Player Matchup

Rama
Rama
Alethel
Rama
Level 108
God Stats
1W - 0L
1,234 SR
Queue Stats
51W - 45L
1,572 Elo+
Party 3
Nox
Nox
CZCW_TheOne
Nox
Level 124
God Stats
2W - 2L
1,535 SR
Queue Stats
122W - 103L
1,493 Elo+
Solo
Merlin
Merlin
InsaneShooterXI
Merlin
Level 127
God Stats
6W - 2L
1,787 SR
Queue Stats
364W - 348L
1,524 Elo+
Solo
Mercury
Mercury
Platfus
Mercury
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,643 Elo+
Party 3
Chang'e
Chang'e
jeppie2001
Chang'e
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 38L
1,501 Elo+
Solo
Team Averages
Level 94
1,511 SR
1,547 Elo+

VS

Team Averages
Level 89
1,500 SR
1,431 Elo+
Terra
Terra
AidanHornby
Terra
Level 116
God Stats
0W - 2L
1,303 SR
Queue Stats
16W - 21L
1,523 Elo+
Solo
Hun Batz
Hun Batz
ElectrickShadow
Hun Batz
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,438 Elo+
Party 2
King Arthur
King Arthur
Nopositivity
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 52L
1,428 Elo+
Party 1
Artemis
Artemis
ReoSaan
Artemis
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 39L
1,431 Elo+
Party 2
Sobek
Sobek
Unfinishable
Sobek
Level 104
God Stats
1W - 1L
1,697 SR
Queue Stats
8W - 22L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Alethel
Rama
18
8 / 1 / 7
10,606
964
13,547
11,529
7,072
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 1 / 13
9,462
860
6,212
8,769
11,457
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
4 / 2 / 10
9,642
877
12,787
8,954
5,279
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Platfus
Mercury
13
0 / 5 / 7
8,054
732
3,324
10,272
5,500
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
jeppie2001
Chang'e
16
3 / 1 / 11
9,261
842
9,776
11,110
6,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
6,005
546
0
0
0
Hun Batz
16
5 / 2 / 4
8,394
763
10,103
9,496
5,774
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
Nopositivity
King Arthur
12
0 / 8 / 6
6,743
613
7,830
15,207
17,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
ReoSaan
Artemis
16
3 / 4 / 6
8,306
755
13,772
9,430
5,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
2 / 2 / 8
8,812
801
7,412
16,689
21,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
34
16
Kills
10
10
Deaths
16
48
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Rama
Alethel
Rama
8
1
7
11.5
W
1
1
13
7.5
L
Hun Batz
5
2
4
3.5
W
4
2
10
4.5
L
King Arthur
Nopositivity
King Arthur
0
8
6
0.38
W
Mercury
Platfus
Mercury
0
5
7
0.7
L
Artemis
ReoSaan
Artemis
3
4
6
1.5
L
2
2
8
3
W
Chang'e
jeppie2001
Chang'e
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,646
Damage
39,117
50,634
Taken
50,822
36,085
Mitigated
50,266
27,875
Healing
10,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
414
0
0
0
0
0
0
0
0
W
Rama
Alethel
Rama
13,547
11,035
559
2,006
11,529
7,072
3,631
1,821
9,617
0
32,963
W
6,212
842
963
1,375
8,769
11,457
861
1,148
7,505
12,095
0
L
Hun Batz
10,103
1,742
637
1,261
9,496
5,774
0
3,927
5,447
0
23,496
W
12,787
422
2,540
2,028
8,954
5,279
1,432
1,157
7,753
35,392
0
L
King Arthur
Nopositivity
King Arthur
7,830
1,465
0
358
15,207
17,841
0
8,777
6,016
1,381
9,935
W
Mercury
Platfus
Mercury
3,324
1,122
538
711
10,272
5,500
590
2,372
7,729
0
9,442
L
Artemis
ReoSaan
Artemis
13,772
4,566
736
1,008
9,430
5,370
140
5,031
4,028
0
28,549
L
7,412
371
396
5,329
16,689
21,281
45
9,686
6,556
16,079
0
W
Chang'e
jeppie2001
Chang'e
9,776
1,544
11,411
5,744
11,110
6,777
1,592
1,615
9,316
20,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,025
Gold Earned
38,260
137
Minions Killed
71
0
Camps Cleared
0
1,084,580
Distance Traveled
883,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,005
546
0
0
0
32,046
0
W
Rama
10,606
964
46
4
0
215,305
0
W
Nox
9,462
860
11
1
0
194,633
0
L
Hun Batz
8,394
763
35
3
0
231,895
0
W
Merlin
9,642
877
34
3
0
217,251
0
L
King Arthur
6,743
613
3
0
0
179,535
0
W
Mercury
8,054
732
11
1
0
251,323
0
L
Artemis
8,306
755
25
2
0
198,383
0
L
Sobek
8,812
801
8
1
0
241,934
0
W
Chang'e
9,261
842
35
3
0
206,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role