Player Matchup

Fenrir
Fenrir
JOSECAFENIX
Fenrir
Level 64
God Stats
3W - 0L
1,705 SR
Queue Stats
6W - 2L
1,420 Elo+
Party 1
He Bo
He Bo
UpsurgeXXX
He Bo
Level 84
God Stats
16W - 12L
1,362 SR
Queue Stats
204W - 195L
1,500 Elo+
Solo
Chaac
Chaac
cresspp
Chaac
Level 3
God Stats
2W - 1L
1,466 SR
Queue Stats
5W - 2L
1,420 Elo+
Party 1
Team Averages
Level 50
1,511 SR
1,447 Elo+

VS

Team Averages
Level 103
1,508 SR
1,449 Elo+
Mulan
Mulan
KokainUA
Mulan
Level 106
God Stats
9W - 8L
1,637 SR
Queue Stats
208W - 203L
1,455 Elo+
Solo
Heimdallr
Heimdallr
Kuroganedecimo
Heimdallr
Level 105
God Stats
0W - 4L
1,385 SR
Queue Stats
23W - 27L
1,458 Elo+
Solo
Zeus
Zeus
ZuberXD
Zeus
Level 98
God Stats
8W - 8L
1,503 SR
Queue Stats
295W - 291L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 0 / 4
7,748
775
2,940
4,771
2,666
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
12
4 / 0 / 2
8,419
842
5,749
6,704
2,506
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
cresspp
Chaac
9
0 / 0 / 3
7,041
704
2,908
9,350
8,962
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
KokainUA
Mulan
9
0 / 3 / 0
7,007
701
3,660
8,689
6,892
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Kuroganedecimo
Heimdallr
10
0 / 1 / 0
7,298
730
6,393
4,776
2,086
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
ZuberXD
Zeus
11
0 / 2 / 0
7,491
749
7,487
3,989
1,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
6
Kills
0
0
Deaths
6
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
0
4
4
L
Mulan
KokainUA
Mulan
0
3
0
0
L
Heimdallr
Kuroganedecimo
Heimdallr
0
1
0
0
W
He Bo
4
0
2
5
L
Zeus
ZuberXD
Zeus
0
2
0
0
W
Chaac
cresspp
Chaac
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,597
Damage
17,540
20,825
Taken
17,454
14,134
Mitigated
10,440
3,875
Healing
1,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
2,940
503
0
66
4,771
2,666
0
2,132
2,639
19
6,198
L
Mulan
KokainUA
Mulan
3,660
401
0
1,532
8,689
6,892
0
2,337
6,352
0
20,489
L
Heimdallr
Kuroganedecimo
Heimdallr
6,393
2,160
0
279
4,776
2,086
110
1,880
2,896
0
28,302
W
He Bo
5,749
336
145
2,434
6,704
2,506
0
2,706
3,998
35,622
0
L
Zeus
ZuberXD
Zeus
7,487
553
0
155
3,989
1,462
51
1,826
2,163
38,583
0
W
Chaac
cresspp
Chaac
2,908
169
0
1,230
9,350
8,962
0
3,114
6,236
0
13,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,208
Gold Earned
21,796
85
Minions Killed
113
0
Camps Cleared
0
610,405
Distance Traveled
562,788
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,748
775
8
1
0
223,542
1
L
Mulan
7,007
701
21
2
0
185,035
4
L
Heimdallr
7,298
730
40
4
0
185,703
1
W
He Bo
8,419
842
57
6
0
204,178
0
L
Zeus
7,491
749
52
5
0
192,050
2
W
Chaac
7,041
704
20
2
0
182,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role