Player Matchup

Artio
Artio
Laiavsor
Artio
Level 76
God Stats
3W - 1L
1,873 SR
Queue Stats
85W - 84L
1,468 Elo+
Party 1
Pele
Pele
jorgenhoem
Pele
Level 88
God Stats
2W - 1L
1,836 SR
Queue Stats
60W - 47L
1,491 Elo+
Solo
Kukulkan
Kukulkan
kartofan96
Kukulkan
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 52L
1,474 Elo+
Party 1
Mulan
Mulan
mynameisemy
Mulan
Level 111
God Stats
4W - 4L
1,726 SR
Queue Stats
454W - 444L
1,428 Elo+
Solo
Izanami
Izanami
obezuu
Izanami
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,387 Elo+
Solo
Team Averages
Level 78
1,687 SR
1,450 Elo+

VS

Team Averages
Level 91
1,483 SR
1,446 Elo+
Persephone
Persephone
BDO Le Pit84
Persephone
Level 96
God Stats
3W - 1L
1,513 SR
Queue Stats
166W - 156L
1,427 Elo+
Solo
Apollo
Apollo
ComradSalmon
Apollo
Level 89
God Stats
7W - 7L
1,427 SR
Queue Stats
300W - 307L
1,416 Elo+
Solo
Kuzenbo
Kuzenbo
Demonoed
Kuzenbo
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
270W - 278L
1,485 Elo+
Party 2
Serqet
Serqet
Freakez
Serqet
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 69L
1,420 Elo+
Solo
Cthulhu
Cthulhu
TarasovJ
Cthulhu
Level 42
God Stats
2W - 2L
1,474 SR
Queue Stats
268W - 274L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Laiavsor
Artio
12
0 / 5 / 8
7,573
688
2,771
17,433
21,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

17
2 / 3 / 12
8,968
815
10,460
12,114
6,363
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
kartofan96
Kukulkan
15
7 / 4 / 5
9,268
843
18,259
8,734
4,610
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 5 / 6
8,947
813
9,341
14,944
13,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
obezuu
Izanami
11
0 / 2 / 6
6,886
626
6,254
4,748
2,036
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BDO Le Pit84
Persephone
17
4 / 1 / 9
10,375
943
15,859
8,020
4,928
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
18
9 / 3 / 6
11,123
1,011
12,358
10,324
5,990
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Demonoed
Kuzenbo
15
1 / 2 / 10
8,560
778
5,636
15,636
23,881
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
Freakez
Serqet
13
3 / 6 / 12
8,725
793
7,232
10,731
8,120
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
TarasovJ
Cthulhu
17
1 / 2 / 18
10,071
916
12,051
13,627
18,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
73
14
Kills
18
19
Deaths
14
37
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Persephone
BDO Le Pit84
Persephone
4
1
9
8.5
W
Apollo
9
3
6
4
W
Kuzenbo
Demonoed
Kuzenbo
1
2
10
3
W
Serqet
Freakez
Serqet
3
6
12
1.5
L
Artio
Laiavsor
Artio
0
5
8
0.8
W
Cthulhu
TarasovJ
Cthulhu
1
2
18
5
L
2
3
12
2.67
L
Kukulkan
kartofan96
Kukulkan
7
4
5
2.38
L
5
5
6
1.6
L
Izanami
obezuu
Izanami
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,085
Damage
53,136
57,973
Taken
58,338
48,351
Mitigated
60,940
15,364
Healing
18,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
BDO Le Pit84
Persephone
15,859
373
940
2,254
8,020
4,928
1,334
3,076
4,934
40,950
0
W
Apollo
12,358
6,085
548
2,518
10,324
5,990
1,634
3,655
6,669
0
25,700
W
Kuzenbo
Demonoed
Kuzenbo
5,636
1,739
2,529
2,905
15,636
23,881
555
6,516
9,120
7,793
435
W
Serqet
Freakez
Serqet
7,232
2,466
908
885
10,731
8,120
0
2,320
8,411
0
8,236
L
Artio
Laiavsor
Artio
2,771
271
1,771
2,765
17,433
21,707
0
7,895
8,808
4,304
0
W
Cthulhu
TarasovJ
Cthulhu
12,051
678
2,861
2,333
13,627
18,021
390
5,453
8,174
24,197
0
L
10,460
1,325
0
3,854
12,114
6,363
0
6,875
4,944
0
33,594
L
Kukulkan
kartofan96
Kukulkan
18,259
2,045
1,384
1,204
8,734
4,610
0
6,650
2,084
35,468
0
L
9,341
953
971
2,504
14,944
13,635
0
8,630
6,314
0
14,913
L
Izanami
obezuu
Izanami
6,254
4,264
336
575
4,748
2,036
0
3,061
1,687
0
11,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,642
Gold Earned
48,854
124
Minions Killed
134
0
Camps Cleared
0
890,177
Distance Traveled
1,080,114
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,375
943
62
6
0
233,193
1
W
Apollo
11,123
1,011
28
3
0
220,307
0
W
Kuzenbo
8,560
778
9
1
0
228,938
0
W
Serqet
8,725
793
4
0
0
162,156
0
L
Artio
7,573
688
2
0
0
200,022
0
W
Cthulhu
10,071
916
31
3
0
235,520
0
L
Pele
8,968
815
48
4
0
221,292
0
L
Kukulkan
9,268
843
41
4
0
180,916
0
L
Mulan
8,947
813
21
2
0
197,070
0
L
Izanami
6,886
626
12
1
0
90,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role