Player Matchup

Janus
Janus
Chiruno
Janus
Level 89
God Stats
6W - 13L
1,342 SR
Queue Stats
376W - 416L
1,389 Elo+
Solo
King Arthur
King Arthur
jairo04
King Arthur
Level 15
God Stats
0W - 2L
1,157 SR
Queue Stats
29W - 26L
1,476 Elo+
Party 1
Ravana
Ravana
joseliitoo007
Ravana
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,480 Elo+
Party 1
Team Averages
Level 64
1,333 SR
1,449 Elo+

VS

Team Averages
Level 68
1,434 SR
1,338 Elo+
Anubis
Anubis
Superman90
Anubis
Level 149
God Stats
7W - 0L
1,498 SR
Queue Stats
24W - 22L
1,395 Elo+
Solo
Cu Chulainn
Cu Chulainn
iPridey
Cu Chulainn
Level 23
God Stats
1W - 0L
1,634 SR
Queue Stats
1W - 3L
1,309 Elo+
Party 2
Shiva
Shiva
sal1123em
Shiva
Level 32
God Stats
1W - 0L
1,171 SR
Queue Stats
3W - 5L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Chiruno
Janus
12
3 / 7 / 1
9,831
702
14,618
11,577
3,740
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
jairo04
King Arthur
9
0 / 8 / 3
8,712
622
6,867
18,723
13,562
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 6 / 2
9,201
657
8,442
15,681
8,298
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Superman90
Anubis
15
12 / 1 / 8
12,877
920
16,987
9,845
6,083
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
iPridey
Cu Chulainn
13
6 / 1 / 14
11,143
796
14,169
16,727
19,806
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
sal1123em
Shiva
12
3 / 2 / 15
10,357
740
10,518
12,433
14,460
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
58
4
Kills
21
21
Deaths
4
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Janus
Chiruno
Janus
3
7
1
0.5
W
Anubis
Superman90
Anubis
12
1
8
16
W
Cu Chulainn
iPridey
Cu Chulainn
6
1
14
13
L
King Arthur
jairo04
King Arthur
0
8
3
0.19
L
1
6
2
0.33
W
Shiva
sal1123em
Shiva
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,927
Damage
41,674
45,981
Taken
39,005
25,600
Mitigated
40,349
4,426
Healing
12,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Chiruno
Janus
14,618
473
0
442
11,577
3,740
0
4,516
7,061
37,675
0
W
Anubis
Superman90
Anubis
16,987
1,635
627
6,070
9,845
6,083
1,331
3,319
6,526
79,544
0
W
Cu Chulainn
iPridey
Cu Chulainn
14,169
3,226
0
3,568
16,727
19,806
265
7,108
9,619
0
30,773
L
King Arthur
jairo04
King Arthur
6,867
537
0
2,634
18,723
13,562
0
6,189
12,534
0
18,188
L
8,442
2,512
225
1,125
15,681
8,298
0
6,282
9,399
0
18,017
W
Shiva
sal1123em
Shiva
10,518
2,232
748
1,143
12,433
14,460
126
5,293
7,140
0
22,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,744
Gold Earned
34,377
70
Minions Killed
146
0
Camps Cleared
0
702,767
Distance Traveled
748,144
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,831
702
35
3
0
245,795
0
W
Anubis
12,877
920
102
7
0
223,015
0
W
Cu Chulainn
11,143
796
30
2
0
259,491
0
L
King Arthur
8,712
622
16
1
0
239,704
1
L
Ravana
9,201
657
19
1
0
217,268
0
W
Shiva
10,357
740
14
1
0
265,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role