Player Matchup

Bellona
Bellona
Dirty Za
Bellona
Level 66
God Stats
6W - 5L
1,788 SR
Queue Stats
7W - 6L
1,242 Elo+
Solo
Vulcan
Vulcan
You helI
Vulcan
Level 39
God Stats
4W - 5L
1,455 SR
Queue Stats
155W - 175L
1,421 Elo+
Solo
Thanatos
Thanatos
imapablobear
Thanatos
Level 49
God Stats
3W - 7L
1,250 SR
Queue Stats
51W - 51L
1,411 Elo+
Solo
Xing Tian
Xing Tian
m_k23166
Xing Tian
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 121L
1,404 Elo+
Solo
Neith
Neith
pending_forever1
Neith
Level 125
God Stats
68W - 72L
1,487 SR
Queue Stats
202W - 199L
1,451 Elo+
Solo
Team Averages
Level 73
1,496 SR
1,386 Elo+

VS

Team Averages
Level 113
1,511 SR
1,433 Elo+
Jing Wei
Jing Wei
AwyomingBison
Jing Wei
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 42L
1,357 Elo+
Solo
Merlin
Merlin
EvG WrathDandy
Merlin
Level 121
God Stats
4W - 6L
1,371 SR
Queue Stats
298W - 297L
1,409 Elo+
Solo
Odin
Odin
Je_Force
Odin
Level 163
God Stats
19W - 21L
1,342 SR
Queue Stats
543W - 587L
1,401 Elo+
Solo
Hades
Hades
TheNastyness11
Hades
Level 116
God Stats
1W - 1L
1,661 SR
Queue Stats
12W - 8L
1,591 Elo+
Solo
Serqet
Serqet
dcnnybcy
Serqet
Level 79
God Stats
2W - 1L
1,678 SR
Queue Stats
335W - 367L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dirty Za
Bellona
12
3 / 0 / 5
7,513
501
7,687
12,619
9,642
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vulcan
You helI
Vulcan
12
3 / 2 / 6
7,940
529
9,242
7,492
2,975
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
imapablobear
Thanatos
15
9 / 0 / 3
9,516
634
6,919
9,610
4,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
m_k23166
Xing Tian
11
0 / 5 / 2
6,125
408
5,074
12,505
9,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 2 / 3
6,935
462
4,260
5,900
1,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AwyomingBison
Jing Wei
11
3 / 0 / 4
7,163
478
7,302
7,853
2,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 6 / 0
6,623
442
2,438
7,783
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
11
2 / 1 / 6
6,574
438
6,368
10,839
6,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
1 / 4 / 3
7,637
509
6,107
11,399
8,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
dcnnybcy
Serqet
12
1 / 5 / 2
7,290
486
4,822
13,310
5,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
16
Kills
8
9
Deaths
16
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AwyomingBison
Jing Wei
3
0
4
5
W
Bellona
Dirty Za
Bellona
3
0
5
5.5
L
1
6
0
0.17
L
Odin
2
1
6
5
L
1
4
3
0.63
W
Vulcan
You helI
Vulcan
3
2
6
3
L
Serqet
dcnnybcy
Serqet
1
5
2
0.4
W
Thanatos
imapablobear
Thanatos
9
0
3
10.5
W
Xing Tian
m_k23166
Xing Tian
0
5
2
0.2
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,182
Damage
27,037
48,126
Taken
51,184
28,621
Mitigated
26,385
14,772
Healing
7,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AwyomingBison
Jing Wei
7,302
6,365
0
2,616
7,853
2,803
0
2,546
5,162
0
48,678
W
Bellona
Dirty Za
Bellona
7,687
2,569
0
1,842
12,619
9,642
462
3,732
8,297
483
29,955
L
2,438
195
0
93
7,783
2,600
0
1,975
5,808
37,634
0
L
Odin
6,368
472
0
360
10,839
6,924
0
4,691
5,599
0
25,260
L
6,107
607
180
4,281
11,399
8,890
0
2,048
9,306
54,150
0
W
Vulcan
You helI
Vulcan
9,242
1,351
0
1,488
7,492
2,975
1,116
2,524
4,776
49,858
0
L
Serqet
dcnnybcy
Serqet
4,822
1,158
0
220
13,310
5,168
975
2,676
10,556
0
55,632
W
Thanatos
imapablobear
Thanatos
6,919
1,621
0
8,031
9,610
4,419
0
1,327
7,989
0
80,976
W
Xing Tian
m_k23166
Xing Tian
5,074
600
498
1,144
12,505
9,735
58
1,534
10,971
19,474
0
W
4,260
599
0
1,769
5,900
1,850
1,216
377
5,523
0
42,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,029
Gold Earned
35,287
308
Minions Killed
344
0
Camps Cleared
0
1,468,149
Distance Traveled
1,356,365
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,163
478
78
5
0
285,061
2
W
Bellona
7,513
501
35
2
0
316,913
0
L
Merlin
6,623
442
65
4
0
223,973
0
L
Odin
6,574
438
34
2
0
261,834
1
L
Hades
7,637
509
88
6
0
271,332
2
W
Vulcan
7,940
529
69
5
0
291,005
1
L
Serqet
7,290
486
79
5
0
314,165
0
W
Thanatos
9,516
634
112
7
0
301,125
0
W
Xing Tian
6,125
408
19
1
0
271,152
0
W
Neith
6,935
462
73
5
0
287,954
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role