Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Enosulp
Erlang Shen
Level 105
God Stats
3W - 3L
1,568 SR
Queue Stats
415W - 412L
1,491 Elo+
Party 2
Raijin
Raijin
PhillyJoeGoHam
Raijin
Level 146
God Stats
0W - 2L
1,250 SR
Queue Stats
233W - 231L
1,521 Elo+
Solo
Jing Wei
Jing Wei
TWellxLegend731
Jing Wei
Level 141
God Stats
2W - 2L
1,725 SR
Queue Stats
134W - 154L
1,509 Elo+
Solo
Baron Samedi
Baron Samedi
YNGRIVALL
Baron Samedi
Level 22
God Stats
1W - 1L
1,647 SR
Queue Stats
28W - 57L
1,420 Elo+
Party 2
Team Averages
Level 104
1,538 SR
1,488 Elo+

VS

Team Averages
Level 142
1,501 SR
1,451 Elo+
Chiron
Chiron
 
Chiron
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Anthraxbruce
Artemis
Level 154
God Stats
5W - 2L
1,500 SR
Queue Stats
130W - 123L
1,405 Elo+
Party 1
Kuzenbo
Kuzenbo
BUDBUD_2005
Kuzenbo
Level 149
God Stats
2W - 4L
1,500 SR
Queue Stats
751W - 753L
1,479 Elo+
Solo
Ares
Ares
C4 op42
Ares
Level 214
God Stats
12W - 4L
1,506 SR
Queue Stats
355W - 362L
1,504 Elo+
Party 1
Artio
Artio
Swink7998
Artio
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 101L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
4 / 2 / 3
9,919
763
10,779
19,676
16,927
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Enosulp
Erlang Shen
14
0 / 9 / 4
7,863
605
9,695
22,077
23,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 3 / 2
3,737
287
0
3,333
861
Jing Wei
15
1 / 5 / 2
8,281
637
6,227
10,518
4,881
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
YNGRIVALL
Baron Samedi
17
4 / 9 / 2
10,363
797
6,434
15,898
17,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
8 / 2 / 10
11,549
888
22,103
11,043
9,322
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Anthraxbruce
Artemis
18
8 / 3 / 15
11,237
864
20,882
11,840
9,688
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
BUDBUD_2005
Kuzenbo
2
0 / 0 / 0
4,076
314
0
0
0
Ares
C4 op42
Ares
19
8 / 2 / 17
12,090
930
12,820
15,474
21,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artio
Swink7998
Artio
17
4 / 2 / 17
10,973
844
8,147
16,032
24,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
87
9
Kills
28
28
Deaths
9
13
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
4
2
3
2.75
W
Chiron
 
Chiron
8
2
10
6.5
W
Artemis
Anthraxbruce
Artemis
8
3
15
5.17
W
Kuzenbo
BUDBUD_2005
Kuzenbo
0
0
0
0
W
Ares
C4 op42
Ares
8
2
17
8.25
L
Erlang Shen
Enosulp
Erlang Shen
0
9
4
0.22
L
0
3
2
0.33
W
Artio
Swink7998
Artio
4
2
17
6.25
L
Jing Wei
1
5
2
0.4
L
Baron Samedi
YNGRIVALL
Baron Samedi
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,135
Damage
63,952
71,502
Taken
54,389
62,791
Mitigated
65,790
18,669
Healing
18,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
10,779
863
410
7,804
19,676
16,927
0
6,190
13,486
23,182
0
W
Chiron
 
Chiron
22,103
7,262
1,815
1,731
11,043
9,322
2,457
5,330
5,503
0
43,586
W
Artemis
Anthraxbruce
Artemis
20,882
12,264
2,417
2,223
11,840
9,688
3,279
4,028
7,681
0
38,696
W
Kuzenbo
BUDBUD_2005
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
Ares
C4 op42
Ares
12,820
461
0
1,538
15,474
21,850
567
4,691
10,192
17,597
0
L
Erlang Shen
Enosulp
Erlang Shen
9,695
3,244
1,600
3,901
22,077
23,120
0
6,797
15,280
0
13,592
L
0
0
0
0
3,333
861
0
1,119
2,214
0
0
W
Artio
Swink7998
Artio
8,147
320
4,571
4,351
16,032
24,930
934
3,164
12,616
15,952
669
L
Jing Wei
6,227
5,322
135
1,049
10,518
4,881
0
2,250
8,268
0
18,520
L
Baron Samedi
YNGRIVALL
Baron Samedi
6,434
212
2,043
1,727
15,898
17,002
0
3,942
11,956
14,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,163
Gold Earned
49,925
78
Minions Killed
108
0
Camps Cleared
0
804,629
Distance Traveled
891,235
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,919
763
15
1
0
256,162
0
W
Chiron
11,549
888
47
4
0
209,486
0
W
Artemis
11,237
864
42
3
0
209,955
0
W
Kuzenbo
4,076
314
0
0
0
0
0
W
Ares
12,090
930
5
0
0
225,290
4
L
Erlang Shen
7,863
605
8
1
0
214,032
0
L
Raijin
3,737
287
0
0
0
0
0
W
Artio
10,973
844
14
1
0
246,504
0
L
Jing Wei
8,281
637
34
3
0
181,988
0
L
Baron Samedi
10,363
797
21
2
0
152,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role