Player Matchup

Neith
Neith
Nanaki777
Neith
Level 115
God Stats
3W - 4L
1,325 SR
Queue Stats
308W - 317L
1,423 Elo+
Solo
Chaac
Chaac
Scrubtarded
Chaac
Level 122
God Stats
3W - 4L
1,162 SR
Queue Stats
213W - 210L
1,464 Elo+
Solo
Ix Chel
Ix Chel
pilots2D
Ix Chel
Level 76
God Stats
11W - 15L
1,394 SR
Queue Stats
319W - 342L
1,431 Elo+
Solo
Team Averages
Level 104
1,294 SR
1,439 Elo+

VS

Team Averages
Level 44
1,483 SR
1,440 Elo+
Lancelot
Lancelot
inflame丶jugg
Lancelot
Level 24
God Stats
1W - 2L
1,522 SR
Queue Stats
10W - 10L
1,448 Elo+
Party 1
Cthulhu
Cthulhu
tikuler
Cthulhu
Level 22
God Stats
2W - 3L
1,426 SR
Queue Stats
5W - 6L
1,426 Elo+
Party 1
Nox
Nox
我降临到天使身边
Nox
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Nanaki777
Neith
14
5 / 2 / 13
12,129
809
13,089
8,808
3,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 1 / 13
12,229
815
12,524
16,589
17,586
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ix Chel
pilots2D
Ix Chel
16
9 / 2 / 9
13,475
898
16,036
10,933
4,294
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
3 / 6 / 2
11,583
772
8,945
16,602
8,272
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
tikuler
Cthulhu
13
1 / 4 / 3
10,459
697
9,635
17,260
23,794
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 8 / 2
10,663
711
6,196
13,985
7,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
18
Kills
5
5
Deaths
18
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
Nanaki777
Neith
5
2
13
5.75
W
4
1
13
10.5
L
Lancelot
3
6
2
0.67
W
Ix Chel
pilots2D
Ix Chel
9
2
9
6.75
L
Cthulhu
tikuler
Cthulhu
1
4
3
0.63
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,649
Damage
24,776
36,330
Taken
47,847
25,581
Mitigated
39,861
18,077
Healing
2,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Nanaki777
Neith
13,089
6,749
0
2,237
8,808
3,701
2,174
3,990
4,818
0
58,541
W
12,524
1,228
0
8,902
16,589
17,586
299
7,054
9,535
0
35,748
L
Lancelot
8,945
2,136
0
866
16,602
8,272
0
6,092
10,510
0
36,725
W
Ix Chel
pilots2D
Ix Chel
16,036
1,912
2,403
4,535
10,933
4,294
617
4,894
6,039
62,503
0
L
Cthulhu
tikuler
Cthulhu
9,635
369
446
720
17,260
23,794
0
5,545
11,715
30,115
1,075
L
6,196
359
0
299
13,985
7,795
0
5,328
8,657
30,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,833
Gold Earned
32,705
174
Minions Killed
138
0
Camps Cleared
0
900,682
Distance Traveled
881,059
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,129
809
79
5
0
255,787
0
W
Chaac
12,229
815
20
1
0
331,943
0
L
Lancelot
11,583
772
55
4
0
319,250
0
W
Ix Chel
13,475
898
75
5
0
312,952
1
L
Cthulhu
10,459
697
25
2
0
298,997
0
L
Nox
10,663
711
58
4
0
262,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role