Player Matchup

Amaterasu
Amaterasu
DoubellM
Amaterasu
Level 88
God Stats
2W - 2L
1,384 SR
Queue Stats
90W - 83L
1,490 Elo+
Solo
Ra
Ra
Electra88
Ra
Level 126
God Stats
5W - 3L
1,610 SR
Queue Stats
219W - 219L
1,509 Elo+
Party 1
Raijin
Raijin
Lilyly
Raijin
Level 124
God Stats
4W - 2L
1,589 SR
Queue Stats
153W - 148L
1,496 Elo+
Party 1
Geb
Geb
Marouette
Geb
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 16L
1,319 Elo+
Solo
Zeus
Zeus
ShockTheTeaFiend
Zeus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 182L
1,427 Elo+
Solo
Team Averages
Level 79
1,517 SR
1,448 Elo+

VS

Team Averages
Level 96
1,541 SR
1,444 Elo+
Vulcan
Vulcan
Acmurillo95
Vulcan
Level 102
God Stats
7W - 3L
1,726 SR
Queue Stats
171W - 177L
1,379 Elo+
Party 2
Medusa
Medusa
FMBob
Medusa
Level 26
God Stats
7W - 9L
1,500 SR
Queue Stats
461W - 450L
1,485 Elo+
Solo
Athena
Athena
J-josan-
Athena
Level 87
God Stats
1W - 3L
1,656 SR
Queue Stats
178W - 175L
1,372 Elo+
Party 2
Bacchus
Bacchus
hellopooface
Bacchus
Level 131
God Stats
9W - 7L
1,541 SR
Queue Stats
582W - 598L
1,527 Elo+
Solo
Horus
Horus
Šprcgumítek
Horus
Level 133
God Stats
0W - 2L
1,281 SR
Queue Stats
348W - 359L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DoubellM
Amaterasu
16
8 / 2 / 6
9,691
881
9,966
15,036
15,126
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 1 / 11
9,479
862
8,129
6,168
4,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
Lilyly
Raijin
16
4 / 2 / 10
9,671
879
13,485
8,985
4,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 3 / 13
9,656
878
6,547
17,568
25,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 2 / 11
9,352
850
16,332
6,777
3,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
3 / 2 / 4
8,731
794
10,716
7,647
4,169
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
FMBob
Medusa
15
5 / 4 / 3
8,327
757
10,557
12,238
6,490
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
J-josan-
Athena
15
0 / 3 / 6
8,296
754
3,846
14,531
19,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
hellopooface
Bacchus
14
2 / 5 / 6
8,158
742
7,242
13,223
15,274
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 6 / 3
6,884
626
5,268
11,664
7,848
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
32
19
Kills
10
10
Deaths
20
51
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Vulcan
3
2
4
2.5
W
Amaterasu
DoubellM
Amaterasu
8
2
6
5.5
W
3
1
11
8.5
L
Medusa
FMBob
Medusa
5
4
3
1.63
L
Athena
J-josan-
Athena
0
3
6
1
W
Raijin
Lilyly
Raijin
4
2
10
4.5
W
1
3
13
2.5
W
3
2
11
4.25
L
Bacchus
hellopooface
Bacchus
2
5
6
1
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,459
Damage
37,629
54,534
Taken
59,303
53,422
Mitigated
52,971
27,816
Healing
18,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
10,716
1,990
1,261
1,790
7,647
4,169
869
5,870
1,427
29,042
0
W
Amaterasu
DoubellM
Amaterasu
9,966
3,653
572
4,082
15,036
15,126
1,901
5,405
9,631
0
14,534
W
8,129
1,514
15,252
3,267
6,168
4,439
1,081
3,457
2,711
28,164
0
L
Medusa
FMBob
Medusa
10,557
4,061
799
2,767
12,238
6,490
0
8,636
3,196
0
25,550
L
Athena
J-josan-
Athena
3,846
918
260
3,110
14,531
19,190
52
9,227
4,295
6,723
0
W
Raijin
Lilyly
Raijin
13,485
1,681
857
648
8,985
4,951
1,294
3,609
5,376
30,035
0
W
6,547
865
477
1,450
17,568
25,181
464
6,697
10,871
10,835
0
W
16,332
1,563
894
317
6,777
3,725
2,217
2,636
4,141
34,586
0
L
Bacchus
hellopooface
Bacchus
7,242
874
2,163
2,152
13,223
15,274
730
10,694
2,164
13,186
0
L
5,268
2,314
2,452
1,796
11,664
7,848
0
8,552
2,731
0
6,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,849
Gold Earned
40,396
145
Minions Killed
89
0
Camps Cleared
0
1,048,325
Distance Traveled
966,106
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,731
794
39
4
0
214,457
0
W
Amaterasu
9,691
881
11
1
0
223,833
0
W
Ra
9,479
862
52
5
0
211,810
0
L
Medusa
8,327
757
28
3
0
199,899
0
L
Athena
8,296
754
5
0
0
202,926
0
W
Raijin
9,671
879
34
3
0
199,530
0
W
Geb
9,656
878
8
1
0
202,815
0
W
Zeus
9,352
850
40
4
0
210,337
0
L
Bacchus
8,158
742
14
1
0
185,225
0
L
Horus
6,884
626
3
0
0
163,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role