Player Matchup

Set
Set
Délgan
Set
Level 84
God Stats
0W - 2L
1,269 SR
Queue Stats
22W - 15L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
Guermont
Cthulhu
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,362 Elo+
Party 1
Yu Huang
Yu Huang
Odhric
Yu Huang
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 21L
1,431 Elo+
Party 1
Team Averages
Level 68
1,423 SR
1,425 Elo+

VS

Team Averages
Level 82
1,474 SR
1,517 Elo+
Agni
Agni
 
Agni
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
juliiaann
Izanami
Level 69
God Stats
9W - 10L
1,421 SR
Queue Stats
170W - 161L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
11
0 / 3 / 0
8,249
635
4,438
8,907
5,118
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Guermont
Cthulhu
11
0 / 3 / 1
8,569
659
4,608
12,347
11,631
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
Odhric
Yu Huang
13
1 / 2 / 0
9,106
700
10,145
11,598
5,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
2 / 1 / 6
10,326
794
7,496
5,046
1,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
 
Ne Zha
13
0 / 0 / 8
9,710
747
7,019
11,813
12,037
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Izanami
juliiaann
Izanami
14
6 / 0 / 2
11,125
856
14,572
8,045
3,321
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
8
8
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
1
6
5
W
Ne Zha
 
Ne Zha
0
0
8
4
L
Set
0
3
0
0
L
Cthulhu
Guermont
Cthulhu
0
3
1
0.17
L
Yu Huang
Odhric
Yu Huang
1
2
0
0.5
W
Izanami
juliiaann
Izanami
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,191
Damage
29,087
32,852
Taken
24,904
21,785
Mitigated
17,248
4,647
Healing
7,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
7,496
52
0
619
5,046
1,890
318
2,586
2,460
36,286
0
W
Ne Zha
 
Ne Zha
7,019
611
0
3,480
11,813
12,037
98
8,332
3,481
0
25,898
L
Set
4,438
1,676
0
2,016
8,907
5,118
0
2,266
6,641
0
22,819
L
Cthulhu
Guermont
Cthulhu
4,608
319
155
1,976
12,347
11,631
0
1,968
10,379
20,504
112
L
Yu Huang
Odhric
Yu Huang
10,145
445
0
500
11,598
5,036
0
3,635
7,963
48,689
0
W
Izanami
juliiaann
Izanami
14,572
9,972
0
2,998
8,045
3,321
2,588
3,974
4,071
0
74,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,924
Gold Earned
31,161
137
Minions Killed
185
0
Camps Cleared
0
763,999
Distance Traveled
762,846
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,326
794
65
5
0
232,409
6
W
Ne Zha
9,710
747
19
1
0
283,487
4
L
Set
8,249
635
32
2
0
253,334
2
L
Cthulhu
8,569
659
29
2
0
253,243
3
L
Yu Huang
9,106
700
76
6
0
257,422
0
W
Izanami
11,125
856
101
8
0
246,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role