Player Matchup

Kukulkan
Kukulkan
Gudsul
Kukulkan
Level 63
God Stats
0W - 1L
1,319 SR
Queue Stats
195W - 177L
1,550 Elo+
Solo
Tsukuyomi
Tsukuyomi
MehLazlooo
Tsukuyomi
Level 101
God Stats
3W - 4L
1,303 SR
Queue Stats
285W - 269L
1,520 Elo+
Solo
Izanami
Izanami
Psychheddd
Izanami
Level 26
God Stats
0W - 2L
1,224 SR
Queue Stats
7W - 7L
1,409 Elo+
Party 2
Bellona
Bellona
UncleMilkshake
Bellona
Level 4
God Stats
2W - 2L
1,481 SR
Queue Stats
2W - 3L
1,371 Elo+
Party 2
Ymir
Ymir
guad2004
Ymir
Level 43
God Stats
1W - 3L
1,388 SR
Queue Stats
1W - 3L
1,371 Elo+
Party 2
Team Averages
Level 47
1,343 SR
1,444 Elo+

VS

Team Averages
Level 38
1,590 SR
1,504 Elo+
Kukulkan
Kukulkan
HerbieG
Kukulkan
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 94L
1,470 Elo+
Solo
Tsukuyomi
Tsukuyomi
HiezTesteecles
Tsukuyomi
Level 5
God Stats
2W - 0L
1,755 SR
Queue Stats
4W - 1L
1,578 Elo+
Party 1
Yemoja
Yemoja
NotQuiteAvgJoe
Yemoja
Level 68
God Stats
8W - 4L
1,470 SR
Queue Stats
30W - 29L
1,379 Elo+
Party 1
Chang'e
Chang'e
Spiderverse7
Chang'e
Level 64
God Stats
1W - 0L
1,725 SR
Queue Stats
157W - 154L
1,517 Elo+
Solo
Izanami
Izanami
UnnecessaryBan
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gudsul
Kukulkan
13
2 / 6 / 1
7,916
466
9,157
11,738
4,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
MehLazlooo
Tsukuyomi
13
0 / 6 / 1
7,807
459
6,637
16,665
6,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Psychheddd
Izanami
14
2 / 6 / 0
8,494
500
9,642
12,810
4,263
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 3 / 0
8,247
485
7,955
17,558
15,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
11
0 / 3 / 2
7,349
432
1,754
11,796
13,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HerbieG
Kukulkan
14
2 / 1 / 5
9,177
540
9,555
6,959
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
HiezTesteecles
Tsukuyomi
17
8 / 2 / 6
10,444
614
14,178
16,228
6,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

14
2 / 0 / 9
9,310
548
3,550
10,644
9,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Spiderverse7
Chang'e
16
2 / 1 / 4
9,754
574
9,304
16,270
9,282
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 1 / 5
10,667
627
14,708
12,333
5,469
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
5
Kills
23
24
Deaths
5
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Gudsul
Kukulkan
2
6
1
0.42
W
Kukulkan
HerbieG
Kukulkan
2
1
5
4.5
W
Tsukuyomi
HiezTesteecles
Tsukuyomi
8
2
6
5.5
L
Tsukuyomi
MehLazlooo
Tsukuyomi
0
6
1
0.08
W
2
0
9
6.5
L
Izanami
Psychheddd
Izanami
2
6
0
0.33
W
Chang'e
Spiderverse7
Chang'e
2
1
4
4
L
1
3
0
0.33
W
9
1
5
11.5
L
Ymir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,145
Damage
51,295
70,567
Taken
62,434
43,610
Mitigated
33,841
8,669
Healing
29,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Gudsul
Kukulkan
9,157
932
0
1,287
11,738
4,695
0
4,490
7,248
65,854
0
W
Kukulkan
HerbieG
Kukulkan
9,555
873
0
1,020
6,959
3,179
820
2,918
4,041
67,861
0
W
Tsukuyomi
HiezTesteecles
Tsukuyomi
14,178
4,081
0
2,380
16,228
6,865
64
4,442
11,786
0
89,325
L
Tsukuyomi
MehLazlooo
Tsukuyomi
6,637
1,547
0
1,133
16,665
6,410
0
3,593
13,072
0
69,247
W
3,550
777
5,481
3,654
10,644
9,046
818
2,920
7,724
20,485
0
L
Izanami
Psychheddd
Izanami
9,642
6,588
0
1,907
12,810
4,263
0
1,515
11,295
0
65,016
W
Chang'e
Spiderverse7
Chang'e
9,304
1,192
3,881
9,034
16,270
9,282
1,428
1,573
14,697
68,525
0
L
7,955
2,877
0
2,985
17,558
15,218
0
9,274
8,284
0
56,883
W
14,708
8,828
0
4,265
12,333
5,469
1,715
2,149
10,184
0
117,758
L
Ymir
1,754
429
66
1,291
11,796
13,024
0
3,648
8,148
12,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,813
Gold Earned
49,352
444
Minions Killed
528
0
Camps Cleared
0
1,553,671
Distance Traveled
1,637,014
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,916
466
128
8
0
301,778
4
W
Kukulkan
9,177
540
103
6
0
293,550
3
W
Tsukuyomi
10,444
614
119
7
0
369,950
0
L
Tsukuyomi
7,807
459
94
6
0
366,694
1
W
Yemoja
9,310
548
29
2
0
337,809
7
L
Izanami
8,494
500
114
7
0
314,901
0
W
Chang'e
9,754
574
111
7
0
325,840
9
L
Bellona
8,247
485
96
6
0
260,762
0
W
Izanami
10,667
627
166
10
0
309,865
3
L
Ymir
7,349
432
12
1
0
309,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role