Player Matchup

Bacchus
Bacchus
Khenara
Bacchus
Level 9
God Stats
7W - 13L
1,716 SR
Queue Stats
19W - 32L
1,348 Elo+
Party 4
Ratatoskr
Ratatoskr
Orangevictor
Ratatoskr
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 47L
1,478 Elo+
Party 4
Merlin
Merlin
Semtäx
Merlin
Level 124
God Stats
9W - 9L
1,581 SR
Queue Stats
479W - 477L
1,542 Elo+
Party 2
Guan Yu
Guan Yu
Toulcol
Guan Yu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,476 Elo+
Party 4
Apollo
Apollo
diccheesed
Apollo
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,625 Elo+
Party 2
Team Averages
Level 46
1,559 SR
1,494 Elo+

VS

Team Averages
Level 57
1,624 SR
1,509 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
GreyHarp69
Persephone
Level 129
God Stats
3W - 1L
1,622 SR
Queue Stats
51W - 44L
1,585 Elo+
Party 3
Rama
Rama
Nhato86
Rama
Level 62
God Stats
7W - 4L
1,712 SR
Queue Stats
151W - 122L
1,491 Elo+
Party 1
Bacchus
Bacchus
OzY-Shade
Bacchus
Level 21
God Stats
6W - 9L
1,398 SR
Queue Stats
21W - 35L
1,377 Elo+
Party 1
Jormungandr
Jormungandr
QuentonQuads
Jormungandr
Level 24
God Stats
26W - 14L
1,886 SR
Queue Stats
105W - 102L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Khenara
Bacchus
8
1 / 1 / 0
5,146
515
2,312
4,665
3,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
Orangevictor
Ratatoskr
7
0 / 1 / 0
4,545
455
1,267
6,258
1,948
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Semtäx
Merlin
10
0 / 4 / 0
5,059
506
3,187
6,106
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Toulcol
Guan Yu
8
0 / 3 / 0
4,331
433
1,720
8,431
5,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Apollo
diccheesed
Apollo
8
0 / 2 / 1
4,774
477
2,463
5,984
1,975
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
3 / 1 / 1
6,291
629
3,900
8,279
2,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
GreyHarp69
Persephone
10
3 / 0 / 0
6,401
640
3,974
4,725
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
Nhato86
Rama
11
3 / 0 / 1
6,589
659
4,191
3,879
1,419
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
OzY-Shade
Bacchus
10
0 / 0 / 4
6,038
604
2,371
6,229
5,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
QuentonQuads
Jormungandr
12
2 / 0 / 1
6,980
698
5,199
4,953
3,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
11
11
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
1
1
3.5
W
Persephone
GreyHarp69
Persephone
3
0
0
3
L
Bacchus
Khenara
Bacchus
1
1
0
1
W
Rama
Nhato86
Rama
3
0
1
3.5
L
Ratatoskr
Orangevictor
Ratatoskr
0
1
0
0
W
Bacchus
OzY-Shade
Bacchus
0
0
4
2
W
Jormungandr
QuentonQuads
Jormungandr
2
0
1
2.5
L
Merlin
Semtäx
Merlin
0
4
0
0
L
Guan Yu
Toulcol
Guan Yu
0
3
0
0
L
Apollo
diccheesed
Apollo
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,949
Damage
19,635
31,444
Taken
28,065
15,099
Mitigated
14,243
6,114
Healing
10,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
3,900
667
129
1,758
8,279
2,907
0
1,173
6,986
0
44,950
W
Persephone
GreyHarp69
Persephone
3,974
0
0
1,080
4,725
1,365
0
1,457
3,042
38,485
0
L
Bacchus
Khenara
Bacchus
2,312
119
0
1,141
4,665
3,968
0
1,264
3,374
9,921
0
W
Rama
Nhato86
Rama
4,191
3,642
0
2,431
3,879
1,419
1,213
824
3,055
0
49,646
L
Ratatoskr
Orangevictor
Ratatoskr
1,267
231
0
500
6,258
1,948
0
870
5,342
0
23,688
W
Bacchus
OzY-Shade
Bacchus
2,371
66
0
2,811
6,229
5,315
0
1,596
4,530
11,919
0
W
Jormungandr
QuentonQuads
Jormungandr
5,199
2,011
0
1,999
4,953
3,237
0
0
4,690
47,651
0
L
Merlin
Semtäx
Merlin
3,187
36
0
1,250
6,106
2,147
0
3,492
2,492
36,625
0
L
Guan Yu
Toulcol
Guan Yu
1,720
633
0
2,473
8,431
5,061
0
5,058
3,373
0
13,581
L
Apollo
diccheesed
Apollo
2,463
1,836
0
750
5,984
1,975
0
665
5,319
0
33,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,855
Gold Earned
32,299
215
Minions Killed
344
0
Camps Cleared
0
962,901
Distance Traveled
1,008,572
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,291
629
78
8
0
233,759
0
W
Persephone
6,401
640
66
7
0
197,230
0
L
Bacchus
5,146
515
17
2
0
197,844
0
W
Rama
6,589
659
103
10
0
169,926
0
L
Ratatoskr
4,545
455
45
5
0
243,443
0
W
Bacchus
6,038
604
10
1
0
226,241
0
W
Jormungandr
6,980
698
87
9
0
181,416
1
L
Merlin
5,059
506
65
7
0
170,198
2
L
Guan Yu
4,331
433
22
2
0
185,400
0
L
Apollo
4,774
477
66
7
0
166,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role