Player Matchup

Chang'e
Chang'e
TheZekester69
Chang'e
Level 54
God Stats
12W - 10L
1,304 SR
Queue Stats
366W - 383L
1,348 Elo+
Solo
Kuzenbo
Kuzenbo
dinokiller122
Kuzenbo
Level 66
God Stats
10W - 6L
1,500 SR
Queue Stats
45W - 46L
1,369 Elo+
Solo
Charybdis
Charybdis
oLADYPAULo
Charybdis
Level 67
God Stats
10W - 14L
1,568 SR
Queue Stats
493W - 495L
1,350 Elo+
Solo
Team Averages
Level 62
1,457 SR
1,356 Elo+

VS

Team Averages
Level 50
1,407 SR
1,372 Elo+
Danzaburou
Danzaburou
Nyielleee
Danzaburou
Level 44
God Stats
39W - 42L
1,428 SR
Queue Stats
119W - 144L
1,326 Elo+
Solo
Nemesis
Nemesis
Sorcrar
Nemesis
Level 56
God Stats
3W - 6L
1,441 SR
Queue Stats
15W - 13L
1,389 Elo+
Solo
Jormungandr
Jormungandr
Strawbie_Milk
Jormungandr
Level 49
God Stats
9W - 9L
1,352 SR
Queue Stats
81W - 82L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
4 / 0 / 6
12,704
747
13,971
16,229
11,002
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kuzenbo
14
4 / 0 / 6
12,257
721
9,244
16,008
33,404
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
oLADYPAULo
Charybdis
15
3 / 1 / 8
12,391
729
30,398
20,210
11,436
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Nyielleee
Danzaburou
12
0 / 7 / 1
10,755
633
10,383
15,632
6,967
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Sorcrar
Nemesis
11
0 / 2 / 0
9,987
587
7,476
17,185
8,369
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Strawbie_Milk
Jormungandr
14
1 / 2 / 0
11,072
651
22,105
27,948
32,963
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
11
Kills
1
1
Deaths
11
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Nyielleee
Danzaburou
0
7
1
0.07
L
Nemesis
Sorcrar
Nemesis
0
2
0
0
L
Jormungandr
Strawbie_Milk
Jormungandr
1
2
0
0.5
W
Chang'e
4
0
6
7
W
Kuzenbo
4
0
6
7
W
Charybdis
oLADYPAULo
Charybdis
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,613
Damage
39,964
52,447
Taken
60,765
55,842
Mitigated
48,299
33,172
Healing
6,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Nyielleee
Danzaburou
10,383
3,147
0
1,888
15,632
6,967
0
5,845
9,787
0
47,713
L
Nemesis
Sorcrar
Nemesis
7,476
1,387
0
1,871
17,185
8,369
0
7,386
9,799
0
26,675
L
Jormungandr
Strawbie_Milk
Jormungandr
22,105
3,802
0
2,308
27,948
32,963
0
10,507
17,441
65,337
3,121
W
Chang'e
13,971
3,019
12,064
13,001
16,229
11,002
518
6,651
9,578
47,797
0
W
Kuzenbo
9,244
3,395
476
1,456
16,008
33,404
357
4,693
11,315
26,980
0
W
Charybdis
oLADYPAULo
Charybdis
30,398
18,401
0
6,175
20,210
11,436
2,775
8,161
12,049
0
99,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,352
Gold Earned
31,814
183
Minions Killed
155
0
Camps Cleared
0
941,825
Distance Traveled
818,261
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,755
633
73
4
0
231,949
0
L
Nemesis
9,987
587
28
2
0
290,696
0
L
Jormungandr
11,072
651
54
3
0
295,616
1
W
Chang'e
12,704
747
61
4
0
320,221
3
W
Kuzenbo
12,257
721
19
1
0
332,139
4
W
Charybdis
12,391
729
103
6
0
289,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role