Player Matchup

Odin
Odin
AfroF6
Odin
Level 61
God Stats
2W - 0L
1,729 SR
Queue Stats
111W - 99L
1,472 Elo+
Solo
Fenrir
Fenrir
ChaseTheEnemyVSO
Fenrir
Level 67
God Stats
5W - 2L
1,720 SR
Queue Stats
255W - 244L
1,541 Elo+
Solo
Sobek
Sobek
Kylowinn
Sobek
Level 183
God Stats
2W - 2L
1,642 SR
Queue Stats
280W - 239L
1,615 Elo+
Solo
Anubis
Anubis
TonicTugboat
Anubis
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Izanami
Izanami
XenoGenes
Izanami
Level 132
God Stats
28W - 30L
1,560 SR
Queue Stats
303W - 279L
1,537 Elo+
Solo
Team Averages
Level 101
1,630 SR
1,533 Elo+

VS

Team Averages
Level 74
1,579 SR
1,428 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Azula666
Pele
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 9L
1,218 Elo+
Solo
Anubis
Anubis
EclipticQuasar
Anubis
Level 41
God Stats
4W - 4L
1,585 SR
Queue Stats
53W - 63L
1,420 Elo+
Solo
Ishtar
Ishtar
GoldenVader
Ishtar
Level 46
God Stats
1W - 4L
1,716 SR
Queue Stats
95W - 94L
1,540 Elo+
Solo
Baron Samedi
Baron Samedi
GothGaymerWaifu
Baron Samedi
Level 77
God Stats
1W - 2L
1,595 SR
Queue Stats
84W - 71L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
AfroF6
Odin
6
0 / 1 / 0
3,328
666
1,358
2,946
1,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
3 / 1 / 0
3,807
761
2,503
3,377
1,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Kylowinn
Sobek
5
0 / 0 / 3
3,437
687
376
2,087
1,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
5
2 / 1 / 2
3,658
732
2,971
2,274
989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
XenoGenes
Izanami
6
1 / 0 / 0
3,770
754
467
1,404
381
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
7
1 / 0 / 0
3,879
776
1,164
3,499
1,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
4
0 / 3 / 1
3,096
619
1,322
4,793
1,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
2,418
484
0
0
0
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
6
0 / 0 / 0
3,352
670
1,102
1,831
510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
GothGaymerWaifu
Baron Samedi
5
2 / 3 / 0
3,451
690
929
3,903
1,167
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
6
Kills
3
3
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
0
0
1
W
Odin
AfroF6
Odin
0
1
0
0
L
Pele
0
3
1
0.17
W
3
1
0
3
L
0
0
0
0
L
Ishtar
0
0
0
0
L
Baron Samedi
GothGaymerWaifu
Baron Samedi
2
3
0
0.67
W
Sobek
Kylowinn
Sobek
0
0
3
1.5
W
Anubis
2
1
2
3
W
Izanami
XenoGenes
Izanami
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,675
Damage
4,517
12,088
Taken
14,026
4,806
Mitigated
4,573
4,608
Healing
4,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
1,164
325
0
1,773
3,499
1,845
0
172
3,079
0
20,712
W
Odin
AfroF6
Odin
1,358
187
0
1,136
2,946
1,163
0
0
2,946
0
15,842
L
Pele
1,322
803
0
365
4,793
1,051
0
993
3,800
0
10,900
W
2,503
530
0
788
3,377
1,024
0
201
3,176
0
13,228
L
0
0
0
0
0
0
0
0
0
0
0
L
Ishtar
1,102
674
0
1,013
1,831
510
0
68
1,763
0
17,279
L
Baron Samedi
GothGaymerWaifu
Baron Samedi
929
355
88
772
3,903
1,167
0
2,114
1,789
7,683
0
W
Sobek
Kylowinn
Sobek
376
0
0
1,345
2,087
1,249
0
0
2,087
5,607
0
W
Anubis
2,971
421
0
581
2,274
989
0
728
1,546
16,551
0
W
Izanami
XenoGenes
Izanami
467
399
0
758
1,404
381
0
0
1,404
0
29,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,000
Gold Earned
16,196
158
Minions Killed
107
0
Camps Cleared
0
477,333
Distance Traveled
388,910
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
3,879
776
43
9
0
104,272
2
W
Odin
3,328
666
34
7
0
76,207
0
L
Pele
3,096
619
21
4
0
104,582
0
W
Fenrir
3,807
761
26
5
0
129,666
0
L
Anubis
2,418
484
0
0
0
6,530
0
L
Ishtar
3,352
670
31
6
0
90,729
0
L
Baron Samedi
3,451
690
12
2
0
82,797
0
W
Sobek
3,437
687
12
2
0
109,105
0
W
Anubis
3,658
732
30
6
0
86,535
2
W
Izanami
3,770
754
56
11
0
75,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role