Player Matchup

Izanami
Izanami
Nnja_Skully
Izanami
Level 16
God Stats
0W - 1L
1,766 SR
Queue Stats
0W - 11L
1,045 Elo+
Party 2
Da Ji
Da Ji
XGN_SlickShotz
Da Ji
Level 21
God Stats
0W - 1L
1,262 SR
Queue Stats
2W - 15L
1,007 Elo+
Party 2
Ah Puch
Ah Puch
lilkush417
Ah Puch
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 42L
1,085 Elo+
Party 2
Team Averages
Level 24
1,509 SR
1,046 Elo+

VS

Team Averages
Level 53
1,593 SR
1,421 Elo+
Chaac
Chaac
 
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
BlackCyclone397
Jormungandr
Level 122
God Stats
3W - 6L
1,533 SR
Queue Stats
91W - 89L
1,489 Elo+
Party 1
Medusa
Medusa
Coopdood
Medusa
Level 9
God Stats
3W - 0L
1,745 SR
Queue Stats
38W - 37L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Nnja_Skully
Izanami
10
0 / 7 / 2
7,575
758
3,647
9,281
3,793
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
3 / 8 / 1
8,959
896
2,583
11,293
4,406
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
lilkush417
Ah Puch
10
1 / 5 / 0
7,124
712
9,766
8,834
3,498
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
5 / 1 / 15
9,078
908
8,317
8,343
8,463
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
BlackCyclone397
Jormungandr
13
10 / 2 / 10
10,003
1,000
10,894
8,740
3,897
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Coopdood
Medusa
12
5 / 1 / 12
8,912
891
5,502
5,415
1,692
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
57
4
Kills
20
20
Deaths
4
3
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
1
15
12.5
W
Jormungandr
BlackCyclone397
Jormungandr
10
2
10
7.5
W
Medusa
Coopdood
Medusa
5
1
12
11
L
Izanami
Nnja_Skully
Izanami
0
7
2
0.14
L
3
8
1
0.44
L
Ah Puch
lilkush417
Ah Puch
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,996
Damage
24,713
29,408
Taken
22,498
11,697
Mitigated
14,052
1,581
Healing
4,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,317
1,960
0
1,392
8,343
8,463
100
2,799
5,544
0
25,386
W
Jormungandr
BlackCyclone397
Jormungandr
10,894
3,489
0
2,208
8,740
3,897
192
3,733
5,007
42,357
0
W
Medusa
Coopdood
Medusa
5,502
3,431
0
931
5,415
1,692
860
3,561
1,854
0
19,491
L
Izanami
Nnja_Skully
Izanami
3,647
2,074
0
0
9,281
3,793
248
2,890
6,287
0
23,938
L
2,583
861
0
103
11,293
4,406
0
3,640
7,493
0
11,605
L
Ah Puch
lilkush417
Ah Puch
9,766
36
201
1,277
8,834
3,498
0
4,149
4,468
25,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,658
Gold Earned
27,993
78
Minions Killed
144
0
Camps Cleared
0
450,208
Distance Traveled
532,895
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,078
908
17
2
0
201,456
0
W
Jormungandr
10,003
1,000
95
10
0
163,166
0
W
Medusa
8,912
891
32
3
0
168,273
0
L
Izanami
7,575
758
38
4
0
144,860
0
L
Da Ji
8,959
896
15
2
0
136,123
0
L
Ah Puch
7,124
712
25
3
0
169,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role