Player Matchup

Bastet
Bastet
DiaGenic
Bastet
Level 26
God Stats
3W - 10L
990 SR
Queue Stats
6W - 16L
1,023 Elo+
Party 2
Vulcan
Vulcan
Dregann
Vulcan
Level 131
God Stats
1W - 2L
1,605 SR
Queue Stats
67W - 52L
1,511 Elo+
Solo
Mulan
Mulan
MatyasCZE
Mulan
Level 94
God Stats
5W - 0L
1,796 SR
Queue Stats
102W - 78L
1,548 Elo+
Solo
Cthulhu
Cthulhu
MiniDude
Cthulhu
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 56L
1,350 Elo+
Party 2
Hou Yi
Hou Yi
Witchprins
Hou Yi
Level 85
God Stats
2W - 0L
1,717 SR
Queue Stats
12W - 18L
1,502 Elo+
Party 2
Team Averages
Level 84
1,522 SR
1,387 Elo+

VS

Team Averages
Level 64
1,523 SR
1,429 Elo+
Rama
Rama
Antimagamed
Rama
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,322 Elo+
Party 1
Jormungandr
Jormungandr
hommind
Jormungandr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,322 Elo+
Party 1
Merlin
Merlin
noodlebot10
Merlin
Level 72
God Stats
3W - 2L
1,617 SR
Queue Stats
113W - 103L
1,535 Elo+
Solo
Set
Set
sorinzeul
Set
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
144W - 124L
1,500 Elo+
Solo
Mulan
Mulan
Мамоёб228
Mulan
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 203L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DiaGenic
Bastet
12
3 / 0 / 1
7,215
601
4,190
6,551
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Dregann
Vulcan
12
2 / 0 / 1
6,564
547
7,223
5,330
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
MatyasCZE
Mulan
11
1 / 2 / 2
6,814
568
6,704
10,922
6,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cthulhu
MiniDude
Cthulhu
10
0 / 0 / 1
6,123
510
4,164
7,745
5,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
Witchprins
Hou Yi
11
2 / 1 / 0
6,097
508
5,583
7,116
2,870
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,562
464
4,890
5,495
2,002
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
hommind
Jormungandr
9
0 / 1 / 0
5,781
482
3,680
8,853
7,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
10
0 / 2 / 0
6,151
513
2,885
7,030
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
1 / 1 / 0
5,997
500
3,197
9,088
3,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 1
6,366
531
7,209
12,405
8,661
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
8
Kills
3
3
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Bastet
DiaGenic
Bastet
3
0
1
3.5
W
Vulcan
Dregann
Vulcan
2
0
1
2.5
W
Mulan
MatyasCZE
Mulan
1
2
2
1
W
Cthulhu
MiniDude
Cthulhu
0
0
1
0.5
W
Hou Yi
Witchprins
Hou Yi
2
1
0
2
L
Jormungandr
hommind
Jormungandr
0
1
0
0
L
Merlin
0
2
0
0
L
1
1
0
1
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,864
Damage
21,861
37,664
Taken
42,871
19,069
Mitigated
24,249
17,048
Healing
9,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,890
4,584
0
2,489
5,495
2,002
192
1,959
3,536
0
34,624
W
Bastet
DiaGenic
Bastet
4,190
715
0
4,823
6,551
2,334
0
720
5,698
0
42,882
W
Vulcan
Dregann
Vulcan
7,223
1,784
0
750
5,330
1,901
0
1,605
3,725
49,950
0
W
Mulan
MatyasCZE
Mulan
6,704
1,489
0
4,898
10,922
6,575
772
0
10,296
0
44,317
W
Cthulhu
MiniDude
Cthulhu
4,164
181
1,350
2,536
7,745
5,389
0
2,933
4,812
21,912
0
W
Hou Yi
Witchprins
Hou Yi
5,583
4,000
0
2,691
7,116
2,870
0
1,307
5,809
0
49,673
L
Jormungandr
hommind
Jormungandr
3,680
962
0
1,069
8,853
7,422
0
2,041
6,812
28,738
0
L
Merlin
2,885
157
0
2,144
7,030
2,354
0
4,242
2,788
52,379
0
L
3,197
1,058
0
750
9,088
3,810
0
3,145
5,943
0
40,582
L
7,209
1,997
0
3,430
12,405
8,661
0
0
11,630
0
43,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,813
Gold Earned
29,857
330
Minions Killed
354
0
Camps Cleared
0
1,294,562
Distance Traveled
1,144,814
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,562
464
63
5
0
189,047
0
W
Bastet
7,215
601
75
6
0
285,769
0
W
Vulcan
6,564
547
65
5
0
275,474
5
W
Mulan
6,814
568
68
6
0
234,150
4
W
Cthulhu
6,123
510
42
4
0
282,327
1
W
Hou Yi
6,097
508
80
7
0
216,842
0
L
Jormungandr
5,781
482
40
3
0
235,014
0
L
Merlin
6,151
513
111
9
0
228,075
0
L
Set
5,997
500
58
5
0
268,818
0
L
Mulan
6,366
531
82
7
0
223,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role