Player Matchup

Sun Wukong
Sun Wukong
JeffSoto_Arm
Sun Wukong
Level 121
God Stats
4W - 1L
1,819 SR
Queue Stats
98W - 119L
1,418 Elo+
Party 3
Agni
Agni
Saske_MIK7
Agni
Level 100
God Stats
2W - 1L
1,370 SR
Queue Stats
10W - 7L
1,447 Elo+
Party 3
Kuzenbo
Kuzenbo
antraxtor
Kuzenbo
Level 127
God Stats
10W - 15L
1,581 SR
Queue Stats
685W - 773L
1,472 Elo+
Party 3
Medusa
Medusa
chinitochencr
Medusa
Level 96
God Stats
2W - 0L
1,456 SR
Queue Stats
8W - 7L
1,461 Elo+
Party 3
Kali
Kali
rubenseven7verde
Kali
Level 142
God Stats
17W - 16L
1,792 SR
Queue Stats
464W - 535L
1,468 Elo+
Party 3
Team Averages
Level 117
1,604 SR
1,453 Elo+

VS

Team Averages
Level 113
1,362 SR
1,472 Elo+
Anubis
Anubis
Ballocito
Anubis
Level 124
God Stats
16W - 25L
1,336 SR
Queue Stats
656W - 728L
1,374 Elo+
Party 2
Hercules
Hercules
Jose Honcho
Hercules
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 101L
1,577 Elo+
Solo
Nu Wa
Nu Wa
becoolant
Nu Wa
Level 106
God Stats
12W - 16L
1,474 SR
Queue Stats
612W - 668L
1,427 Elo+
Party 2
Fenrir
Fenrir
cod-prototype
Fenrir
Level 89
God Stats
0W - 1L
1,348 SR
Queue Stats
64W - 61L
1,482 Elo+
Party 1
Heimdallr
Heimdallr
mbafinest
Heimdallr
Level 149
God Stats
1W - 4L
1,150 SR
Queue Stats
228W - 222L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JeffSoto_Arm
Sun Wukong
16
7 / 1 / 2
10,518
584
10,043
18,667
16,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 0 / 9
9,434
524
12,682
8,600
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
antraxtor
Kuzenbo
13
3 / 4 / 8
9,111
506
7,811
16,452
19,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 6 / 8
7,709
428
7,779
14,257
5,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 3 / 3
11,344
630
10,067
15,292
7,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ballocito
Anubis
15
3 / 5 / 6
8,999
500
10,444
13,978
6,664
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
Jose Honcho
Hercules
15
1 / 1 / 3
8,620
479
8,074
17,556
20,405
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
becoolant
Nu Wa
15
2 / 4 / 4
9,033
502
14,310
10,895
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
7 / 2 / 3
9,639
536
5,211
14,010
6,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
mbafinest
Heimdallr
13
1 / 4 / 8
7,934
441
7,286
13,930
5,709
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
38
16
Kills
14
14
Deaths
16
30
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anubis
Ballocito
Anubis
3
5
6
1.2
W
Sun Wukong
JeffSoto_Arm
Sun Wukong
7
1
2
8
L
Hercules
Jose Honcho
Hercules
1
1
3
2.5
W
0
0
9
4.5
W
Kuzenbo
antraxtor
Kuzenbo
3
4
8
1.75
L
Nu Wa
becoolant
Nu Wa
2
4
4
1
W
0
6
8
0.67
L
7
2
3
4.25
L
Heimdallr
mbafinest
Heimdallr
1
4
8
1.25
W
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,382
Damage
45,325
73,268
Taken
70,369
52,529
Mitigated
42,552
18,104
Healing
21,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Ballocito
Anubis
10,444
382
0
4,908
13,978
6,664
45
4,732
9,246
71,058
0
W
Sun Wukong
JeffSoto_Arm
Sun Wukong
10,043
2,085
0
6,616
18,667
16,465
152
4,247
14,420
0
74,248
L
Hercules
Jose Honcho
Hercules
8,074
2,864
0
7,920
17,556
20,405
0
3,739
13,817
0
59,446
W
12,682
636
0
1,135
8,600
3,682
0
4,713
3,887
86,410
0
W
Kuzenbo
antraxtor
Kuzenbo
7,811
2,967
0
4,082
16,452
19,839
86
7,260
9,192
25,888
0
L
Nu Wa
becoolant
Nu Wa
14,310
2,302
0
2,981
10,895
3,467
318
4,825
6,070
75,323
0
W
7,779
2,233
0
2,819
14,257
5,393
374
5,953
8,304
0
49,101
L
5,211
872
0
3,106
14,010
6,307
0
1,927
12,083
0
70,685
L
Heimdallr
mbafinest
Heimdallr
7,286
1,612
0
2,992
13,930
5,709
71
5,270
8,660
0
51,333
W
10,067
3,752
0
3,452
15,292
7,150
795
2,917
12,375
0
99,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,116
Gold Earned
44,225
473
Minions Killed
502
0
Camps Cleared
0
1,971,411
Distance Traveled
1,743,419
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,999
500
99
6
0
316,246
0
W
Sun Wukong
10,518
584
116
6
0
348,125
0
L
Hercules
8,620
479
96
5
0
363,603
2
W
Agni
9,434
524
142
8
0
388,912
9
W
Kuzenbo
9,111
506
17
1
0
407,556
0
L
Nu Wa
9,033
502
113
6
0
330,274
2
W
Medusa
7,709
428
67
4
0
413,697
2
L
Fenrir
9,639
536
107
6
0
386,526
3
L
Heimdallr
7,934
441
87
5
0
346,770
4
W
Kali
11,344
630
131
7
0
413,121
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role