Player Matchup

Ares
Ares
ICoNiCx
Ares
Level 62
God Stats
6W - 5L
1,520 SR
Queue Stats
13W - 9L
1,517 Elo+
Solo
Martichoras
Martichoras
InboundYard188
Martichoras
Level 68
God Stats
4W - 4L
1,418 SR
Queue Stats
195W - 208L
1,435 Elo+
Party 2
Gilgamesh
Gilgamesh
MEGA MONSTER 71
Gilgamesh
Level 21
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 19L
1,351 Elo+
Party 2
Fenrir
Fenrir
Saggybaggy3
Fenrir
Level 83
God Stats
8W - 4L
1,637 SR
Queue Stats
487W - 472L
1,463 Elo+
Party 3
Ra
Ra
Sandybaggy1
Ra
Level 106
God Stats
3W - 1L
1,597 SR
Queue Stats
161W - 162L
1,445 Elo+
Party 3
Team Averages
Level 68
1,534 SR
1,442 Elo+

VS

Team Averages
Level 105
1,483 SR
1,445 Elo+
King Arthur
King Arthur
Jumpe_Yumm74
King Arthur
Level 87
God Stats
10W - 21L
1,413 SR
Queue Stats
435W - 415L
1,415 Elo+
Party 1
Merlin
Merlin
Neon8090
Merlin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 165L
1,412 Elo+
Party 1
Cthulhu
Cthulhu
Ninkavbed
Cthulhu
Level 116
God Stats
10W - 8L
1,582 SR
Queue Stats
601W - 582L
1,481 Elo+
Solo
Xbalanque
Xbalanque
illegalmatter
Xbalanque
Level 120
God Stats
0W - 4L
1,407 SR
Queue Stats
179W - 171L
1,461 Elo+
Solo
Nemesis
Nemesis
kotonyak
Nemesis
Level 112
God Stats
217W - 197L
1,515 SR
Queue Stats
383W - 397L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
ICoNiCx
Ares
16
3 / 7 / 8
10,293
448
7,125
21,885
23,815
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Martichoras
InboundYard188
Martichoras
14
1 / 1 / 5
9,840
428
8,559
12,744
4,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
MEGA MONSTER 71
Gilgamesh
16
0 / 1 / 2
10,171
442
2,801
14,649
15,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
20
7 / 4 / 5
13,006
565
15,335
23,416
12,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
7 / 4 / 6
12,824
558
24,039
14,438
7,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jumpe_Yumm74
King Arthur
19
5 / 2 / 5
12,629
549
11,475
21,746
30,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Neon8090
Merlin
18
3 / 6 / 8
11,640
506
15,610
18,180
9,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Ninkavbed
Cthulhu
15
5 / 4 / 7
10,747
467
10,078
24,194
33,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
illegalmatter
Xbalanque
8
0 / 4 / 3
7,386
321
5,678
8,353
2,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
kotonyak
Nemesis
19
4 / 6 / 3
12,204
531
10,036
25,028
12,679
Breastplate

Breastplate

+20
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
43
18
Kills
17
17
Deaths
22
26
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ares
ICoNiCx
Ares
3
7
8
1
W
Martichoras
InboundYard188
Martichoras
1
1
5
3.5
L
King Arthur
Jumpe_Yumm74
King Arthur
5
2
5
3.75
W
Gilgamesh
MEGA MONSTER 71
Gilgamesh
0
1
2
1
L
Merlin
Neon8090
Merlin
3
6
8
1.17
L
Cthulhu
Ninkavbed
Cthulhu
5
4
7
2.13
W
Fenrir
7
4
5
2.38
W
7
4
6
2.5
L
Xbalanque
illegalmatter
Xbalanque
0
4
3
0.38
L
Nemesis
kotonyak
Nemesis
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,859
Damage
52,877
87,132
Taken
97,501
63,764
Mitigated
88,408
18,520
Healing
18,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
ICoNiCx
Ares
7,125
699
227
1,196
21,885
23,815
136
11,033
10,852
19,555
0
W
Martichoras
InboundYard188
Martichoras
8,559
2,370
91
4,361
12,744
4,891
220
4,030
8,714
0
75,682
L
King Arthur
Jumpe_Yumm74
King Arthur
11,475
698
0
1,345
21,746
30,496
353
9,427
11,809
851
104,495
W
Gilgamesh
MEGA MONSTER 71
Gilgamesh
2,801
664
0
1,155
14,649
15,154
427
1,530
13,119
0
53,155
L
Merlin
Neon8090
Merlin
15,610
697
0
1,490
18,180
9,229
494
6,533
11,590
101,018
0
L
Cthulhu
Ninkavbed
Cthulhu
10,078
607
971
5,073
24,194
33,366
290
10,714
13,258
44,602
0
W
Fenrir
15,335
4,566
0
5,861
23,416
12,840
0
6,282
17,134
0
121,735
W
24,039
2,323
2,316
3,313
14,438
7,064
0
7,689
6,749
110,574
0
L
Xbalanque
illegalmatter
Xbalanque
5,678
2,019
390
2,064
8,353
2,638
405
1,652
6,701
0
28,889
L
Nemesis
kotonyak
Nemesis
10,036
4,786
0
7,495
25,028
12,679
3,687
3,985
20,995
0
121,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,134
Gold Earned
54,606
518
Minions Killed
575
0
Camps Cleared
0
2,138,547
Distance Traveled
1,907,023
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,293
448
19
1
0
405,190
0
W
Martichoras
9,840
428
97
4
0
381,754
0
L
King Arthur
12,629
549
167
7
0
420,044
2
W
Gilgamesh
10,171
442
88
4
0
426,263
0
L
Merlin
11,640
506
149
6
0
386,735
6
L
Cthulhu
10,747
467
51
2
0
453,187
1
W
Fenrir
13,006
565
149
6
0
490,656
0
W
Ra
12,824
558
165
7
0
434,684
0
L
Xbalanque
7,386
321
29
1
0
212,638
2
L
Nemesis
12,204
531
179
8
0
434,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role