Player Matchup

Kukulkan
Kukulkan
Juking Jarvis
Kukulkan
Level 127
God Stats
39W - 23L
1,663 SR
Queue Stats
128W - 129L
1,549 Elo+
Solo
Sol
Sol
Kewisal
Sol
Level 45
God Stats
12W - 5L
1,627 SR
Queue Stats
174W - 178L
1,527 Elo+
Solo
Loki
Loki
MadeInFLORIDA
Loki
Level 123
God Stats
115W - 114L
1,584 SR
Queue Stats
162W - 170L
1,540 Elo+
Solo
Athena
Athena
bro_eye_gotdiz
Athena
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 68L
1,500 Elo+
Solo
Rama
Rama
susanosenin
Rama
Level 38
God Stats
0W - 2L
1,133 SR
Queue Stats
22W - 28L
1,428 Elo+
Solo
Team Averages
Level 92
1,502 SR
1,509 Elo+

VS

Team Averages
Level 112
1,458 SR
1,471 Elo+
Achilles
Achilles
 
Achilles
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AquaTP
Tsukuyomi
Level 6
God Stats
1W - 1L
1,277 SR
Queue Stats
12W - 13L
1,447 Elo+
Party 1
Cernunnos
Cernunnos
Atsuko exe
Cernunnos
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 48L
1,449 Elo+
Party 1
Cerberus
Cerberus
Lyk0z
Cerberus
Level 63
God Stats
5W - 2L
1,500 SR
Queue Stats
9W - 5L
1,501 Elo+
Party 1
Janus
Janus
sptheghost40
Janus
Level 177
God Stats
127W - 140L
1,514 SR
Queue Stats
1,030W - 1,005L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Juking Jarvis
Kukulkan
17
1 / 4 / 2
9,276
773
9,122
7,343
3,520
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sol
15
0 / 3 / 3
8,228
686
11,637
9,675
4,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 2 / 1
8,653
721
4,272
9,647
4,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 0
7,447
621
4,111
12,906
12,638
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 4 / 0
7,800
650
3,206
8,910
3,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
3 / 0 / 9
9,106
759
11,880
13,818
18,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
AquaTP
Tsukuyomi
15
3 / 2 / 8
8,792
733
7,518
11,376
6,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
Atsuko exe
Cernunnos
17
3 / 0 / 9
9,218
768
6,403
5,098
2,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Lyk0z
Cerberus
14
1 / 1 / 3
8,599
717
3,050
11,202
8,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
6 / 1 / 4
9,470
789
10,529
6,233
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
4
Kills
16
16
Deaths
4
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
0
9
7.5
W
Tsukuyomi
AquaTP
Tsukuyomi
3
2
8
3.5
W
Cernunnos
Atsuko exe
Cernunnos
3
0
9
7.5
L
Kukulkan
Juking Jarvis
Kukulkan
1
4
2
0.5
L
Sol
0
3
3
0.5
W
Cerberus
Lyk0z
Cerberus
1
1
3
2.5
L
1
2
1
0.75
L
0
3
0
0
W
6
1
4
8
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,348
Damage
39,380
48,481
Taken
47,727
28,875
Mitigated
39,381
4,634
Healing
8,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
11,880
1,713
0
3,726
13,818
18,942
0
7,280
6,538
0
26,342
W
Tsukuyomi
AquaTP
Tsukuyomi
7,518
2,549
0
1,252
11,376
6,120
37
6,095
5,281
0
23,306
W
Cernunnos
Atsuko exe
Cernunnos
6,403
2,614
0
689
5,098
2,313
1,378
2,536
2,562
0
31,980
L
Kukulkan
Juking Jarvis
Kukulkan
9,122
0
0
246
7,343
3,520
152
2,946
4,085
44,463
0
L
Sol
11,637
4,896
0
2,970
9,675
4,201
141
2,510
6,994
34,963
0
W
Cerberus
Lyk0z
Cerberus
3,050
284
1,491
1,343
11,202
8,810
101
6,600
4,602
17,139
0
L
4,272
655
0
500
9,647
4,707
465
1,913
7,614
0
35,346
L
4,111
932
94
824
12,906
12,638
56
3,195
9,437
8,141
0
W
10,529
341
0
359
6,233
3,196
0
2,359
3,874
48,330
0
L
3,206
2,253
0
0
8,910
3,809
75
3,015
5,492
0
9,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,404
Gold Earned
45,185
220
Minions Killed
254
0
Camps Cleared
0
1,164,276
Distance Traveled
1,285,644
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,106
759
38
3
0
277,527
0
W
Tsukuyomi
8,792
733
25
2
0
255,991
0
W
Cernunnos
9,218
768
66
6
0
248,543
0
L
Kukulkan
9,276
773
84
7
0
216,139
3
L
Sol
8,228
686
49
4
0
235,243
0
W
Cerberus
8,599
717
35
3
0
233,743
0
L
Loki
8,653
721
60
5
0
278,948
0
L
Athena
7,447
621
10
1
0
246,148
2
W
Janus
9,470
789
90
8
0
269,840
4
L
Rama
7,800
650
17
1
0
187,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role