Player Matchup

Arachne
Arachne
JonathanSinson
Arachne
Level 101
God Stats
17W - 8L
1,525 SR
Queue Stats
468W - 484L
1,598 Elo+
Solo
Osiris
Osiris
Nepopro
Osiris
Level 164
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 169L
1,469 Elo+
Party 1
Baron Samedi
Baron Samedi
PapaPitufo3
Baron Samedi
Level 22
God Stats
3W - 1L
1,638 SR
Queue Stats
10W - 2L
1,830 Elo+
Party 1
Ah Puch
Ah Puch
untd_untd_wmbo_
Ah Puch
Level 147
God Stats
3W - 1L
1,460 SR
Queue Stats
158W - 155L
1,504 Elo+
Solo
Neith
Neith
xkiller_020
Neith
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1
Team Averages
Level 92
1,525 SR
1,580 Elo+

VS

Team Averages
Level 109
1,595 SR
1,491 Elo+
Mercury
Mercury
ArkticKrypt
Mercury
Level 65
God Stats
2W - 4L
1,603 SR
Queue Stats
26W - 35L
1,430 Elo+
Solo
Hachiman
Hachiman
AwardedBush
Hachiman
Level 149
God Stats
5W - 6L
1,547 SR
Queue Stats
118W - 100L
1,531 Elo+
Solo
Hel
Hel
Phill mcball
Hel
Level 125
God Stats
12W - 7L
1,662 SR
Queue Stats
327W - 318L
1,533 Elo+
Solo
Gilgamesh
Gilgamesh
Timeflux420
Gilgamesh
Level 82
God Stats
3W - 4L
1,559 SR
Queue Stats
584W - 579L
1,487 Elo+
Solo
Hades
Hades
treebranch1
Hades
Level 122
God Stats
253W - 192L
1,602 SR
Queue Stats
733W - 713L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
5 / 0 / 0
4,207
841
2,247
2,840
795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Osiris
Nepopro
Osiris
6
0 / 0 / 0
3,467
693
2,564
3,958
2,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
PapaPitufo3
Baron Samedi
5
1 / 0 / 0
3,444
689
1,617
2,803
1,567
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 0 / 3
3,695
739
1,764
1,519
385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 0 / 2
3,256
651
1,530
2,316
693
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ArkticKrypt
Mercury
5
0 / 1 / 0
3,129
626
789
3,628
1,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
AwardedBush
Hachiman
4
0 / 2 / 0
2,950
590
1,855
3,702
1,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 0 / 0
3,220
644
984
2,340
1,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
Timeflux420
Gilgamesh
5
0 / 1 / 0
2,975
595
1,802
4,641
3,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

3
0 / 2 / 0
2,911
582
344
2,819
883
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
6
Kills
0
0
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mercury
ArkticKrypt
Mercury
0
1
0
0
L
Hachiman
AwardedBush
Hachiman
0
2
0
0
W
5
0
0
5
W
Osiris
Nepopro
Osiris
0
0
0
0
W
Baron Samedi
PapaPitufo3
Baron Samedi
1
0
0
1
L
0
0
0
0
L
Gilgamesh
Timeflux420
Gilgamesh
0
1
0
0
L
0
2
0
0
W
0
0
3
1.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,722
Damage
5,774
13,436
Taken
17,130
5,883
Mitigated
7,051
6,717
Healing
5,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ArkticKrypt
Mercury
789
609
0
0
3,628
1,012
0
804
2,824
0
11,395
L
Hachiman
AwardedBush
Hachiman
1,855
1,043
0
838
3,702
1,023
0
1,113
2,589
0
13,213
W
2,247
1,978
0
855
2,840
795
0
316
2,524
0
15,067
W
Osiris
Nepopro
Osiris
2,564
1,346
0
2,209
3,958
2,443
0
0
3,958
0
16,427
W
Baron Samedi
PapaPitufo3
Baron Samedi
1,617
299
273
1,403
2,803
1,567
0
565
2,238
7,525
0
L
984
127
609
1,344
2,340
1,000
0
504
1,836
11,048
0
L
Gilgamesh
Timeflux420
Gilgamesh
1,802
820
0
1,349
4,641
3,133
0
0
4,641
0
11,486
L
344
0
20
964
2,819
883
0
960
1,859
8,185
0
W
1,764
253
0
771
1,519
385
0
226
1,293
15,989
0
W
1,530
886
0
1,206
2,316
693
0
221
2,095
0
17,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,069
Gold Earned
15,185
114
Minions Killed
109
0
Camps Cleared
0
436,086
Distance Traveled
416,065
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,129
626
21
4
0
99,655
0
L
Hachiman
2,950
590
26
5
0
76,216
0
W
Arachne
4,207
841
28
6
0
106,359
0
W
Osiris
3,467
693
26
5
0
83,128
0
W
Baron Samedi
3,444
689
9
2
0
94,952
2
L
Hel
3,220
644
19
4
0
94,129
0
L
Gilgamesh
2,975
595
12
2
0
92,644
0
L
Hades
2,911
582
31
6
0
53,421
0
W
Ah Puch
3,695
739
18
4
0
74,355
0
W
Neith
3,256
651
33
7
0
77,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role