Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
AnActualPigeon
Mercury
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 31L
1,487 Elo+
Party 2
Cthulhu
Cthulhu
DreadSqerl
Cthulhu
Level 34
God Stats
1W - 2L
1,755 SR
Queue Stats
1W - 5L
1,698 Elo+
Solo
Martichoras
Martichoras
FrezzeLAN
Martichoras
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 9L
1,516 Elo+
Party 3
Atlas
Atlas
ShieldedBeaver
Atlas
Level 22
God Stats
1W - 3L
1,328 SR
Queue Stats
3W - 4L
1,563 Elo+
Party 3
Team Averages
Level 47
1,517 SR
1,553 Elo+

VS

Team Averages
Level 148
1,462 SR
1,457 Elo+
Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
BRАSCO
Terra
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 113L
1,262 Elo+
Party 1
Ymir
Ymir
daddelito1243
Ymir
Level 155
God Stats
9W - 5L
1,310 SR
Queue Stats
342W - 329L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
4 / 1 / 1
6,866
572
6,274
6,810
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 4 / 4
6,855
571
5,110
10,805
3,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
DreadSqerl
Cthulhu
11
1 / 3 / 0
5,618
468
2,959
9,495
4,919
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Martichoras
FrezzeLAN
Martichoras
9
0 / 5 / 1
5,346
446
4,265
8,423
3,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 2 / 4
5,816
485
4,636
8,469
5,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 1 / 1
8,116
676
8,172
5,648
2,913
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
 
Danzaburou
12
5 / 2 / 3
7,418
618
9,624
9,158
3,530
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
 
Baron Samedi
11
1 / 2 / 1
6,466
539
3,808
6,575
3,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
BRАSCO
Terra
10
0 / 2 / 5
6,221
518
2,314
10,037
7,516
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
6 / 1 / 2
7,345
612
7,181
10,712
5,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
8
Kills
15
15
Deaths
8
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
4
1
1
4.5
W
Anubis
 
Anubis
3
1
1
3.5
W
Danzaburou
 
Danzaburou
5
2
3
3.25
W
Baron Samedi
 
Baron Samedi
1
2
1
0.75
L
3
4
4
1.25
W
Terra
BRАSCO
Terra
0
2
5
1.25
L
Cthulhu
DreadSqerl
Cthulhu
1
3
0
0.33
L
Martichoras
FrezzeLAN
Martichoras
0
5
1
0.1
L
0
2
4
1
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,244
Damage
31,099
44,002
Taken
42,130
19,801
Mitigated
22,281
8,076
Healing
14,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,274
733
0
1,392
6,810
2,349
0
4,522
2,108
45,324
0
W
Anubis
 
Anubis
8,172
624
0
4,039
5,648
2,913
0
2,080
3,568
66,846
0
W
Danzaburou
 
Danzaburou
9,624
4,536
0
4,692
9,158
3,530
375
2,776
6,382
0
60,909
W
Baron Samedi
 
Baron Samedi
3,808
128
0
1,653
6,575
3,095
0
3,341
3,234
41,534
0
L
5,110
2,042
0
751
10,805
3,529
0
5,292
5,452
0
39,807
W
Terra
BRАSCO
Terra
2,314
334
342
1,799
10,037
7,516
0
2,779
7,258
20,191
0
L
Cthulhu
DreadSqerl
Cthulhu
2,959
326
0
2,645
9,495
4,919
0
6,602
2,893
27,707
0
L
Martichoras
FrezzeLAN
Martichoras
4,265
1,113
0
1,354
8,423
3,106
0
1,914
6,509
0
37,351
L
4,636
2,221
0
1,934
8,469
5,898
0
2,878
5,565
16,287
0
W
7,181
2,504
0
1,510
10,712
5,227
0
3,229
7,483
54,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,501
Gold Earned
35,566
276
Minions Killed
383
0
Camps Cleared
0
1,165,823
Distance Traveled
1,120,329
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,866
572
87
7
0
237,903
0
W
Anubis
8,116
676
117
10
0
195,988
3
W
Danzaburou
7,418
618
83
7
0
216,244
1
W
Baron Samedi
6,466
539
70
6
0
227,042
5
L
Mercury
6,855
571
65
5
0
277,407
0
W
Terra
6,221
518
33
3
0
239,538
0
L
Cthulhu
5,618
468
48
4
0
181,520
0
L
Martichoras
5,346
446
65
5
0
233,630
0
L
Atlas
5,816
485
11
1
0
235,363
0
W
Ymir
7,345
612
80
7
0
241,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role