Player Matchup

Nike
Nike
 
Nike
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
 
Izanami
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
GaneshOrTroll
Thanatos
Level 102
God Stats
5W - 7L
1,247 SR
Queue Stats
110W - 109L
1,429 Elo+
Solo
Erlang Shen
Erlang Shen
Pa1n228
Erlang Shen
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 149L
1,462 Elo+
Party 2
Ah Puch
Ah Puch
Xx_raisa_xX
Ah Puch
Level 109
God Stats
24W - 17L
1,592 SR
Queue Stats
166W - 171L
1,471 Elo+
Party 3
Team Averages
Level 87
1,468 SR
1,472 Elo+

VS

Team Averages
Level 83
1,512 SR
1,463 Elo+
Yemoja
Yemoja
 
Yemoja
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Blbejkokot
Xbalanque
Level 64
God Stats
37W - 22L
1,541 SR
Queue Stats
307W - 270L
1,418 Elo+
Party 1
Ah Puch
Ah Puch
Grundzaa_D69
Ah Puch
Level 98
God Stats
40W - 39L
1,448 SR
Queue Stats
310W - 290L
1,395 Elo+
Party 1
Gilgamesh
Gilgamesh
Muzza9569
Gilgamesh
Level 58
God Stats
2W - 0L
1,745 SR
Queue Stats
16W - 12L
1,578 Elo+
Solo
Cliodhna
Cliodhna
Reva27
Cliodhna
Level 70
God Stats
3W - 7L
1,326 SR
Queue Stats
243W - 227L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
1 / 1 / 5
9,204
511
10,634
16,213
12,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
 
Izanami
13
0 / 5 / 1
7,967
443
8,248
12,865
4,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
GaneshOrTroll
Thanatos
17
10 / 3 / 2
10,974
610
15,350
18,594
8,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Pa1n228
Erlang Shen
8
0 / 3 / 0
6,133
341
3,115
9,463
3,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Xx_raisa_xX
Ah Puch
15
1 / 3 / 3
9,163
509
13,235
11,210
4,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
0 / 1 / 8
8,879
493
6,877
13,571
7,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Blbejkokot
Xbalanque
18
9 / 1 / 0
11,230
624
14,670
17,814
7,685
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Grundzaa_D69
Ah Puch
14
2 / 1 / 3
8,876
493
10,141
10,753
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Muzza9569
Gilgamesh
15
3 / 2 / 0
9,274
515
5,372
13,668
9,752
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
Reva27
Cliodhna
13
1 / 7 / 4
8,332
463
9,330
17,730
5,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
12
Kills
15
15
Deaths
12
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
1
5
3.5
L
Izanami
 
Izanami
0
5
1
0.1
W
Yemoja
 
Yemoja
0
1
8
4
W
Xbalanque
Blbejkokot
Xbalanque
9
1
0
9
L
Thanatos
GaneshOrTroll
Thanatos
10
3
2
3.67
W
Ah Puch
Grundzaa_D69
Ah Puch
2
1
3
3.5
W
Gilgamesh
Muzza9569
Gilgamesh
3
2
0
1.5
L
Erlang Shen
Pa1n228
Erlang Shen
0
3
0
0
W
Cliodhna
Reva27
Cliodhna
1
7
4
0.43
L
Ah Puch
Xx_raisa_xX
Ah Puch
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,582
Damage
46,390
68,345
Taken
73,536
34,212
Mitigated
33,814
27,550
Healing
27,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
10,634
1,093
0
3,689
16,213
12,842
0
4,852
11,361
0
69,531
L
Izanami
 
Izanami
8,248
4,673
0
3,509
12,865
4,777
0
1,339
11,526
0
68,243
W
Yemoja
 
Yemoja
6,877
2,008
4,122
4,178
13,571
7,874
175
4,880
8,691
34,935
0
W
Xbalanque
Blbejkokot
Xbalanque
14,670
8,707
0
9,086
17,814
7,685
2,824
427
17,387
0
118,743
L
Thanatos
GaneshOrTroll
Thanatos
15,350
4,653
0
14,052
18,594
8,400
0
2,169
16,425
0
90,813
W
Ah Puch
Grundzaa_D69
Ah Puch
10,141
309
327
4,547
10,753
3,488
0
3,892
6,861
68,137
0
W
Gilgamesh
Muzza9569
Gilgamesh
5,372
1,472
0
2,798
13,668
9,752
0
1,376
12,292
0
58,371
L
Erlang Shen
Pa1n228
Erlang Shen
3,115
1,185
0
2,396
9,463
3,599
0
2,753
6,710
0
18,833
W
Cliodhna
Reva27
Cliodhna
9,330
2,314
0
2,414
17,730
5,015
0
3,087
14,643
0
60,678
L
Ah Puch
Xx_raisa_xX
Ah Puch
13,235
194
0
3,904
11,210
4,594
72
5,905
5,305
85,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,441
Gold Earned
46,591
516
Minions Killed
539
0
Camps Cleared
0
1,588,882
Distance Traveled
1,713,662
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,204
511
115
6
0
314,655
2
L
Izanami
7,967
443
112
6
0
312,270
0
W
Yemoja
8,879
493
35
2
0
328,358
5
W
Xbalanque
11,230
624
178
10
0
311,082
0
L
Thanatos
10,974
610
127
7
0
407,264
2
W
Ah Puch
8,876
493
138
8
0
351,935
5
W
Gilgamesh
9,274
515
107
6
0
344,810
1
L
Erlang Shen
6,133
341
31
2
0
215,348
2
W
Cliodhna
8,332
463
81
5
0
377,477
0
L
Ah Puch
9,163
509
131
7
0
339,345
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role