Player Matchup

Hera
Hera
 
Hera
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Juxxin
Cthulhu
Level 53
God Stats
3W - 8L
1,272 SR
Queue Stats
16W - 25L
1,448 Elo+
Party 2
Kali
Kali
NukeD008
Kali
Level 65
God Stats
15W - 9L
1,620 SR
Queue Stats
28W - 26L
1,495 Elo+
Solo
Guan Yu
Guan Yu
SaitamaSlap
Guan Yu
Level 82
God Stats
3W - 1L
1,888 SR
Queue Stats
244W - 240L
1,528 Elo+
Solo
Team Averages
Level 76
1,556 SR
1,494 Elo+

VS

Team Averages
Level 126
1,508 SR
1,505 Elo+
Ah Puch
Ah Puch
LeStormtrooper33
Ah Puch
Level 104
God Stats
5W - 4L
1,656 SR
Queue Stats
333W - 348L
1,453 Elo+
Party 3
Bakasura
Bakasura
Paincy
Bakasura
Level 249
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 45L
1,494 Elo+
Party 1
Apollo
Apollo
Penochio
Apollo
Level 100
God Stats
11W - 0L
1,393 SR
Queue Stats
142W - 102L
1,674 Elo+
Party 1
Anubis
Anubis
SF_Satochi350
Anubis
Level 97
God Stats
63W - 63L
1,492 SR
Queue Stats
298W - 319L
1,439 Elo+
Party 3
Ix Chel
Ix Chel
XXXAFFER
Ix Chel
Level 78
God Stats
6W - 4L
1,499 SR
Queue Stats
54W - 53L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
0 / 5 / 1
6,440
537
4,895
7,997
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
 
Danzaburou
10
1 / 3 / 2
5,858
488
5,975
8,882
3,256
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cthulhu
Juxxin
Cthulhu
10
1 / 2 / 3
6,606
551
9,118
11,639
9,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
12
5 / 3 / 0
7,038
587
2,483
11,952
4,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
SaitamaSlap
Guan Yu
12
0 / 1 / 1
6,502
542
2,466
11,015
7,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,398
617
5,832
6,562
2,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Paincy
Bakasura
14
4 / 2 / 1
7,932
661
7,258
11,425
4,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Penochio
Apollo
11
1 / 1 / 3
6,192
516
6,422
7,966
3,067
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 0 / 0
8,168
681
8,292
7,096
3,360
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ix Chel
XXXAFFER
Ix Chel
11
1 / 3 / 4
6,720
560
4,305
9,885
7,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
7
Kills
14
14
Deaths
7
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
5
1
0.1
L
Danzaburou
 
Danzaburou
1
3
2
0.67
L
Cthulhu
Juxxin
Cthulhu
1
2
3
1.25
W
1
1
1
1.5
L
Kali
5
3
0
1.67
W
Bakasura
Paincy
Bakasura
4
2
1
2.25
W
Apollo
Penochio
Apollo
1
1
3
2.5
W
7
0
0
7
L
Guan Yu
SaitamaSlap
Guan Yu
0
1
1
0.5
W
Ix Chel
XXXAFFER
Ix Chel
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,937
Damage
32,109
51,485
Taken
42,934
27,198
Mitigated
21,233
14,640
Healing
17,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,895
596
0
768
7,997
1,725
0
4,863
2,784
47,147
0
L
Danzaburou
 
Danzaburou
5,975
4,030
0
2,941
8,882
3,256
0
2,711
5,746
0
38,534
L
Cthulhu
Juxxin
Cthulhu
9,118
827
269
2,241
11,639
9,875
0
3,341
7,908
36,933
0
W
5,832
461
0
3,399
6,562
2,668
0
0
6,562
53,454
0
L
Kali
2,483
1,277
0
5,083
11,952
4,543
0
2,221
9,600
0
39,334
W
Bakasura
Paincy
Bakasura
7,258
4,816
0
3,627
11,425
4,682
0
1,821
9,604
0
62,385
W
Apollo
Penochio
Apollo
6,422
4,792
0
3,277
7,966
3,067
0
3,686
4,280
0
47,092
W
8,292
48
0
4,794
7,096
3,360
594
4,130
2,966
59,312
0
L
Guan Yu
SaitamaSlap
Guan Yu
2,466
226
54
3,284
11,015
7,799
0
4,384
5,538
0
45,685
W
Ix Chel
XXXAFFER
Ix Chel
4,305
857
525
2,294
9,885
7,456
0
4,376
5,509
24,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,444
Gold Earned
36,410
362
Minions Killed
421
0
Camps Cleared
0
1,230,908
Distance Traveled
1,186,875
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,440
537
87
7
0
216,202
0
L
Danzaburou
5,858
488
82
7
0
229,192
0
L
Cthulhu
6,606
551
38
3
0
252,811
0
W
Ah Puch
7,398
617
92
8
0
208,683
2
L
Kali
7,038
587
68
6
0
270,651
5
W
Bakasura
7,932
661
112
9
0
291,576
0
W
Apollo
6,192
516
72
6
0
214,399
2
W
Anubis
8,168
681
107
9
0
224,401
0
L
Guan Yu
6,502
542
87
7
0
262,052
4
W
Ix Chel
6,720
560
38
3
0
247,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role