Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DrunkFAiRY
Nu Wa
Level 186
God Stats
24W - 20L
1,572 SR
Queue Stats
94W - 82L
1,530 Elo+
Party 1
Neith
Neith
ElsaNait
Neith
Level 158
God Stats
23W - 8L
1,644 SR
Queue Stats
173W - 164L
1,512 Elo+
Party 1
Hun Batz
Hun Batz
Popoful83
Hun Batz
Level 106
God Stats
4W - 3L
1,500 SR
Queue Stats
112W - 136L
1,411 Elo+
Solo
Baron Samedi
Baron Samedi
ZuddensQueu
Baron Samedi
Level 69
God Stats
2W - 2L
1,670 SR
Queue Stats
18W - 20L
1,347 Elo+
Solo
Team Averages
Level 128
1,577 SR
1,460 Elo+

VS

Team Averages
Level 110
1,631 SR
1,525 Elo+
Arachne
Arachne
AdamBenke
Arachne
Level 109
God Stats
3W - 1L
1,845 SR
Queue Stats
6W - 6L
1,527 Elo+
Party 2
Hercules
Hercules
Stooge1881
Hercules
Level 125
God Stats
0W - 1L
1,452 SR
Queue Stats
3W - 7L
1,404 Elo+
Party 2
He Bo
He Bo
Tbreze
He Bo
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,492 Elo+
Party 2
Ymir
Ymir
YsaR VsR
Ymir
Level 113
God Stats
1W - 5L
1,522 SR
Queue Stats
4W - 7L
1,463 Elo+
Party 2
Ix Chel
Ix Chel
samul1212
Ix Chel
Level 110
God Stats
2W - 2L
1,838 SR
Queue Stats
4W - 3L
1,738 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
3 / 2 / 12
8,812
734
10,880
11,301
12,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
18
6 / 0 / 11
10,164
847
18,616
7,337
3,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
ElsaNait
Neith
16
6 / 0 / 9
9,604
800
16,577
8,264
4,202
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
Popoful83
Hun Batz
16
3 / 7 / 8
9,233
769
8,253
13,695
6,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
ZuddensQueu
Baron Samedi
16
4 / 1 / 12
9,039
753
16,013
8,031
4,111
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AdamBenke
Arachne
15
6 / 7 / 2
8,858
738
7,887
21,837
11,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
Stooge1881
Hercules
14
0 / 3 / 7
7,818
652
7,127
20,855
19,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
Tbreze
He Bo
14
1 / 5 / 3
7,751
646
4,064
9,564
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
14
0 / 2 / 4
8,330
694
2,672
17,852
20,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
samul1212
Ix Chel
15
3 / 5 / 6
8,601
717
17,337
14,507
6,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
32
22
Kills
10
10
Deaths
22
52
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
2
12
4.5
L
Arachne
AdamBenke
Arachne
6
7
2
1
W
Nu Wa
6
0
11
11.5
W
Neith
ElsaNait
Neith
6
0
9
10.5
W
Hun Batz
Popoful83
Hun Batz
3
7
8
1
L
Hercules
Stooge1881
Hercules
0
3
7
1.17
L
He Bo
Tbreze
He Bo
1
5
3
0.5
L
Ymir
0
2
4
1
W
Baron Samedi
ZuddensQueu
Baron Samedi
4
1
12
10
L
Ix Chel
samul1212
Ix Chel
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,339
Damage
39,087
48,628
Taken
84,615
30,307
Mitigated
61,338
11,230
Healing
15,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,880
382
0
541
11,301
12,426
0
4,918
6,187
18,837
0
L
Arachne
AdamBenke
Arachne
7,887
4,876
416
4,938
21,837
11,445
0
12,243
9,354
0
20,451
W
Nu Wa
18,616
3,975
0
1,180
7,337
3,138
718
2,584
4,680
53,540
0
W
Neith
ElsaNait
Neith
16,577
9,256
0
3,280
8,264
4,202
364
4,355
3,860
0
48,767
W
Hun Batz
Popoful83
Hun Batz
8,253
943
0
884
13,695
6,430
0
6,616
6,766
0
30,735
L
Hercules
Stooge1881
Hercules
7,127
1,466
492
4,673
20,855
19,834
0
9,355
11,280
0
25,106
L
He Bo
Tbreze
He Bo
4,064
294
264
349
9,564
3,592
0
4,732
4,606
16,508
0
L
Ymir
2,672
361
442
935
17,852
20,388
0
9,721
7,831
19,874
0
W
Baron Samedi
ZuddensQueu
Baron Samedi
16,013
2,676
3,149
2,196
8,031
4,111
576
5,600
2,304
30,918
0
L
Ix Chel
samul1212
Ix Chel
17,337
1,733
1,043
1,887
14,507
6,079
65
8,246
6,035
42,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,852
Gold Earned
41,358
277
Minions Killed
184
0
Camps Cleared
0
1,246,615
Distance Traveled
1,147,286
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,812
734
27
2
0
283,717
0
L
Arachne
8,858
738
29
2
0
254,617
0
W
Nu Wa
10,164
847
92
8
0
254,277
4
W
Neith
9,604
800
70
6
0
231,148
0
W
Hun Batz
9,233
769
47
4
0
233,546
4
L
Hercules
7,818
652
39
3
0
246,619
0
L
He Bo
7,751
646
32
3
0
192,069
0
L
Ymir
8,330
694
33
3
0
221,927
0
W
Baron Samedi
9,039
753
41
3
0
243,927
0
L
Ix Chel
8,601
717
51
4
0
232,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role