Player Matchup

Vamana
Vamana
Biig_Jy
Vamana
Level 69
God Stats
4W - 6L
1,651 SR
Queue Stats
40W - 48L
1,442 Elo+
Party 1
Anubis
Anubis
Lokoo_94
Anubis
Level 128
God Stats
9W - 5L
1,640 SR
Queue Stats
132W - 119L
1,478 Elo+
Party 1
Izanami
Izanami
Mimo_dz94
Izanami
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,270 Elo+
Party 1
Thor
Thor
NinoGLR
Thor
Level 22
God Stats
1W - 7L
1,490 SR
Queue Stats
31W - 32L
1,503 Elo+
Party 1
Cabrakan
Cabrakan
lord-bou94
Cabrakan
Level 105
God Stats
20W - 15L
1,707 SR
Queue Stats
26W - 29L
1,475 Elo+
Party 1
Team Averages
Level 69
1,598 SR
1,434 Elo+

VS

Team Averages
Level 118
1,551 SR
1,502 Elo+
Heimdallr
Heimdallr
GeneralSkytex
Heimdallr
Level 157
God Stats
9W - 11L
1,453 SR
Queue Stats
403W - 391L
1,509 Elo+
Solo
Ne Zha
Ne Zha
IizWARRIOR
Ne Zha
Level 120
God Stats
1W - 0L
1,713 SR
Queue Stats
640W - 613L
1,520 Elo+
Solo
Janus
Janus
Polo_MarkY_
Janus
Level 128
God Stats
77W - 74L
1,586 SR
Queue Stats
731W - 719L
1,516 Elo+
Solo
Erlang Shen
Erlang Shen
SheeshTeihk
Erlang Shen
Level 57
God Stats
17W - 11L
1,499 SR
Queue Stats
80W - 82L
1,416 Elo+
Solo
Tsukuyomi
Tsukuyomi
hauntingboar
Tsukuyomi
Level 129
God Stats
7W - 8L
1,505 SR
Queue Stats
233W - 205L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Biig_Jy
Vamana
13
4 / 5 / 0
8,142
543
11,664
14,716
16,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Lokoo_94
Anubis
12
4 / 8 / 0
7,940
529
6,832
12,755
5,480
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Mimo_dz94
Izanami
9
0 / 5 / 2
5,655
377
1,626
8,958
3,101
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
NinoGLR
Thor
12
3 / 4 / 3
7,575
505
7,555
13,516
4,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
lord-bou94
Cabrakan
10
0 / 2 / 3
6,696
446
2,811
11,821
9,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GeneralSkytex
Heimdallr
13
5 / 1 / 3
7,736
516
10,532
9,149
4,317
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ne Zha
IizWARRIOR
Ne Zha
11
1 / 3 / 6
7,160
477
5,981
11,894
10,757
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

15
9 / 2 / 5
9,446
630
10,536
6,927
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
SheeshTeihk
Erlang Shen
13
1 / 4 / 4
7,630
509
9,523
16,284
17,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
hauntingboar
Tsukuyomi
14
7 / 1 / 6
9,124
608
9,643
11,311
3,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
11
Kills
23
24
Deaths
11
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Vamana
Biig_Jy
Vamana
4
5
0
0.8
W
Heimdallr
GeneralSkytex
Heimdallr
5
1
3
6.5
W
Ne Zha
IizWARRIOR
Ne Zha
1
3
6
1.33
L
Anubis
Lokoo_94
Anubis
4
8
0
0.5
L
Izanami
Mimo_dz94
Izanami
0
5
2
0.2
L
Thor
NinoGLR
Thor
3
4
3
1.13
W
9
2
5
5.75
W
Erlang Shen
SheeshTeihk
Erlang Shen
1
4
4
0.75
W
Tsukuyomi
hauntingboar
Tsukuyomi
7
1
6
10
L
Cabrakan
lord-bou94
Cabrakan
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,488
Damage
46,215
61,766
Taken
55,565
39,492
Mitigated
38,705
8,901
Healing
14,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Biig_Jy
Vamana
11,664
6,938
0
961
14,716
16,284
409
242
14,474
0
53,919
W
Heimdallr
GeneralSkytex
Heimdallr
10,532
4,442
0
3,465
9,149
4,317
575
1,163
7,986
0
61,943
W
Ne Zha
IizWARRIOR
Ne Zha
5,981
661
0
2,705
11,894
10,757
0
2,826
9,068
0
22,180
L
Anubis
Lokoo_94
Anubis
6,832
53
0
3,202
12,755
5,480
931
5,025
7,458
57,211
0
L
Izanami
Mimo_dz94
Izanami
1,626
998
0
1,024
8,958
3,101
0
0
8,957
0
25,973
L
Thor
NinoGLR
Thor
7,555
2,424
0
59
13,516
4,744
0
1,945
11,483
0
42,853
W
10,536
74
0
1,000
6,927
2,179
0
2,581
4,346
74,211
0
W
Erlang Shen
SheeshTeihk
Erlang Shen
9,523
5,958
0
5,846
16,284
17,478
0
0
16,284
0
49,061
W
Tsukuyomi
hauntingboar
Tsukuyomi
9,643
1,574
0
1,315
11,311
3,974
38
3,073
8,238
0
64,358
L
Cabrakan
lord-bou94
Cabrakan
2,811
743
0
3,655
11,821
9,883
0
2,824
8,857
12,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,008
Gold Earned
41,096
290
Minions Killed
399
0
Camps Cleared
0
1,434,011
Distance Traveled
1,402,599
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,142
543
74
5
0
266,594
0
W
Heimdallr
7,736
516
97
6
0
249,513
1
W
Ne Zha
7,160
477
15
1
0
246,920
0
L
Anubis
7,940
529
93
6
0
242,105
0
L
Izanami
5,655
377
50
3
0
362,300
0
L
Thor
7,575
505
59
4
0
299,958
0
W
Janus
9,446
630
116
8
0
303,402
1
W
Erlang Shen
7,630
509
69
5
0
257,133
1
W
Tsukuyomi
9,124
608
102
7
0
345,631
7
L
Cabrakan
6,696
446
14
1
0
263,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role