Player Matchup

Cthulhu
Cthulhu
RooRam12
Cthulhu
Level 16
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 23L
940 Elo+
Party 2
Ra
Ra
XenoM SteLeR
Ra
Level 85
God Stats
2W - 3L
1,466 SR
Queue Stats
213W - 210L
1,427 Elo+
Solo
Anhur
Anhur
jellyram
Anhur
Level 46
God Stats
5W - 4L
1,536 SR
Queue Stats
9W - 36L
1,034 Elo+
Party 2
Team Averages
Level 49
1,572 SR
1,134 Elo+

VS

Team Averages
Level 84
1,418 SR
1,256 Elo+
Anubis
Anubis
Bat-Jonasu
Anubis
Level 67
God Stats
3W - 1L
1,531 SR
Queue Stats
10W - 16L
1,165 Elo+
Party 1
Medusa
Medusa
Zigmi82
Medusa
Level 126
God Stats
3W - 4L
1,369 SR
Queue Stats
67W - 77L
1,465 Elo+
Solo
Kukulkan
Kukulkan
djonasovic
Kukulkan
Level 58
God Stats
7W - 12L
1,355 SR
Queue Stats
10W - 18L
1,139 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RooRam12
Cthulhu
10
0 / 3 / 1
8,064
672
3,296
9,823
9,731
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
0 / 2 / 1
8,755
730
7,136
7,977
3,201
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
jellyram
Anhur
10
2 / 10 / 0
8,447
704
4,910
13,736
5,125
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bat-Jonasu
Anubis
13
4 / 2 / 8
9,826
819
8,859
8,059
3,674
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Zigmi82
Medusa
13
9 / 0 / 3
10,520
877
9,338
7,548
2,633
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
djonasovic
Kukulkan
13
2 / 0 / 8
9,335
778
9,232
5,902
2,223
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
15
15
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
Bat-Jonasu
Anubis
4
2
8
4
L
Cthulhu
RooRam12
Cthulhu
0
3
1
0.17
L
0
2
1
0.25
W
Medusa
Zigmi82
Medusa
9
0
3
10.5
W
Kukulkan
djonasovic
Kukulkan
2
0
8
6
L
Anhur
jellyram
Anhur
2
10
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,342
Damage
27,429
31,536
Taken
21,509
18,057
Mitigated
8,530
3,952
Healing
6,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Bat-Jonasu
Anubis
8,859
1,214
0
2,550
8,059
3,674
0
3,767
4,240
43,872
0
L
Cthulhu
RooRam12
Cthulhu
3,296
217
0
0
9,823
9,731
184
5,791
4,032
12,638
0
L
7,136
285
427
3,342
7,977
3,201
44
4,873
3,104
49,436
0
W
Medusa
Zigmi82
Medusa
9,338
4,753
0
1,859
7,548
2,633
565
3,039
4,440
0
26,178
W
Kukulkan
djonasovic
Kukulkan
9,232
507
0
1,885
5,902
2,223
507
3,623
2,205
32,676
0
L
Anhur
jellyram
Anhur
4,910
1,458
0
183
13,736
5,125
176
8,207
5,529
0
17,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,266
Gold Earned
29,681
98
Minions Killed
133
0
Camps Cleared
0
609,710
Distance Traveled
675,726
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,826
819
51
4
0
191,378
0
L
Cthulhu
8,064
672
20
2
0
182,695
0
L
Ra
8,755
730
64
5
0
243,751
3
W
Medusa
10,520
877
33
3
0
240,665
4
W
Kukulkan
9,335
778
49
4
0
243,683
0
L
Anhur
8,447
704
14
1
0
183,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role