Player Matchup

Cabrakan
Cabrakan
Ardno21
Cabrakan
Level 149
God Stats
4W - 2L
1,497 SR
Queue Stats
69W - 84L
1,521 Elo+
Solo
Kukulkan
Kukulkan
Optimus2050
Kukulkan
Level 143
God Stats
17W - 13L
1,518 SR
Queue Stats
404W - 413L
1,467 Elo+
Solo
Surtr
Surtr
Ra is a bad god
Surtr
Level 149
God Stats
3W - 2L
1,555 SR
Queue Stats
18W - 42L
1,289 Elo+
Solo
Thor
Thor
canarionne
Thor
Level 109
God Stats
12W - 14L
1,578 SR
Queue Stats
122W - 133L
1,478 Elo+
Solo
Nox
Nox
tristanlaly
Nox
Level 111
God Stats
2W - 3L
1,294 SR
Queue Stats
215W - 228L
1,443 Elo+
Solo
Team Averages
Level 132
1,488 SR
1,440 Elo+

VS

Team Averages
Level 84
1,570 SR
1,488 Elo+
Kukulkan
Kukulkan
DarkBliZz19
Kukulkan
Level 49
God Stats
10W - 21L
1,308 SR
Queue Stats
258W - 290L
1,483 Elo+
Solo
Agni
Agni
GhastlyKing145
Agni
Level 35
God Stats
1W - 2L
1,551 SR
Queue Stats
11W - 10L
1,565 Elo+
Solo
Pele
Pele
SheikFAir
Pele
Level 156
God Stats
1W - 2L
1,743 SR
Queue Stats
91W - 96L
1,502 Elo+
Solo
Nu Wa
Nu Wa
barquilla28
Nu Wa
Level 122
God Stats
4W - 3L
1,741 SR
Queue Stats
174W - 182L
1,467 Elo+
Solo
Scylla
Scylla
zDevilSKiLLz
Scylla
Level 58
God Stats
10W - 11L
1,508 SR
Queue Stats
37W - 47L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ardno21
Cabrakan
13
0 / 0 / 13
7,721
1,287
6,533
8,893
12,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Optimus2050
Kukulkan
13
0 / 1 / 8
7,409
1,235
7,046
3,414
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
6 / 3 / 7
8,797
1,466
9,400
10,174
11,164
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
5 / 1 / 8
8,455
1,409
8,958
6,020
2,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
4 / 1 / 8
8,054
1,342
6,455
4,864
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

322

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DarkBliZz19
Kukulkan
13
1 / 2 / 2
7,900
1,317
4,211
6,213
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 2 / 3
7,777
1,296
6,263
7,918
3,185
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
12
3 / 6 / 2
7,657
1,276
8,919
12,499
5,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 3 / 4
6,805
1,134
5,721
5,169
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
12
0 / 2 / 5
7,079
1,180
4,866
9,296
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
15
Kills
6
6
Deaths
15
44
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Ardno21
Cabrakan
0
0
13
6.5
L
Kukulkan
DarkBliZz19
Kukulkan
1
2
2
1
L
2
2
3
1.75
W
Kukulkan
Optimus2050
Kukulkan
0
1
8
4
W
6
3
7
3.17
L
Pele
3
6
2
0.67
L
0
3
4
0.67
W
5
1
8
9
W
4
1
8
8
L
Scylla
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,392
Damage
29,980
33,365
Taken
41,095
30,242
Mitigated
16,573
3,676
Healing
1,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Ardno21
Cabrakan
6,533
1,067
0
693
8,893
12,257
0
6,514
2,379
9,544
0
L
Kukulkan
DarkBliZz19
Kukulkan
4,211
426
0
0
6,213
2,762
0
3,441
2,772
30,131
0
L
6,263
208
0
0
7,918
3,185
0
4,367
3,551
16,508
0
W
Kukulkan
Optimus2050
Kukulkan
7,046
415
0
206
3,414
1,661
0
1,924
1,490
38,575
0
W
9,400
3,549
0
2,752
10,174
11,164
0
6,442
3,732
305
16,859
L
Pele
8,919
2,258
0
806
12,499
5,069
0
6,609
5,837
0
16,385
L
5,721
2,064
0
155
5,169
1,821
0
1,368
3,687
15,672
0
W
8,958
780
0
25
6,020
2,884
0
3,412
2,608
0
19,765
W
6,455
705
0
0
4,864
2,276
0
2,769
2,095
11,861
0
L
Scylla
4,866
1,058
0
130
9,296
3,736
0
4,554
4,742
17,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,436
Gold Earned
37,218
141
Minions Killed
158
3
Camps Cleared
7
657,418
Distance Traveled
608,034
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,721
1,287
5
1
1
125,392
0
L
Kukulkan
7,900
1,317
75
13
3
114,718
0
L
Agni
7,777
1,296
26
4
0
134,938
0
W
Kukulkan
7,409
1,235
83
14
0
129,257
0
W
Surtr
8,797
1,466
18
3
1
125,253
0
L
Pele
7,657
1,276
10
2
2
128,314
0
L
Nu Wa
6,805
1,134
21
4
1
94,289
0
W
Thor
8,455
1,409
17
3
0
142,214
0
W
Nox
8,054
1,342
18
3
1
135,302
0
L
Scylla
7,079
1,180
26
4
1
135,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role