Player Matchup

Izanami
Izanami
Blurr_FrS
Izanami
Level 85
God Stats
1W - 4L
1,260 SR
Queue Stats
32W - 37L
1,523 Elo+
Party 3
Ra
Ra
MFN13
Ra
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 80L
1,615 Elo+
Party 2
Mulan
Mulan
Trapeur_
Mulan
Level 145
God Stats
22W - 33L
1,721 SR
Queue Stats
326W - 310L
1,515 Elo+
Party 3
Kukulkan
Kukulkan
ghostfacepiz
Kukulkan
Level 165
God Stats
47W - 37L
1,570 SR
Queue Stats
433W - 437L
1,488 Elo+
Solo
Loki
Loki
shlash8
Loki
Level 65
God Stats
4W - 6L
1,407 SR
Queue Stats
128W - 115L
1,606 Elo+
Party 2
Team Averages
Level 120
1,492 SR
1,549 Elo+

VS

Team Averages
Level 135
1,545 SR
1,504 Elo+
Serqet
Serqet
BloodyCutie713
Serqet
Level 181
God Stats
40W - 42L
1,564 SR
Queue Stats
111W - 124L
1,487 Elo+
Party 1
Janus
Janus
Gai_Boy_555
Janus
Level 158
God Stats
1W - 0L
1,553 SR
Queue Stats
73W - 67L
1,488 Elo+
Party 1
Neith
Neith
I selkie I
Neith
Level 137
God Stats
54W - 45L
1,503 SR
Queue Stats
414W - 385L
1,531 Elo+
Solo
Cthulhu
Cthulhu
XSkeleton_card-_
Cthulhu
Level 69
God Stats
38W - 54L
1,402 SR
Queue Stats
329W - 323L
1,480 Elo+
Solo
Guan Yu
Guan Yu
hauntingboar
Guan Yu
Level 129
God Stats
4W - 1L
1,703 SR
Queue Stats
233W - 205L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blurr_FrS
Izanami
8
1 / 3 / 0
4,600
511
3,429
6,935
2,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ra
8
0 / 1 / 2
4,706
523
2,941
8,141
5,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
Trapeur_
Mulan
10
2 / 3 / 0
5,339
593
5,937
9,067
4,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
ghostfacepiz
Kukulkan
11
1 / 1 / 1
5,961
662
2,381
3,319
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
shlash8
Loki
1
0 / 0 / 0
3,219
358
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 4
5,493
610
5,468
6,843
2,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 1
6,120
680
1,892
3,452
1,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
9
2 / 0 / 3
5,390
599
5,792
4,819
1,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 4
4,767
530
2,754
4,898
3,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
hauntingboar
Guan Yu
10
2 / 2 / 1
5,685
632
5,120
8,619
4,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
8
8
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Izanami
Blurr_FrS
Izanami
1
3
0
0.33
W
2
1
1
2.5
W
Neith
2
0
3
3.5
L
Ra
0
1
2
1
L
Mulan
Trapeur_
Mulan
2
3
0
0.67
W
0
0
4
2
L
Kukulkan
ghostfacepiz
Kukulkan
1
1
1
1.5
W
Guan Yu
hauntingboar
Guan Yu
2
2
1
1.25
L
Loki
shlash8
Loki
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,688
Damage
21,026
27,462
Taken
28,631
13,865
Mitigated
13,269
8,802
Healing
8,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,468
1,445
0
705
6,843
2,776
0
1,247
5,486
0
31,111
L
Izanami
Blurr_FrS
Izanami
3,429
1,884
0
1,469
6,935
2,541
0
1,064
5,651
0
31,676
W
1,892
211
0
765
3,452
1,268
156
1,410
1,934
45,094
0
W
Neith
5,792
1,807
0
1,511
4,819
1,549
165
1,165
3,654
0
38,101
L
Ra
2,941
564
693
3,597
8,141
5,306
0
1,732
5,947
16,881
0
L
Mulan
Trapeur_
Mulan
5,937
1,134
0
2,242
9,067
4,679
0
560
7,890
0
32,497
W
2,754
113
0
1,952
4,898
3,141
0
1,337
3,540
14,586
0
L
Kukulkan
ghostfacepiz
Kukulkan
2,381
69
0
801
3,319
1,339
0
1,184
2,073
48,811
0
W
Guan Yu
hauntingboar
Guan Yu
5,120
1,348
94
3,274
8,619
4,535
0
0
8,004
0
36,937
L
Loki
shlash8
Loki
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,825
Gold Earned
27,455
242
Minions Killed
284
0
Camps Cleared
0
696,000
Distance Traveled
936,299
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,493
610
48
5
0
212,502
0
L
Izanami
4,600
511
49
5
0
163,354
2
W
Janus
6,120
680
98
11
0
190,615
0
W
Neith
5,390
599
54
6
0
162,052
1
L
Ra
4,706
523
24
3
0
179,613
2
L
Mulan
5,339
593
66
7
0
170,884
2
W
Cthulhu
4,767
530
23
3
0
184,407
4
L
Kukulkan
5,961
662
103
11
0
182,149
2
W
Guan Yu
5,685
632
61
7
0
186,723
2
L
Loki
3,219
358
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role