Player Matchup

Chaac
Chaac
DEADPOOLUK
Chaac
Level 106
God Stats
4W - 1L
1,500 SR
Queue Stats
131W - 126L
1,439 Elo+
Party 1
Thor
Thor
KatushkaPushka
Thor
Level 129
God Stats
2W - 3L
1,484 SR
Queue Stats
251W - 238L
1,491 Elo+
Solo
Cupid
Cupid
The Chunk UK
Cupid
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 237L
1,405 Elo+
Party 1
Apollo
Apollo
bakanesan
Apollo
Level 85
God Stats
2W - 2L
1,235 SR
Queue Stats
110W - 113L
1,560 Elo+
Party 3
Raijin
Raijin
jnsxl
Raijin
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
190W - 189L
1,536 Elo+
Party 3
Team Averages
Level 106
1,444 SR
1,486 Elo+

VS

Team Averages
Level 131
1,633 SR
1,518 Elo+
Agni
Agni
Electra88
Agni
Level 126
God Stats
3W - 4L
1,450 SR
Queue Stats
219W - 219L
1,519 Elo+
Party 2
Ix Chel
Ix Chel
Lilyly
Ix Chel
Level 124
God Stats
3W - 0L
1,775 SR
Queue Stats
153W - 148L
1,505 Elo+
Party 2
Loki
Loki
MrDeathtruction
Loki
Level 138
God Stats
2W - 7L
1,500 SR
Queue Stats
500W - 506L
1,534 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RalfBoRd3r
Ah Muzen Cab
Level 159
God Stats
7W - 4L
1,594 SR
Queue Stats
593W - 678L
1,449 Elo+
Solo
Cliodhna
Cliodhna
XeAG4Q
Cliodhna
Level 108
God Stats
3W - 0L
1,844 SR
Queue Stats
74W - 40L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
3 / 4 / 10
11,543
679
18,268
26,504
40,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 7 / 7
9,841
579
13,425
21,084
7,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
1 / 6 / 5
10,060
592
7,298
15,421
6,260
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
bakanesan
Apollo
19
8 / 11 / 4
11,963
704
11,883
21,100
9,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
jnsxl
Raijin
19
5 / 8 / 5
10,894
641
16,735
16,696
6,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
19
7 / 5 / 15
12,220
719
26,140
14,306
6,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
Lilyly
Ix Chel
19
6 / 4 / 15
12,277
722
15,307
16,161
8,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

20
6 / 4 / 24
13,460
792
17,090
22,005
21,165
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
RalfBoRd3r
Ah Muzen Cab
20
1 / 2 / 20
11,890
699
9,908
13,920
6,706
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cliodhna
XeAG4Q
Cliodhna
20
16 / 3 / 13
14,574
857
27,211
19,627
10,627
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
123
18
Kills
36
36
Deaths
18
31
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Chaac
3
4
10
2
W
Agni
7
5
15
2.9
L
1
7
7
0.64
W
Ix Chel
Lilyly
Ix Chel
6
4
15
3.38
W
6
4
24
4.5
W
Ah Muzen Cab
RalfBoRd3r
Ah Muzen Cab
1
2
20
5.5
L
1
6
5
0.58
W
Cliodhna
XeAG4Q
Cliodhna
16
3
13
7.5
L
Apollo
bakanesan
Apollo
8
11
4
0.91
L
Raijin
jnsxl
Raijin
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,609
Damage
95,656
100,805
Taken
86,019
70,796
Mitigated
53,080
24,838
Healing
34,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
18,268
1,365
1,474
8,290
26,504
40,547
327
12,033
14,471
1,761
36,462
W
Agni
26,140
1,160
2,332
2,687
14,306
6,574
360
735
13,571
41,043
0
L
13,425
611
901
4,195
21,084
7,892
0
8,201
12,883
0
26,549
W
Ix Chel
Lilyly
Ix Chel
15,307
2,621
11,054
5,759
16,161
8,008
1,081
4,332
11,829
23,953
0
W
17,090
2,450
1,393
6,156
22,005
21,165
365
6,378
15,627
3,496
29,798
W
Ah Muzen Cab
RalfBoRd3r
Ah Muzen Cab
9,908
2,762
760
1,237
13,920
6,706
2,868
3,437
10,483
0
40,003
L
7,298
1,113
4,482
2,341
15,421
6,260
910
6,788
8,633
0
22,551
W
Cliodhna
XeAG4Q
Cliodhna
27,211
2,775
1,473
1,691
19,627
10,627
2,203
2,991
16,636
0
57,829
L
Apollo
bakanesan
Apollo
11,883
7,983
750
869
21,100
9,472
0
9,991
11,109
0
22,150
L
Raijin
jnsxl
Raijin
16,735
2,132
965
571
16,696
6,625
0
6,830
9,866
31,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,301
Gold Earned
64,421
201
Minions Killed
201
0
Camps Cleared
0
1,392,857
Distance Traveled
1,593,556
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,543
679
45
3
0
352,138
0
W
Agni
12,220
719
35
2
0
284,007
0
L
Thor
9,841
579
35
2
0
269,065
0
W
Ix Chel
12,277
722
27
2
0
303,399
0
W
Loki
13,460
792
23
1
0
345,685
0
W
Ah Muzen Cab
11,890
699
56
3
0
327,450
0
L
Cupid
10,060
592
59
3
0
277,571
0
W
Cliodhna
14,574
857
60
4
0
333,015
0
L
Apollo
11,963
704
31
2
0
249,657
0
L
Raijin
10,894
641
31
2
0
244,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role