Player Matchup

Hel
Hel
Diego_Silent7
Hel
Level 157
God Stats
7W - 3L
1,655 SR
Queue Stats
391W - 359L
1,573 Elo+
Solo
Tsukuyomi
Tsukuyomi
HunchoVlx
Tsukuyomi
Level 125
God Stats
11W - 2L
1,779 SR
Queue Stats
124W - 122L
1,634 Elo+
Solo
Apollo
Apollo
R3spected G3ar
Apollo
Level 133
God Stats
6W - 4L
1,665 SR
Queue Stats
371W - 371L
1,472 Elo+
Solo
Geb
Geb
Silent Breaker
Geb
Level 127
God Stats
7W - 10L
1,390 SR
Queue Stats
403W - 421L
1,511 Elo+
Solo
Chronos
Chronos
Yng Snoozy
Chronos
Level 134
God Stats
13W - 11L
1,574 SR
Queue Stats
334W - 295L
1,579 Elo+
Solo
Team Averages
Level 135
1,612 SR
1,554 Elo+

VS

Team Averages
Level 124
1,539 SR
1,495 Elo+
Hel
Hel
Glowworm001
Hel
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,367 Elo+
Solo
Khepri
Khepri
KrIegdaSpiko
Khepri
Level 148
God Stats
1W - 3L
1,423 SR
Queue Stats
261W - 269L
1,550 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ruar
Cu Chulainn
Level 153
God Stats
4W - 6L
1,455 SR
Queue Stats
977W - 950L
1,468 Elo+
Solo
Bellona
Bellona
Twistedtemp0
Bellona
Level 155
God Stats
4W - 1L
1,594 SR
Queue Stats
96W - 79L
1,597 Elo+
Solo
Nu Wa
Nu Wa
XxLocc2DaBrainX
Nu Wa
Level 143
God Stats
2W - 1L
1,726 SR
Queue Stats
44W - 37L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 10
9,364
936
12,354
13,479
7,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
HunchoVlx
Tsukuyomi
16
10 / 5 / 8
10,301
1,030
24,255
17,403
8,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 4 / 16
9,871
987
7,325
8,891
4,043
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 4 / 13
8,651
865
7,898
15,193
16,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
Yng Snoozy
Chronos
15
2 / 1 / 13
8,819
882
15,951
14,847
7,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 9
7,525
753
3,852
15,734
8,078
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Khepri
15
6 / 5 / 9
9,057
906
10,691
18,111
19,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
Ruar
Cu Chulainn
14
6 / 4 / 5
8,612
861
16,314
15,180
17,546
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
Twistedtemp0
Bellona
13
1 / 4 / 8
7,445
745
8,189
17,506
22,665
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

14
2 / 4 / 9
8,204
820
14,140
9,686
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
55
21
Kills
15
16
Deaths
22
60
Assists
40
Player
Kills
Deaths
Assists
KDA
W
6
2
10
5.5
L
0
5
9
0.9
W
Tsukuyomi
HunchoVlx
Tsukuyomi
10
5
8
2.8
L
Khepri
6
5
9
2.1
W
2
4
16
2.5
L
Cu Chulainn
Ruar
Cu Chulainn
6
4
5
2.13
W
1
4
13
1.88
L
Bellona
Twistedtemp0
Bellona
1
4
8
1.25
L
2
4
9
1.63
W
Chronos
Yng Snoozy
Chronos
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,783
Damage
53,186
69,813
Taken
76,217
44,041
Mitigated
71,280
32,940
Healing
26,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,354
462
11,336
7,840
13,479
7,095
1,135
5,145
8,050
32,272
0
L
3,852
890
8,726
4,845
15,734
8,078
334
5,879
9,855
9,420
0
W
Tsukuyomi
HunchoVlx
Tsukuyomi
24,255
5,220
1,908
5,553
17,403
8,833
0
7,804
8,217
0
38,582
L
Khepri
10,691
1,002
933
2,189
18,111
19,731
426
9,461
8,650
18,207
0
W
7,325
3,680
407
410
8,891
4,043
3,356
3,474
5,188
0
20,416
L
Cu Chulainn
Ruar
Cu Chulainn
16,314
2,753
718
2,204
15,180
17,546
277
7,299
7,881
197
24,382
W
7,898
445
491
1,873
15,193
16,699
535
6,515
8,220
13,626
0
L
Bellona
Twistedtemp0
Bellona
8,189
2,777
504
4,151
17,506
22,665
223
9,211
8,295
0
13,612
L
14,140
5,063
1,139
996
9,686
3,260
158
4,353
5,333
28,335
0
W
Chronos
Yng Snoozy
Chronos
15,951
4,198
653
2,469
14,847
7,371
3,277
5,932
8,772
35,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,006
Gold Earned
40,843
141
Minions Killed
90
0
Camps Cleared
0
982,168
Distance Traveled
892,951
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,364
936
33
3
0
198,651
0
L
Hel
7,525
753
22
2
0
169,477
0
W
Tsukuyomi
10,301
1,030
19
2
0
226,482
0
L
Khepri
9,057
906
8
1
0
182,751
0
W
Apollo
9,871
987
35
4
0
164,685
0
L
Cu Chulainn
8,612
861
24
2
0
186,511
0
W
Geb
8,651
865
6
1
0
194,386
0
L
Bellona
7,445
745
8
1
0
183,387
0
L
Nu Wa
8,204
820
28
3
0
170,825
0
W
Chronos
8,819
882
48
5
0
197,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role