Player Matchup

Thanatos
Thanatos
BlizzyTokin
Thanatos
Level 129
God Stats
3W - 3L
1,518 SR
Queue Stats
129W - 134L
1,515 Elo+
Solo
Eset
Eset
JackMartin
Eset
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,498 Elo+
Solo
Charybdis
Charybdis
SingToPerfect
Charybdis
Level 88
God Stats
5W - 3L
1,407 SR
Queue Stats
391W - 190L
1,649 Elo+
Solo
Cabrakan
Cabrakan
WARGEL9999
Cabrakan
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
198W - 183L
1,612 Elo+
Party 1
Ao Kuang
Ao Kuang
selfmadegainz2
Ao Kuang
Level 118
God Stats
2W - 2L
1,270 SR
Queue Stats
162W - 143L
1,610 Elo+
Party 1
Team Averages
Level 102
1,439 SR
1,577 Elo+

VS

Team Averages
Level 133
1,482 SR
1,569 Elo+
Loki
Loki
HunchoVlx
Loki
Level 125
God Stats
3W - 5L
1,436 SR
Queue Stats
124W - 122L
1,641 Elo+
Solo
Artio
Artio
KrakenKnucklez
Artio
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 143L
1,508 Elo+
Solo
Cliodhna
Cliodhna
Twistedtemp0
Cliodhna
Level 155
God Stats
2W - 1L
1,587 SR
Queue Stats
96W - 79L
1,584 Elo+
Solo
Arachne
Arachne
Yng Snoozy
Arachne
Level 134
God Stats
5W - 9L
1,339 SR
Queue Stats
334W - 295L
1,587 Elo+
Solo
Surtr
Surtr
xiluo
Surtr
Level 146
God Stats
7W - 10L
1,547 SR
Queue Stats
413W - 430L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlizzyTokin
Thanatos
18
9 / 4 / 16
11,062
851
14,187
16,860
25,191
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 5 / 20
10,955
843
15,863
11,817
4,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
SingToPerfect
Charybdis
18
8 / 4 / 17
10,897
838
20,868
15,355
7,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
WARGEL9999
Cabrakan
17
3 / 5 / 21
10,431
802
16,988
17,860
26,368
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
19
10 / 3 / 18
11,765
905
18,154
23,840
31,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
5 / 6 / 14
10,458
804
20,172
17,687
9,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 7 / 13
9,486
730
8,216
20,284
26,627
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
Twistedtemp0
Cliodhna
18
6 / 6 / 14
10,953
843
24,517
21,970
15,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
Yng Snoozy
Arachne
15
5 / 7 / 7
9,357
720
11,070
19,506
16,440
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
xiluo
Surtr
15
4 / 8 / 6
9,174
706
7,704
19,318
25,004
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
75
34
Kills
21
21
Deaths
34
92
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BlizzyTokin
Thanatos
9
4
16
4.25
L
Loki
5
6
14
2
W
4
5
20
2.8
L
1
7
13
1.07
W
Charybdis
SingToPerfect
Charybdis
8
4
17
4.13
L
Cliodhna
Twistedtemp0
Cliodhna
6
6
14
2.17
W
Cabrakan
WARGEL9999
Cabrakan
3
5
21
2.7
L
Arachne
Yng Snoozy
Arachne
5
7
7
1.21
W
Ao Kuang
10
3
18
6.33
L
Surtr
xiluo
Surtr
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,060
Damage
71,679
85,732
Taken
98,765
95,144
Mitigated
93,326
33,491
Healing
28,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BlizzyTokin
Thanatos
14,187
3,197
1,036
6,037
16,860
25,191
1,103
1,781
15,079
0
20,631
L
Loki
20,172
2,974
1,141
3,892
17,687
9,714
51
8,732
8,955
0
42,910
W
15,863
760
5,560
2,262
11,817
4,715
1,306
969
10,848
39,476
0
L
8,216
944
2,676
2,910
20,284
26,627
463
10,091
10,193
13,366
0
W
Charybdis
SingToPerfect
Charybdis
20,868
11,360
1,586
2,376
15,355
7,268
4,921
1,143
14,212
0
37,300
L
Cliodhna
Twistedtemp0
Cliodhna
24,517
2,822
1,370
7,201
21,970
15,541
199
10,875
11,095
0
36,849
W
Cabrakan
WARGEL9999
Cabrakan
16,988
1,692
1,701
4,338
17,860
26,368
0
1,442
16,418
42,013
0
L
Arachne
Yng Snoozy
Arachne
11,070
4,997
424
5,792
19,506
16,440
862
10,152
9,354
0
16,587
W
Ao Kuang
18,154
4,732
965
7,630
23,840
31,602
1,142
3,304
20,536
28,660
1,663
L
Surtr
xiluo
Surtr
7,704
1,871
492
2,496
19,318
25,004
224
9,492
9,826
515
13,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,110
Gold Earned
49,428
237
Minions Killed
107
0
Camps Cleared
0
1,072,358
Distance Traveled
1,134,669
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,062
851
16
1
0
232,394
0
L
Loki
10,458
804
36
3
0
241,711
0
W
Eset
10,955
843
66
5
0
216,698
0
L
Artio
9,486
730
10
1
0
196,338
0
W
Charybdis
10,897
838
61
5
0
210,692
0
L
Cliodhna
10,953
843
35
3
0
249,692
0
W
Cabrakan
10,431
802
63
5
0
185,025
0
L
Arachne
9,357
720
17
1
0
240,255
0
W
Ao Kuang
11,765
905
31
2
0
227,549
0
L
Surtr
9,174
706
9
1
0
206,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role