Player Matchup

Khepri
Khepri
 
Khepri
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Apocryph0nics
Medusa
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 38L
1,467 Elo+
Solo
Yemoja
Yemoja
Levely
Yemoja
Level 55
God Stats
2W - 0L
1,749 SR
Queue Stats
40W - 22L
1,562 Elo+
Solo
Hades
Hades
adrdc969
Hades
Level 56
God Stats
6W - 2L
1,230 SR
Queue Stats
512W - 258L
1,632 Elo+
Solo
Team Averages
Level 71
1,496 SR
1,532 Elo+

VS

Team Averages
Level 98
1,642 SR
1,545 Elo+
Geb
Geb
Awe_Tankre
Geb
Level 88
God Stats
12W - 7L
1,957 SR
Queue Stats
528W - 535L
1,488 Elo+
Solo
Aphrodite
Aphrodite
DEADPOOLUK
Aphrodite
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 126L
1,632 Elo+
Party 2
Hercules
Hercules
GoldYmirr
Hercules
Level 140
God Stats
1W - 1L
1,738 SR
Queue Stats
100W - 81L
1,564 Elo+
Party 1
Lancelot
Lancelot
The Chunk UK
Lancelot
Level 89
God Stats
2W - 8L
1,500 SR
Queue Stats
235W - 237L
1,429 Elo+
Party 2
Chiron
Chiron
TimpTimp
Chiron
Level 69
God Stats
0W - 2L
1,516 SR
Queue Stats
43W - 33L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 1 / 15
8,468
847
8,125
11,707
13,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
 
Zhong Kui
13
3 / 2 / 9
7,714
771
8,928
10,669
8,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

15
5 / 1 / 11
8,481
848
14,011
11,150
5,784
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Levely
Yemoja
14
1 / 0 / 15
7,860
786
6,905
4,618
4,230
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Hades
adrdc969
Hades
16
7 / 2 / 9
8,860
886
16,979
12,125
8,540
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
7,433
743
3,965
15,277
16,908
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Aphrodite
DEADPOOLUK
Aphrodite
13
0 / 3 / 6
7,063
706
6,994
9,441
7,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
GoldYmirr
Hercules
16
3 / 1 / 3
8,127
813
10,303
13,493
15,837
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lancelot
The Chunk UK
Lancelot
14
2 / 4 / 4
7,823
782
5,992
9,366
6,838
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chiron
TimpTimp
Chiron
13
0 / 3 / 2
7,075
708
14,059
10,221
5,937
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
24
17
Kills
6
6
Deaths
17
59
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
15
8.5
W
Zhong Kui
 
Zhong Kui
3
2
9
3.75
W
5
1
11
10.5
L
1
6
3
0.42
L
Aphrodite
DEADPOOLUK
Aphrodite
0
3
6
1
L
Hercules
GoldYmirr
Hercules
3
1
3
4.5
W
Yemoja
Levely
Yemoja
1
0
15
8.5
L
Lancelot
The Chunk UK
Lancelot
2
4
4
1
L
Chiron
TimpTimp
Chiron
0
3
2
0.33
W
Hades
adrdc969
Hades
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,948
Damage
41,313
50,269
Taken
57,798
40,487
Mitigated
52,747
32,224
Healing
25,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
8,125
299
2,494
3,448
11,707
13,182
0
2,995
8,712
13,039
0
W
Zhong Kui
 
Zhong Kui
8,928
2,109
1,325
2,809
10,669
8,751
42
2,444
8,225
21,178
0
W
14,011
7,034
3,334
3,366
11,150
5,784
178
2,005
9,145
0
25,900
L
3,965
199
1,574
1,699
15,277
16,908
0
9,390
5,887
7,821
0
L
Aphrodite
DEADPOOLUK
Aphrodite
6,994
623
7,316
3,967
9,441
7,227
34
6,938
2,503
20,534
0
L
Hercules
GoldYmirr
Hercules
10,303
2,442
975
5,235
13,493
15,837
0
10,544
2,949
0
16,679
W
Yemoja
Levely
Yemoja
6,905
1,386
7,455
857
4,618
4,230
12
741
3,877
13,428
0
L
Lancelot
The Chunk UK
Lancelot
5,992
1,231
436
1,364
9,366
6,838
0
6,981
2,385
4
13,337
L
Chiron
TimpTimp
Chiron
14,059
3,886
577
1,967
10,221
5,937
0
7,084
3,137
0
25,031
W
Hades
adrdc969
Hades
16,979
1,940
2,052
5,084
12,125
8,540
191
2,778
9,347
31,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,383
Gold Earned
37,521
121
Minions Killed
96
0
Camps Cleared
0
1,011,528
Distance Traveled
969,818
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,468
847
12
1
0
232,676
0
W
Zhong Kui
7,714
771
28
3
0
185,168
0
W
Medusa
8,481
848
28
3
0
204,842
0
L
Geb
7,433
743
5
1
0
161,081
0
L
Aphrodite
7,063
706
29
3
0
178,869
0
L
Hercules
8,127
813
19
2
0
217,005
0
W
Yemoja
7,860
786
8
1
0
186,356
0
L
Lancelot
7,823
782
13
1
0
222,867
0
L
Chiron
7,075
708
30
3
0
189,996
0
W
Hades
8,860
886
45
5
0
202,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role