Player Matchup

Sun Wukong
Sun Wukong
BatmanWitDaPump
Sun Wukong
Level 69
God Stats
53W - 41L
1,492 SR
Queue Stats
340W - 363L
1,445 Elo+
Solo
Pele
Pele
BrittleMars709
Pele
Level 120
God Stats
2W - 0L
1,758 SR
Queue Stats
236W - 218L
1,405 Elo+
Party 1
Nu Wa
Nu Wa
CyclicalName7
Nu Wa
Level 149
God Stats
19W - 11L
1,612 SR
Queue Stats
790W - 732L
1,452 Elo+
Party 1
Yemoja
Yemoja
Emogirl Love
Yemoja
Level 97
God Stats
10W - 6L
1,680 SR
Queue Stats
648W - 593L
1,424 Elo+
Party 1
Danzaburou
Danzaburou
LeandroCarlos1
Danzaburou
Level 156
God Stats
16W - 15L
1,409 SR
Queue Stats
114W - 113L
1,415 Elo+
Solo
Team Averages
Level 118
1,590 SR
1,428 Elo+

VS

Team Averages
Level 82
1,552 SR
1,445 Elo+
Tyr
Tyr
 
Tyr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Decrescendelta
Ravana
Level 123
God Stats
13W - 4L
1,805 SR
Queue Stats
207W - 152L
1,457 Elo+
Solo
Kuzenbo
Kuzenbo
MxConniptions
Kuzenbo
Level 40
God Stats
4W - 4L
1,500 SR
Queue Stats
153W - 140L
1,372 Elo+
Solo
Jing Wei
Jing Wei
SupremeGuerreroo
Jing Wei
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 36L
1,478 Elo+
Solo
Discordia
Discordia
TTV_GodlyKiwi
Discordia
Level 88
God Stats
1W - 1L
1,453 SR
Queue Stats
377W - 344L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BatmanWitDaPump
Sun Wukong
12
2 / 0 / 0
6,870
528
3,860
10,535
11,893
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 2 / 8
7,455
573
9,222
12,325
4,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
6 / 3 / 4
7,486
576
6,626
7,138
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Yemoja
10
0 / 2 / 7
6,343
488
1,894
8,071
4,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Danzaburou
LeandroCarlos1
Danzaburou
12
3 / 0 / 3
7,158
551
7,840
6,939
2,857
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
0 / 2 / 0
6,593
507
6,011
9,583
4,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
2 / 1 / 4
6,997
538
7,499
7,135
2,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
7
0 / 4 / 3
5,584
430
2,090
10,656
8,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 4 / 2
5,818
448
2,026
8,477
2,874
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
TTV_GodlyKiwi
Discordia
13
4 / 4 / 2
8,020
617
8,091
8,282
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
14
Kills
7
7
Deaths
15
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
2
0
0
W
Sun Wukong
BatmanWitDaPump
Sun Wukong
2
0
0
2
W
3
2
8
3.5
W
6
3
4
2.67
L
2
1
4
4
W
Yemoja
0
2
7
1.75
W
Danzaburou
LeandroCarlos1
Danzaburou
3
0
3
4.5
L
Kuzenbo
0
4
3
0.38
L
1
4
2
0.5
L
Discordia
TTV_GodlyKiwi
Discordia
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,442
Damage
25,717
45,008
Taken
44,133
25,466
Mitigated
22,044
11,524
Healing
7,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
6,011
676
0
3,345
9,583
4,328
0
714
8,751
0
40,836
W
Sun Wukong
BatmanWitDaPump
Sun Wukong
3,860
849
74
2,764
10,535
11,893
370
39
10,496
0
37,414
W
9,222
2,842
0
1,310
12,325
4,030
0
3,108
9,217
0
49,053
W
6,626
618
0
750
7,138
2,037
0
3,351
3,787
39,496
0
L
7,499
1,967
0
274
7,135
2,934
0
1,452
5,478
0
48,085
W
Yemoja
1,894
618
2,702
1,198
8,071
4,649
290
2,769
5,302
13,522
0
W
Danzaburou
LeandroCarlos1
Danzaburou
7,840
4,204
0
2,726
6,939
2,857
190
1,646
5,293
0
63,277
L
Kuzenbo
2,090
867
937
1,554
10,656
8,961
13
2,271
8,217
8,318
0
L
2,026
1,455
0
978
8,477
2,874
0
1,247
7,156
0
31,000
L
Discordia
TTV_GodlyKiwi
Discordia
8,091
487
0
710
8,282
2,947
0
2,071
6,011
68,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,312
Gold Earned
33,012
311
Minions Killed
293
0
Camps Cleared
0
1,204,493
Distance Traveled
1,274,899
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,593
507
60
5
0
233,174
0
W
Sun Wukong
6,870
528
56
4
0
229,810
3
W
Pele
7,455
573
67
5
0
283,259
0
W
Nu Wa
7,486
576
72
6
0
230,801
0
L
Ravana
6,997
538
70
5
0
277,741
0
W
Yemoja
6,343
488
24
2
0
240,737
4
W
Danzaburou
7,158
551
92
7
0
219,886
0
L
Kuzenbo
5,584
430
11
1
0
275,131
0
L
Jing Wei
5,818
448
39
3
0
240,146
3
L
Discordia
8,020
617
113
9
0
248,707
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role