Player Matchup

Izanami
Izanami
AgenTOFErebuS
Izanami
Level 156
God Stats
14W - 8L
1,732 SR
Queue Stats
283W - 258L
1,501 Elo+
Party 2
Maui
Maui
Alexcotize
Maui
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,349 Elo+
Party 1
Hera
Hera
Boffjamin
Hera
Level 146
God Stats
3W - 5L
1,587 SR
Queue Stats
227W - 194L
1,507 Elo+
Party 2
Cthulhu
Cthulhu
Eldrazi83516
Cthulhu
Level 34
God Stats
3W - 5L
1,592 SR
Queue Stats
78W - 94L
1,366 Elo+
Solo
Fenrir
Fenrir
Xx-FiGhTeRI
Fenrir
Level 35
God Stats
3W - 12L
1,044 SR
Queue Stats
25W - 40L
1,348 Elo+
Party 1
Team Averages
Level 79
1,491 SR
1,414 Elo+

VS

Team Averages
Level 90
1,513 SR
1,478 Elo+
Neith
Neith
ChanceN1995
Neith
Level 126
God Stats
4W - 6L
1,300 SR
Queue Stats
182W - 175L
1,476 Elo+
Solo
Anubis
Anubis
SuperDrSalvador
Anubis
Level 84
God Stats
8W - 6L
1,661 SR
Queue Stats
88W - 89L
1,476 Elo+
Solo
Vamana
Vamana
lui88x
Vamana
Level 120
God Stats
6W - 4L
1,599 SR
Queue Stats
171W - 181L
1,513 Elo+
Solo
Yemoja
Yemoja
westside0609
Yemoja
Level 57
God Stats
6W - 6L
1,506 SR
Queue Stats
51W - 59L
1,420 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
yungslatt22
Morgan Le Fay
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 146L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
0 / 3 / 0
5,682
517
3,768
8,118
2,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 4 / 0
4,835
440
976
9,773
7,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
11
2 / 6 / 0
6,405
582
3,765
8,214
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Eldrazi83516
Cthulhu
9
0 / 1 / 0
5,620
511
4,191
8,200
3,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
10
0 / 1 / 0
5,492
499
1,641
8,350
3,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 2
6,779
616
9,504
4,958
1,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
5 / 1 / 3
7,115
647
6,137
4,433
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
lui88x
Vamana
12
0 / 0 / 0
6,140
558
2,229
7,975
4,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
8
0 / 0 / 2
5,611
510
2,446
6,400
4,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
yungslatt22
Morgan Le Fay
13
5 / 1 / 1
7,619
693
5,658
5,692
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
2
Kills
15
15
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
3
0
0
L
0
4
0
0
L
Hera
2
6
0
0.33
W
5
0
2
6
L
Cthulhu
Eldrazi83516
Cthulhu
0
1
0
0
W
5
1
3
6.5
L
Fenrir
0
1
0
0
W
Vamana
lui88x
Vamana
0
0
0
0
W
Yemoja
0
0
2
1
W
Morgan Le Fay
yungslatt22
Morgan Le Fay
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,341
Damage
25,974
42,655
Taken
29,458
18,587
Mitigated
15,080
6,943
Healing
10,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
3,768
2,236
0
1,988
8,118
2,185
474
3,104
4,869
0
48,212
L
976
592
0
1,697
9,773
7,122
0
2,137
7,594
11,583
0
L
Hera
3,765
789
0
400
8,214
2,279
0
5,528
2,650
36,066
0
W
9,504
4,196
0
1,247
4,958
1,933
1,648
1,941
3,017
0
51,655
L
Cthulhu
Eldrazi83516
Cthulhu
4,191
237
1,016
1,766
8,200
3,821
0
1,715
6,459
29,412
0
W
6,137
103
0
1,245
4,433
1,859
0
131
4,302
40,718
0
L
Fenrir
1,641
378
0
76
8,350
3,180
0
1,478
6,842
0
34,581
W
Vamana
lui88x
Vamana
2,229
566
0
3,374
7,975
4,760
0
1,715
6,260
0
46,272
W
Yemoja
2,446
481
1,477
1,410
6,400
4,013
0
2,010
4,390
21,137
0
W
Morgan Le Fay
yungslatt22
Morgan Le Fay
5,658
356
0
1,257
5,692
2,515
105
3,135
2,557
59,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,034
Gold Earned
33,264
275
Minions Killed
356
0
Camps Cleared
0
991,639
Distance Traveled
1,034,122
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,682
517
90
8
0
182,164
1
L
Maui
4,835
440
17
2
0
177,597
0
L
Hera
6,405
582
62
6
0
191,378
5
W
Neith
6,779
616
86
8
0
183,748
0
L
Cthulhu
5,620
511
47
4
0
219,906
0
W
Anubis
7,115
647
71
6
0
208,647
1
L
Fenrir
5,492
499
59
5
0
220,594
0
W
Vamana
6,140
558
78
7
0
221,951
3
W
Yemoja
5,611
510
32
3
0
204,619
0
W
Morgan Le Fay
7,619
693
89
8
0
215,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role