Player Matchup

Nu Wa
Nu Wa
Masters
 
Nu Wa
Masters
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Masters
 
Ymir
Masters
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Masters
HIIplayRanked
Cernunnos
Masters
Level 83
God Stats
1W - 3L
1,193 SR
Queue Stats
63W - 50L
2,783 MMR
Party 1
Thor
Thor
Masters
RemarkableWolf
Thor
Masters
Level 145
God Stats
6W - 6L
1,655 SR
Queue Stats
297W - 290L
2,517 MMR
Party 2
Anubis
Anubis
Masters
SoloOrStink
Anubis
Masters
Level 48
God Stats
1W - 2L
1,600 SR
Queue Stats
130W - 87L
2,631 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 115
1,489 SR
2,186 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 199
1,801 SR
2,697 MMR
Thanatos
Thanatos
Diamond I
ArtioIsThicc
Thanatos
Diamond I
Level 197
God Stats
0W - 2L
1,350 SR
Queue Stats
115W - 91L
2,403 MMR
Solo
Ganesha
Ganesha
Masters
Dulzdude
Ganesha
Masters
Level 156
God Stats
16W - 17L
1,742 SR
Queue Stats
456W - 418L
2,410 MMR
Solo
Hades
Hades
Diamond II
ImSamDaDude
Hades
Diamond II
Level 221
God Stats
2W - 1L
2,218 SR
Queue Stats
71W - 40L
2,485 MMR
Solo
Tiamat
Tiamat
Masters
Isaiahlj
Tiamat
Masters
Level 199
God Stats
20W - 14L
1,863 SR
Queue Stats
241W - 177L
2,877 MMR
Solo
Ullr
Ullr
Masters
Ésethh
Ullr
Masters
Level 222
God Stats
5W - 10L
1,831 SR
Queue Stats
318W - 273L
3,309 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 2 / 10
9,819
614
15,017
6,717
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
 
Ymir
12
2 / 5 / 9
8,015
501
5,094
15,319
14,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
HIIplayRanked
Cernunnos
18
9 / 1 / 1
11,019
689
11,914
10,936
5,234
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 3 / 8
9,226
577
10,826
12,549
5,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
16
7 / 3 / 4
10,140
634
12,867
15,796
7,771
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
He BoMartichorasBaba YagaGuan Yu

VS

Bans
NoxJanusHachimanVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ArtioIsThicc
Thanatos
13
2 / 8 / 4
8,075
505
7,346
16,529
6,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Dulzdude
Ganesha
12
0 / 3 / 7
7,798
487
4,651
17,092
14,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
1 / 6 / 2
8,594
537
8,365
18,707
14,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
Isaiahlj
Tiamat
16
8 / 2 / 2
9,922
620
12,288
12,075
7,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ullr
Ésethh
Ullr
14
3 / 4 / 2
8,467
529
8,543
11,317
3,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
31
23
Kills
14
14
Deaths
23
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
2
10
3.5
W
Ymir
 
Ymir
2
5
9
1.3
L
Thanatos
ArtioIsThicc
Thanatos
2
8
4
0.5
L
Ganesha
Dulzdude
Ganesha
0
3
7
1.17
W
Cernunnos
HIIplayRanked
Cernunnos
9
1
1
9.5
L
1
6
2
0.33
L
Tiamat
Isaiahlj
Tiamat
8
2
2
4.5
W
3
3
8
2.33
W
Anubis
7
3
4
3
L
Ullr
Ésethh
Ullr
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,718
Damage
41,193
61,317
Taken
75,720
35,469
Mitigated
45,915
19,400
Healing
26,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
15,017
3,728
0
590
6,717
2,401
625
3,497
3,005
83,833
0
W
Ymir
 
Ymir
5,094
1,217
0
1,914
15,319
14,633
0
7,030
8,033
22,997
0
L
Thanatos
ArtioIsThicc
Thanatos
7,346
1,998
0
7,300
16,529
6,007
0
6,043
10,486
0
55,894
L
Ganesha
Dulzdude
Ganesha
4,651
589
2,052
4,212
17,092
14,411
0
8,029
9,063
24,871
0
W
Cernunnos
HIIplayRanked
Cernunnos
11,914
5,916
0
5,916
10,936
5,234
3,129
2,223
8,682
0
109,713
L
8,365
2,156
383
7,043
18,707
14,005
0
8,488
10,219
71,629
0
L
Tiamat
Isaiahlj
Tiamat
12,288
1,837
0
4,792
12,075
7,505
0
5,857
6,218
84,147
0
W
10,826
2,918
0
744
12,549
5,430
256
3,768
8,690
0
66,192
W
Anubis
12,867
1,043
0
10,236
15,796
7,771
632
8,063
7,603
96,186
0
L
Ullr
Ésethh
Ullr
8,543
4,403
0
855
11,317
3,987
0
4,561
6,756
0
69,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,219
Gold Earned
42,856
568
Minions Killed
540
0
Camps Cleared
0
1,523,601
Distance Traveled
1,535,884
21
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,819
614
144
9
0
320,510
5
W
Ymir
8,015
501
25
2
0
296,715
4
L
Thanatos
8,075
505
85
5
0
331,907
0
L
Ganesha
7,798
487
6
0
0
321,624
1
W
Cernunnos
11,019
689
159
10
0
300,977
7
L
Hades
8,594
537
139
9
0
274,686
0
L
Tiamat
9,922
620
160
10
0
315,936
0
W
Thor
9,226
577
90
6
0
311,468
2
W
Anubis
10,140
634
150
9
0
293,931
3
L
Ullr
8,467
529
150
9
0
291,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role