Player Matchup

Sylvanus
Sylvanus
Azrielx
Sylvanus
Level 15
God Stats
5W - 1L
1,739 SR
Queue Stats
30W - 36L
1,509 Elo+
Party 2
Fenrir
Fenrir
Bayview
Fenrir
Level 76
God Stats
2W - 2L
1,220 SR
Queue Stats
42W - 42L
1,533 Elo+
Party 2
Zeus
Zeus
DaddyHasArriv3d
Zeus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,690 Elo+
Party 2
Tyr
Tyr
Matshaa
Tyr
Level 67
God Stats
12W - 16L
1,836 SR
Queue Stats
37W - 43L
1,537 Elo+
Party 2
Neith
Neith
Meätball
Neith
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,619 Elo+
Party 2
Team Averages
Level 38
1,559 SR
1,578 Elo+

VS

Team Averages
Level 48
1,427 SR
1,438 Elo+
Bacchus
Bacchus
AScase
Bacchus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,663 Elo+
Solo
Odin
Odin
Chikoune29
Odin
Level 61
God Stats
4W - 5L
1,456 SR
Queue Stats
93W - 100L
1,405 Elo+
Party 1
Ishtar
Ishtar
Kukuri_zu
Ishtar
Level 49
God Stats
0W - 1L
1,313 SR
Queue Stats
63W - 73L
1,436 Elo+
Party 1
Thanatos
Thanatos
WarfikPlay
Thanatos
Level 39
God Stats
24W - 24L
1,306 SR
Queue Stats
136W - 97L
1,198 Elo+
Party 3
Scylla
Scylla
smitek1337
Scylla
Level 41
God Stats
104W - 86L
1,561 SR
Queue Stats
240W - 227L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Azrielx
Sylvanus
11
4 / 1 / 5
7,902
564
1,888
11,614
6,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Bayview
Fenrir
13
4 / 0 / 3
8,135
581
7,055
11,730
5,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
8 / 1 / 0
9,326
666
10,611
6,909
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tyr
14
1 / 0 / 4
8,727
623
4,642
9,290
9,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Meätball
Neith
14
6 / 0 / 7
9,015
644
12,222
6,553
2,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AScase
Bacchus
9
0 / 6 / 0
6,074
434
3,907
14,246
14,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 5 / 0
6,021
430
1,469
8,826
7,404
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ishtar
Kukuri_zu
Ishtar
10
0 / 7 / 0
6,092
435
4,137
11,805
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
WarfikPlay
Thanatos
11
1 / 3 / 0
6,715
480
1,887
9,454
3,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
smitek1337
Scylla
11
0 / 3 / 1
6,434
460
4,872
7,837
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
23
Kills
1
2
Deaths
24
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AScase
Bacchus
0
6
0
0
W
Sylvanus
Azrielx
Sylvanus
4
1
5
6.5
W
Fenrir
Bayview
Fenrir
4
0
3
5.5
L
0
5
0
0
W
8
1
0
8
L
Ishtar
Kukuri_zu
Ishtar
0
7
0
0
W
Tyr
1
0
4
3
W
Neith
Meätball
Neith
6
0
7
9.5
L
Thanatos
WarfikPlay
Thanatos
1
3
0
0.33
L
Scylla
smitek1337
Scylla
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,418
Damage
16,272
46,096
Taken
52,168
27,363
Mitigated
32,945
15,030
Healing
8,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AScase
Bacchus
3,907
774
0
2,155
14,246
14,572
0
1,147
13,099
15,070
0
W
Sylvanus
Azrielx
Sylvanus
1,888
745
2,289
3,293
11,614
6,919
427
3,233
8,381
23,733
0
W
Fenrir
Bayview
Fenrir
7,055
2,779
0
2,828
11,730
5,232
0
2,122
9,608
0
60,481
L
1,469
688
0
0
8,826
7,404
0
1,784
7,042
0
19,598
W
10,611
725
0
1,507
6,909
2,465
587
2,428
4,481
71,221
0
L
Ishtar
Kukuri_zu
Ishtar
4,137
1,708
0
2,195
11,805
4,075
0
741
11,064
0
38,358
W
Tyr
4,642
576
0
3,055
9,290
9,819
197
1,106
8,184
0
45,787
W
Neith
Meätball
Neith
12,222
6,178
0
2,058
6,553
2,928
784
1,737
4,816
0
80,205
L
Thanatos
WarfikPlay
Thanatos
1,887
150
0
3,171
9,454
3,878
0
4,640
4,814
0
29,462
L
Scylla
smitek1337
Scylla
4,872
476
0
1,113
7,837
3,016
0
4,187
3,650
49,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,105
Gold Earned
31,336
417
Minions Killed
243
0
Camps Cleared
0
1,315,182
Distance Traveled
1,277,500
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,074
434
15
1
0
251,096
0
W
Sylvanus
7,902
564
31
2
0
212,349
0
W
Fenrir
8,135
581
76
5
0
295,415
0
L
Odin
6,021
430
28
2
0
244,522
1
W
Zeus
9,326
666
129
9
0
277,634
0
L
Ishtar
6,092
435
65
5
0
243,785
0
W
Tyr
8,727
623
79
6
0
279,113
0
W
Neith
9,015
644
102
7
0
250,671
1
L
Thanatos
6,715
480
55
4
0
262,140
0
L
Scylla
6,434
460
80
6
0
275,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role