Player Matchup

Ganesha
Ganesha
Dantalicus
Ganesha
Level 177
God Stats
24W - 36L
1,446 SR
Queue Stats
647W - 582L
1,621 Elo+
Solo
Janus
Janus
FiveStatiC
Janus
Level 190
God Stats
42W - 44L
1,642 SR
Queue Stats
584W - 506L
1,608 Elo+
Party 1
Arachne
Arachne
FunkyTiki
Arachne
Level 156
God Stats
9W - 2L
1,788 SR
Queue Stats
300W - 269L
1,548 Elo+
Solo
Discordia
Discordia
hammet938
Discordia
Level 164
God Stats
84W - 57L
1,624 SR
Queue Stats
573W - 523L
1,569 Elo+
Party 1
Gilgamesh
Gilgamesh
teddybear10005
Gilgamesh
Level 140
God Stats
17W - 16L
1,629 SR
Queue Stats
185W - 179L
1,544 Elo+
Solo
Team Averages
Level 165
1,626 SR
1,578 Elo+

VS

Team Averages
Level 135
1,546 SR
1,718 Elo+
Ishtar
Ishtar
CoffeeBunny
Ishtar
Level 129
God Stats
6W - 4L
1,681 SR
Queue Stats
42W - 32L
1,787 Elo+
Solo
The Morrigan
The Morrigan
KoriNoKasai
The Morrigan
Level 136
God Stats
45W - 15L
1,847 SR
Queue Stats
52W - 27L
1,872 Elo+
Solo
Bacchus
Bacchus
Nxrthernn
Bacchus
Level 135
God Stats
0W - 4L
1,397 SR
Queue Stats
303W - 239L
1,601 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Wyzos
Cu Chulainn
Level 117
God Stats
2W - 3L
1,539 SR
Queue Stats
310W - 239L
1,608 Elo+
Party 2
Serqet
Serqet
tommysky
Serqet
Level 156
God Stats
0W - 1L
1,264 SR
Queue Stats
71W - 35L
1,722 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dantalicus
Ganesha
15
1 / 1 / 22
9,024
820
6,210
14,042
15,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
16
5 / 3 / 12
8,888
808
15,784
8,917
3,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
FunkyTiki
Arachne
16
7 / 1 / 9
8,906
810
7,137
10,619
6,799
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Discordia
hammet938
Discordia
16
5 / 2 / 11
8,679
789
14,214
6,689
3,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
teddybear10005
Gilgamesh
16
6 / 1 / 10
8,901
809
9,371
13,164
14,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
1 / 4 / 2
8,156
741
7,579
8,934
3,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
KoriNoKasai
The Morrigan
15
2 / 6 / 1
8,315
756
6,602
8,658
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Nxrthernn
Bacchus
13
2 / 4 / 4
7,536
685
8,744
14,696
19,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
Wyzos
Cu Chulainn
13
0 / 3 / 3
6,874
625
9,128
14,686
12,905
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Serqet
tommysky
Serqet
14
2 / 7 / 2
8,114
738
5,901
14,348
10,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
19
24
Kills
7
8
Deaths
24
64
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ishtar
1
4
2
0.5
W
Ganesha
Dantalicus
Ganesha
1
1
22
12
W
Janus
5
3
12
3.67
W
Arachne
FunkyTiki
Arachne
7
1
9
11.5
L
The Morrigan
KoriNoKasai
The Morrigan
2
6
1
0.42
L
Bacchus
Nxrthernn
Bacchus
2
4
4
1
L
Cu Chulainn
Wyzos
Cu Chulainn
0
3
3
0.5
W
Discordia
hammet938
Discordia
5
2
11
5.25
W
Gilgamesh
teddybear10005
Gilgamesh
6
1
10
11
L
Serqet
tommysky
Serqet
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,716
Damage
37,954
53,431
Taken
61,322
44,353
Mitigated
49,979
10,397
Healing
8,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
7,579
3,910
0
569
8,934
3,562
0
4,677
3,819
0
35,498
W
Ganesha
Dantalicus
Ganesha
6,210
1,101
1,786
3,101
14,042
15,843
226
3,474
10,213
17,975
0
W
Janus
15,784
294
0
475
8,917
3,875
0
2,396
5,809
44,844
0
W
Arachne
FunkyTiki
Arachne
7,137
5,439
0
2,538
10,619
6,799
240
2,528
7,666
0
24,458
L
The Morrigan
KoriNoKasai
The Morrigan
6,602
1,116
0
558
8,658
3,523
0
4,770
3,665
39,860
3,662
L
Bacchus
Nxrthernn
Bacchus
8,744
1,254
0
2,813
14,696
19,729
0
7,866
5,962
12,865
0
L
Cu Chulainn
Wyzos
Cu Chulainn
9,128
1,571
0
1,880
14,686
12,905
0
8,824
5,286
0
20,317
W
Discordia
hammet938
Discordia
14,214
501
0
358
6,689
3,039
472
1,368
5,321
34,844
0
W
Gilgamesh
teddybear10005
Gilgamesh
9,371
2,648
0
2,139
13,164
14,797
60
2,860
9,771
0
24,993
L
Serqet
tommysky
Serqet
5,901
1,102
0
3,085
14,348
10,260
0
8,116
5,615
0
17,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,398
Gold Earned
38,995
228
Minions Killed
230
0
Camps Cleared
0
1,277,135
Distance Traveled
1,084,137
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,156
741
81
7
0
205,335
1
W
Ganesha
9,024
820
3
0
0
233,642
0
W
Janus
8,888
808
75
7
0
264,481
0
W
Arachne
8,906
810
40
4
0
290,644
0
L
The Morrigan
8,315
756
88
8
0
208,555
0
L
Bacchus
7,536
685
15
1
0
225,986
0
L
Cu Chulainn
6,874
625
18
2
0
224,759
0
W
Discordia
8,679
789
71
6
0
230,735
0
W
Gilgamesh
8,901
809
39
4
0
257,633
0
L
Serqet
8,114
738
28
3
0
219,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role