Player Matchup

Cupid
Cupid
 
Cupid
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
BlazingPanther96
Apollo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,359 Elo+
Party 2
Nu Wa
Nu Wa
DerKater990
Nu Wa
Level 61
God Stats
1W - 4L
1,689 SR
Queue Stats
32W - 44L
1,425 Elo+
Party 3
Poseidon
Poseidon
kacke-im-kuchen
Poseidon
Level 16
God Stats
0W - 1L
1,717 SR
Queue Stats
5W - 15L
1,357 Elo+
Party 3
Anhur
Anhur
ustaomer
Anhur
Level 49
God Stats
0W - 1L
1,278 SR
Queue Stats
0W - 8L
1,073 Elo+
Solo
Team Averages
Level 73
1,537 SR
1,343 Elo+

VS

Team Averages
Level 67
1,413 SR
1,488 Elo+
Ix Chel
Ix Chel
Avenger_SM1
Ix Chel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 69L
1,432 Elo+
Party 1
Neith
Neith
SheWarMach1ne
Neith
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 11L
1,614 Elo+
Solo
Fenrir
Fenrir
Shiro_wr
Fenrir
Level 60
God Stats
1W - 0L
1,117 SR
Queue Stats
85W - 64L
1,473 Elo+
Party 1
Cabrakan
Cabrakan
Stepa008irikvt
Cabrakan
Level 63
God Stats
2W - 2L
1,311 SR
Queue Stats
206W - 230L
1,377 Elo+
Party 1
Chaac
Chaac
superior-sand478
Chaac
Level 62
God Stats
2W - 0L
1,639 SR
Queue Stats
34W - 23L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
2 / 8 / 4
8,393
699
7,482
13,733
5,288
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 8 / 6
7,044
587
2,269
12,406
4,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
5 / 7 / 6
9,204
767
14,801
10,646
3,861
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
13
1 / 7 / 5
7,846
654
3,812
9,304
3,198
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Anhur
ustaomer
Anhur
16
4 / 4 / 5
8,557
713
9,885
10,484
4,464
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Avenger_SM1
Ix Chel
18
6 / 1 / 20
10,314
860
8,532
9,747
5,652
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 3 / 18
9,422
785
6,772
9,281
4,861
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Shiro_wr
Fenrir
15
10 / 5 / 16
10,250
854
11,728
13,344
7,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
16
4 / 2 / 24
9,517
793
6,169
12,739
17,805
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
9 / 2 / 18
10,294
858
19,449
14,762
21,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
129
12
Kills
33
34
Deaths
13
26
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
8
4
0.5
W
Ix Chel
Avenger_SM1
Ix Chel
6
1
20
16
L
0
8
6
0.38
L
5
7
6
1.14
W
4
3
18
4.33
W
Fenrir
Shiro_wr
Fenrir
10
5
16
3.6
W
Cabrakan
4
2
24
8
L
Poseidon
1
7
5
0.5
W
9
2
18
9
L
Anhur
ustaomer
Anhur
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,249
Damage
52,650
56,573
Taken
59,873
21,570
Mitigated
57,049
6,596
Healing
23,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
7,482
2,314
306
2,022
13,733
5,288
0
3,525
10,208
0
19,735
W
Ix Chel
Avenger_SM1
Ix Chel
8,532
1,288
3,308
4,096
9,747
5,652
931
3,150
6,597
31,562
0
L
2,269
1,406
0
726
12,406
4,759
0
3,954
8,452
0
6,981
L
14,801
3,793
518
583
10,646
3,861
0
2,258
8,388
23,641
0
W
6,772
2,231
595
2,184
9,281
4,861
0
4,023
5,258
0
23,193
W
Fenrir
Shiro_wr
Fenrir
11,728
1,337
2,289
2,967
13,344
7,479
1,709
2,348
10,996
0
15,661
W
Cabrakan
6,169
678
1,162
1,239
12,739
17,805
0
4,208
8,531
12,686
0
L
Poseidon
3,812
278
392
349
9,304
3,198
0
2,210
7,094
13,880
0
W
19,449
877
1,222
4,254
14,762
21,252
235
4,884
9,878
0
38,274
L
Anhur
ustaomer
Anhur
9,885
3,881
164
1,536
10,484
4,464
0
2,754
7,730
0
18,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,044
Gold Earned
49,797
89
Minions Killed
153
0
Camps Cleared
0
954,493
Distance Traveled
1,132,125
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,393
699
14
1
0
200,201
0
W
Ix Chel
10,314
860
54
5
0
227,569
0
L
Apollo
7,044
587
8
1
0
173,779
0
L
Nu Wa
9,204
767
29
2
0
188,478
0
W
Neith
9,422
785
33
3
0
194,445
0
W
Fenrir
10,250
854
10
1
0
225,052
0
W
Cabrakan
9,517
793
26
2
0
212,691
0
L
Poseidon
7,846
654
19
2
0
182,059
0
W
Chaac
10,294
858
30
3
0
272,368
0
L
Anhur
8,557
713
19
2
0
209,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role