Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
ANDYRM
Mercury
Level 98
God Stats
14W - 6L
1,778 SR
Queue Stats
488W - 424L
1,543 Elo+
Solo
Rama
Rama
bigborre3
Rama
Level 125
God Stats
6W - 10L
1,304 SR
Queue Stats
279W - 279L
1,458 Elo+
Solo
Surtr
Surtr
iQueuе
Surtr
Level 144
God Stats
2W - 6L
1,247 SR
Queue Stats
10W - 15L
1,464 Elo+
Party 1
Team Averages
Level 126
1,466 SR
1,493 Elo+

VS

Team Averages
Level 101
1,529 SR
1,470 Elo+
Martichoras
Martichoras
 
Martichoras
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ArgonianScyt
Nemesis
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 19L
1,332 Elo+
Solo
Rama
Rama
luclozlop
Rama
Level 118
God Stats
2W - 2L
1,646 SR
Queue Stats
256W - 238L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
1 / 0 / 0
5,335
667
2,928
3,739
950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
 
Khepri
7
0 / 0 / 1
4,272
534
2,408
6,003
3,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
ANDYRM
Mercury
10
2 / 0 / 0
5,325
666
1,987
5,103
1,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
8
0 / 0 / 1
4,765
596
4,110
3,564
1,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Surtr
iQueuе
Surtr
8
0 / 2 / 1
4,312
539
2,783
7,326
4,113
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
8
2 / 1 / 0
5,353
669
5,367
4,532
1,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
 
Nu Wa
9
0 / 1 / 0
4,739
592
2,634
3,863
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
 
Yemoja
8
0 / 0 / 0
4,588
574
2,043
5,842
3,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
ArgonianScyt
Nemesis
8
0 / 0 / 0
4,362
545
2,365
4,764
1,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
5
0 / 1 / 0
3,692
462
2,187
3,732
1,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
3
Kills
2
2
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
0
0
1
W
Khepri
 
Khepri
0
0
1
0.5
L
Martichoras
 
Martichoras
2
1
0
2
L
Nu Wa
 
Nu Wa
0
1
0
0
L
Yemoja
 
Yemoja
0
0
0
0
W
Mercury
ANDYRM
Mercury
2
0
0
2
L
Nemesis
ArgonianScyt
Nemesis
0
0
0
0
W
Rama
0
0
1
0.5
W
Surtr
iQueuе
Surtr
0
2
1
0.25
L
Rama
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,216
Damage
14,596
25,735
Taken
22,733
11,422
Mitigated
8,952
8,458
Healing
7,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
2,928
317
0
1,000
3,739
950
0
1,502
2,111
42,791
0
W
Khepri
 
Khepri
2,408
263
762
2,018
6,003
3,451
0
901
5,102
12,732
0
L
Martichoras
 
Martichoras
5,367
2,233
0
1,707
4,532
1,639
0
459
4,073
0
36,667
L
Nu Wa
 
Nu Wa
2,634
716
0
1,360
3,863
1,384
0
2,283
1,580
32,407
0
L
Yemoja
 
Yemoja
2,043
734
903
1,952
5,842
3,420
0
669
5,173
19,145
0
W
Mercury
ANDYRM
Mercury
1,987
1,163
0
1,293
5,103
1,687
0
756
4,259
0
41,652
L
Nemesis
ArgonianScyt
Nemesis
2,365
1,009
0
642
4,764
1,451
0
955
3,809
0
29,770
W
Rama
4,110
3,510
0
1,532
3,564
1,221
0
1,220
2,332
0
34,176
W
Surtr
iQueuе
Surtr
2,783
1,611
0
1,853
7,326
4,113
0
60
7,254
198
24,435
L
Rama
2,187
2,112
0
1,316
3,732
1,058
0
996
2,736
0
18,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,009
Gold Earned
22,734
282
Minions Killed
231
0
Camps Cleared
0
802,944
Distance Traveled
709,574
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
5,335
667
84
11
0
167,724
0
W
Khepri
4,272
534
21
3
0
161,767
0
L
Martichoras
5,353
669
59
7
0
124,568
0
L
Nu Wa
4,739
592
58
7
0
153,167
2
L
Yemoja
4,588
574
25
3
0
138,348
0
W
Mercury
5,325
666
77
10
0
192,208
1
L
Nemesis
4,362
545
59
7
0
209,146
0
W
Rama
4,765
596
58
7
0
131,545
0
W
Surtr
4,312
539
42
5
0
149,700
0
L
Rama
3,692
462
30
4
0
84,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role