Player Matchup

Arachne
Arachne
 
Arachne
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
AREStehOP
Hera
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 86L
1,616 Elo+
Solo
Heimdallr
Heimdallr
THERED1212
Heimdallr
Level 127
God Stats
5W - 1L
1,524 SR
Queue Stats
62W - 69L
1,445 Elo+
Party 1
He Bo
He Bo
desperategold96
He Bo
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 91L
1,531 Elo+
Solo
Thanatos
Thanatos
jshyP
Thanatos
Level 142
God Stats
0W - 1L
1,518 SR
Queue Stats
30W - 26L
1,519 Elo+
Party 1
Team Averages
Level 95
1,509 SR
1,522 Elo+

VS

Team Averages
Level 122
1,542 SR
1,502 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Eguski
Sol
Level 109
God Stats
3W - 0L
1,476 SR
Queue Stats
191W - 164L
1,549 Elo+
Solo
Izanami
Izanami
Highhopess1
Izanami
Level 103
God Stats
4W - 1L
1,698 SR
Queue Stats
204W - 195L
1,480 Elo+
Solo
Amaterasu
Amaterasu
Ryelstyle
Amaterasu
Level 107
God Stats
7W - 4L
1,534 SR
Queue Stats
331W - 339L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
0 / 6 / 8
8,130
739
6,378
11,919
7,933
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
16
3 / 3 / 6
9,810
892
8,483
8,422
11,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
THERED1212
Heimdallr
16
3 / 4 / 9
9,400
855
11,710
11,644
7,085
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

10
0 / 4 / 3
6,924
629
5,991
5,458
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
jshyP
Thanatos
15
7 / 4 / 4
9,250
841
12,207
10,717
7,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
4 / 4 / 12
9,554
869
5,336
10,079
3,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hou Yi
 
Hou Yi
15
3 / 3 / 13
9,215
838
8,591
8,343
3,034
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
Eguski
Sol
17
4 / 2 / 15
9,726
884
11,283
8,560
3,282
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Highhopess1
Izanami
17
6 / 3 / 11
9,766
888
10,680
12,175
4,670
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Ryelstyle
Amaterasu
15
4 / 3 / 16
9,185
835
5,987
16,650
18,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
88
13
Kills
21
21
Deaths
15
30
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
6
8
0.67
W
Hun Batz
 
Hun Batz
4
4
12
2.5
W
Hou Yi
 
Hou Yi
3
3
13
3.17
L
Hera
3
3
6
2
W
Sol
Eguski
Sol
4
2
15
5.75
W
Izanami
Highhopess1
Izanami
6
3
11
3.83
W
Amaterasu
Ryelstyle
Amaterasu
4
3
16
4
L
Heimdallr
THERED1212
Heimdallr
3
4
9
1.88
L
0
4
3
0.38
L
Thanatos
jshyP
Thanatos
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,769
Damage
41,877
48,160
Taken
55,807
35,459
Mitigated
32,687
17,260
Healing
21,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,378
3,478
511
1,258
11,919
7,933
548
2,159
9,591
0
9,577
W
Hun Batz
 
Hun Batz
5,336
875
1,773
996
10,079
3,608
673
3,055
7,024
0
15,369
W
Hou Yi
 
Hou Yi
8,591
4,018
157
1,812
8,343
3,034
1,149
2,604
5,739
0
24,319
L
Hera
8,483
1,034
499
1,102
8,422
11,016
31
1,152
7,052
17,860
0
W
Sol
Eguski
Sol
11,283
2,559
885
4,235
8,560
3,282
3,243
2,386
6,174
30,922
0
W
Izanami
Highhopess1
Izanami
10,680
6,551
1,979
4,572
12,175
4,670
2,456
3,208
8,967
0
32,233
W
Amaterasu
Ryelstyle
Amaterasu
5,987
1,018
434
4,877
16,650
18,093
1,017
3,221
13,429
0
13,496
L
Heimdallr
THERED1212
Heimdallr
11,710
3,174
1,046
2,429
11,644
7,085
981
3,086
8,358
0
29,409
L
5,991
393
274
151
5,458
2,415
0
1,467
3,903
13,673
0
L
Thanatos
jshyP
Thanatos
12,207
614
2,585
7,405
10,717
7,010
0
3,419
7,121
0
19,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,514
Gold Earned
47,446
108
Minions Killed
140
0
Camps Cleared
0
947,035
Distance Traveled
1,121,561
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,130
739
9
1
0
186,024
0
W
Hun Batz
9,554
869
11
1
0
224,683
0
W
Hou Yi
9,215
838
36
3
0
207,774
0
L
Hera
9,810
892
17
2
0
212,543
0
W
Sol
9,726
884
35
3
0
200,748
0
W
Izanami
9,766
888
41
4
0
227,241
0
W
Amaterasu
9,185
835
17
2
0
261,115
0
L
Heimdallr
9,400
855
52
5
0
202,622
0
L
He Bo
6,924
629
10
1
0
110,271
0
L
Thanatos
9,250
841
20
2
0
235,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role