
4,567
627
2,583
6,502
0
53,387
W
Ares
 
Ares
5,319
130
176
740
8,737
9,129
0
2,622
6,115
16,230
0
W
3,580
59
0
1,000
9,612
7,807
0
1,718
7,894
696
52,114
L
Cernunnos
KingRex437
Cernunnos
8,766
4,763
0
2,601
12,770
5,001
0
3,213
9,343
0
44,875
L
Bacchus
MomoHiraiii
Bacchus
4,381
498
37
3,177
11,030
10,036
0
3,470
7,027
16,961
0
W
12,861
569
0
4,649
8,881
4,935
171
4,036
4,845
96,534
0
W
8,348
5,244
0
3,183
13,164
5,207
0
5,791
7,373
0
41,260
L
4,158
1,013
0
178
11,409
2,588
0
4,777
6,632
34,021
0
L
Morgan Le Fay
Watered Pizza
Morgan Le Fay
8,211
970
0
401
8,541
2,554
0
3,717
4,824
42,655
0
L
7,639
1,015
0
3,684
13,147
4,263
0
2,613
10,534
0
62,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,490
Gold Earned
33,048
394
Minions Killed
307
0
Camps Cleared
0
1,296,450
Distance Traveled
1,199,604
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,469
534
85
6
0
240,253
0
W
Ares
6,533
467
13
1
0
285,410
0
W
Nike
7,493
535
86
6
0
222,475
0
L
Cernunnos
6,474
462
65
5
0
222,849
0
L
Bacchus
5,766
412
22
2
0
230,631
0
W
Anubis
10,457
747
161
12
0
272,378
5
W
Arachne
7,538
538
49
4
0
275,934
0
L
Nu Wa
6,216
444
50
4
0
215,144
0
L
Morgan Le Fay
7,328
523
62
4
0
253,057
3
L
Pele
7,264
519
108
8
0
277,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role