Player Matchup

Persephone
Persephone
 
Persephone
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DriftyKitten49
Sun Wukong
Level 121
God Stats
6W - 2L
1,613 SR
Queue Stats
132W - 129L
1,497 Elo+
Party 1
Camazotz
Camazotz
I XAKEP I
Camazotz
Level 141
God Stats
1W - 2L
1,205 SR
Queue Stats
195W - 179L
1,525 Elo+
Solo
Eset
Eset
InvoicedPath605
Eset
Level 67
God Stats
1W - 1L
1,262 SR
Queue Stats
50W - 46L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
McGuinnesss
Danzaburou
Level 135
God Stats
8W - 11L
1,517 SR
Queue Stats
703W - 691L
1,568 Elo+
Solo
Team Averages
Level 126
1,419 SR
1,513 Elo+

VS

Team Averages
Level 105
1,577 SR
1,539 Elo+
Artio
Artio
CoochyCuddler
Artio
Level 102
God Stats
1W - 1L
1,759 SR
Queue Stats
183W - 188L
1,530 Elo+
Party 2
Skadi
Skadi
OleReliable
Skadi
Level 99
God Stats
2W - 1L
1,715 SR
Queue Stats
386W - 378L
1,606 Elo+
Solo
Janus
Janus
ShinyUrsaring
Janus
Level 157
God Stats
4W - 3L
1,551 SR
Queue Stats
379W - 401L
1,453 Elo+
Solo
Kali
Kali
WillTheCRPNTR84
Kali
Level 125
God Stats
5W - 5L
1,415 SR
Queue Stats
195W - 193L
1,516 Elo+
Solo
Hachiman
Hachiman
thegerthquake
Hachiman
Level 44
God Stats
5W - 3L
1,444 SR
Queue Stats
214W - 204L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
18
6 / 1 / 11
10,763
1,076
12,913
8,179
3,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
DriftyKitten49
Sun Wukong
13
5 / 3 / 4
8,500
850
6,061
11,962
8,924
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
I XAKEP I
Camazotz
15
4 / 3 / 14
9,167
917
9,225
12,883
5,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 2 / 12
8,666
867
8,290
7,066
2,739
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
McGuinnesss
Danzaburou
15
5 / 3 / 13
9,501
950
12,921
9,389
3,827
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 6
8,324
832
4,770
14,876
17,994
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
4 / 5 / 3
7,980
798
7,744
11,696
4,337
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 2 / 7
8,273
827
11,717
8,782
3,983
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 5
7,538
754
2,709
9,472
3,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
thegerthquake
Hachiman
13
3 / 7 / 4
7,920
792
6,434
11,628
4,594
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
35
22
Kills
10
12
Deaths
22
54
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
6
1
11
11.5
L
3
4
6
1.5
W
Sun Wukong
DriftyKitten49
Sun Wukong
5
3
4
2.33
W
Camazotz
I XAKEP I
Camazotz
4
3
14
3.67
W
2
2
12
4
W
Danzaburou
McGuinnesss
Danzaburou
5
3
13
3.83
L
4
5
3
1.1
L
0
2
7
1.75
L
0
4
5
0.63
L
Hachiman
thegerthquake
Hachiman
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,410
Damage
33,374
49,479
Taken
56,454
24,172
Mitigated
34,644
19,856
Healing
15,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
12,913
949
1,550
2,896
8,179
3,538
1,578
2,582
5,595
35,788
0
L
4,770
168
2,776
2,951
14,876
17,994
87
5,644
9,192
7,174
622
W
Sun Wukong
DriftyKitten49
Sun Wukong
6,061
489
875
3,546
11,962
8,924
223
3,043
8,919
0
10,295
W
Camazotz
I XAKEP I
Camazotz
9,225
1,148
1,586
3,540
12,883
5,144
356
5,384
7,499
0
15,308
W
8,290
599
2,042
835
7,066
2,739
1,464
2,591
4,475
17,149
0
W
Danzaburou
McGuinnesss
Danzaburou
12,921
5,408
560
2,426
9,389
3,827
1,569
2,263
7,126
0
23,803
L
7,744
3,464
1,268
1,966
11,696
4,337
462
4,488
7,162
0
14,500
L
11,717
168
910
2,032
8,782
3,983
550
3,870
4,906
33,686
0
L
2,709
442
723
1,929
9,472
3,736
551
4,022
5,414
0
12,132
L
Hachiman
thegerthquake
Hachiman
6,434
3,572
418
956
11,628
4,594
620
3,047
8,577
0
11,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,597
Gold Earned
40,035
130
Minions Killed
109
0
Camps Cleared
0
1,032,612
Distance Traveled
919,759
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,763
1,076
52
5
0
210,407
0
L
Artio
8,324
832
7
1
0
177,234
0
W
Sun Wukong
8,500
850
10
1
0
220,498
0
W
Camazotz
9,167
917
15
2
0
207,224
0
W
Eset
8,666
867
18
2
0
210,813
0
W
Danzaburou
9,501
950
35
4
0
183,670
0
L
Skadi
7,980
798
17
2
0
147,113
0
L
Janus
8,273
827
60
6
0
207,050
0
L
Kali
7,538
754
18
2
0
190,177
0
L
Hachiman
7,920
792
7
1
0
198,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role